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ac0f5d2ab6cf0843c9ac6179b52b1e069a78069e
torzu/src/shader_recompiler
History
ReinUsesLisp ac0f5d2ab6 shader: Track legacy varyings
2021-07-22 21:51:34 -04:00
..
backend
shader: Add support for "negative" and unaligned offsets
2021-07-22 21:51:34 -04:00
frontend
shader: Add support for "negative" and unaligned offsets
2021-07-22 21:51:34 -04:00
ir_opt
shader: Track legacy varyings
2021-07-22 21:51:34 -04:00
CMakeLists.txt
glasm: Use storage buffers instead of global memory when possible
2021-07-22 21:51:33 -04:00
environment.h
shader: Implement D3D samplers
2021-07-22 21:51:28 -04:00
exception.h
shader/exception: Fix compilation errors on gcc
2021-07-22 21:51:34 -04:00
object_pool.h
shader: Address feedback + clang format
2021-07-22 21:51:26 -04:00
profile.h
opengl: Declare fragment outputs even if they are not used
2021-07-22 21:51:34 -04:00
program_header.h
shader: Implement indexed Position and ClipDistances
2021-07-22 21:51:26 -04:00
shader_info.h
shader: Track legacy varyings
2021-07-22 21:51:34 -04:00
stage.h
vk_pipeline_cache: Add pipeline cache
2021-07-22 21:51:24 -04:00
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