78 Commits

Author SHA1 Message Date
anon
0719273fed Reorder configuration tabs (#32)
Co-authored-by: spectranator <spectranator@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/32
Co-authored-by: anon <anon@noreply.localhost>
Co-committed-by: anon <anon@noreply.localhost>
2024-08-10 13:28:05 +00:00
rancidtowpath
60a8bf844f Update build-for-windows.md (#45)
Updated and added some images. Added additional info about required MSVC components for Cmake configuration and where to find Torzu executable after build completed.

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/45
Co-authored-by: rancidtowpath <rancidtowpath@noreply.localhost>
Co-committed-by: rancidtowpath <rancidtowpath@noreply.localhost>
2024-08-10 12:54:53 +00:00
echosys
cd40133aa4 Be more explicit on struct init (#46)
Older versions of gcc (gcc-11 which is used in the build guide) seem to struggle with these two struct initializations (if I understand this correctly it is using "designated initialization" which is new in C++20) leading to compile errors (see #42).
This replaces those two initializations with a more explicit one that also compiles on gcc-11.

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/46
Co-authored-by: echosys <echosys@noreply.localhost>
Co-committed-by: echosys <echosys@noreply.localhost>
2024-08-10 12:53:04 +00:00
rancidtowpath
1b51d49e16 Update build-for-windows.md (#39)
Added Python as minimal dependency for first building method.
By following building steps without Python installed, I got same error as mentioned in #36.
After Python installed, issue was gone and Cmake config and generate was successful.

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/39
Co-authored-by: rancidtowpath <rancidtowpath@noreply.localhost>
Co-committed-by: rancidtowpath <rancidtowpath@noreply.localhost>
2024-07-31 10:35:13 +00:00
anon
c8997e4ab5 Remove elements for removed buttons in web config (#31)
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/31
Co-authored-by: anon <anon@noreply.localhost>
Co-committed-by: anon <anon@noreply.localhost>
2024-07-26 22:15:01 +00:00
spectranator
456612d272 Update documentation for Android 2024-07-26 18:21:41 +02:00
anon
f38060714a Better text spacing in about dialog (partial #22) 2024-07-26 17:51:02 +02:00
spectranator
c92b9f9024 Automatically generate token (#22/#28)
Co-authored-by: anon <anon@noreply.localhost>
Co-authored-by: spectranator <spectranator@y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion>
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/22
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/28
2024-07-26 17:40:08 +02:00
anon
a1c2940b31 option to skip compiling the -cmd executable (#26)
There's already a `-DYUZU_ROOM` flag that can be set to OFF to skip compiling that executable.

This adds a `-DYUZU_CMD` flag that is ON by default, but can be set to OFF to also skip compiling the yuzu-cmd executable.

Setting both to OFF saves **_a lot_** of compiling time if you don't ever use either the yuzu-room or yuzu-cmd exes.

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/26
Co-authored-by: anon <anon@noreply.localhost>
Co-committed-by: anon <anon@noreply.localhost>
2024-07-24 23:24:18 +00:00
echosys
a41955cc58 Remove early access Android app variant (#27)
Removes the early access Android app variant from the build config and removes the get early access button from the settings tab.

I also tried to remove the code for the variant (different logo + colors) and the code for the button, but I am no Android developer so I might have missed some stuff.
Additionally I did not touch the translation files.

Essentially this gets rid of the now useless fancy button and improves build times as it only needs to build one apk now.

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/27

Spec's note:
Whatever there's left can still be removed at a later point.
Co-authored-by: echosys <echosys@noreply.localhost>
Co-committed-by: echosys <echosys@noreply.localhost>
2024-07-24 23:05:03 +00:00
anon
ede46f9bd2 correct URLs for build guides (#21)
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/21
Co-authored-by: anon <anon@noreply.localhost>
Co-committed-by: anon <anon@noreply.localhost>
2024-07-20 20:34:08 +00:00
spectranator
f615bac08e FAQ: Mention Reddit issues 2024-07-19 19:48:00 +00:00
spectranator
00ac6ff600 FAQ: Added notes about Android builds and mention the work of contributors in general (not just me) 2024-07-19 19:40:39 +00:00
anon
b5e4a009b4 add build guides (#16)
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/16
Co-authored-by: anon <anon@noreply.localhost>
Co-committed-by: anon <anon@noreply.localhost>
2024-07-19 19:22:35 +00:00
anon
8935e96db9 re-enable translations for GUI (#11)
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/11
Co-authored-by: anon <anon@noreply.localhost>
Co-committed-by: anon <anon@noreply.localhost>
2024-07-19 19:17:42 +00:00
echosys
7e27e6476d Add option to only optimize SPIRV during load (#13)
Adds a new option "On Load" to the "Optimize SPIRV output" option that turns on optimizations during the loading of the shader cache from disk, but turns it off after that.
The previous checkbox states have been named "Never" for unchecked and "Always" for checked.

The idea is that once the shader cache has most of the shaders in a game cached they can be optimized during initial game startup (where a performance hit matters less) and the few shaders that get compiled during runtime are not optimized to reduce performance hits.

Most of the commit is adding the setting to the Android app, the main logic is in the `gl_shader_cache.cpp` and `vk_pipeline_cache.cpp` files.

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/13
Co-authored-by: echosys <echosys@noreply.localhost>
Co-committed-by: echosys <echosys@noreply.localhost>
2024-07-19 19:14:19 +00:00
spectranator
224ec03070 Added note about fake websites to README 2024-07-11 22:26:03 +00:00
anon
32b2991a53 Update README.md for logo location (#8)
Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/8
Co-authored-by: anon <anon@noreply.localhost>
Co-committed-by: anon <anon@noreply.localhost>
2024-07-11 22:15:04 +00:00
spectranator
238c5e33dd Updated README for new mirror repository 2024-07-11 23:44:48 +02:00
spectranator
e3ea6f2059 Revert "Added abgr8 srgb to d24s8 conversion shader"
This reverts commit e8f43b7078.
2024-07-06 22:39:54 +02:00
mateomaui
93c9c33b9f revert changes introduced in EA3835 to audio sink auto-select, fixing stuttering in Diablo 3, etc (#3)
Reverts most of this commit (but not all, some parts are still needed, or were reverted already in later EAs): 39c8ddcda2 or 39c8ddcda2

Above commit to the audio sink was first included in EA-3835, changing the way an audio engine is auto-selected by lowest latency... but still doesn't work very well, often using cubeb when it should use SDL.

A side effect of this was that microstuttering was introduced in a few titles. In Diablo 3, the main player character appears to teleport forward a few steps, every couple of steps. It's a consistent, constant stutter when simply walking forward. Occurs for both SDL and cubeb, with cubeb noticeably worse.

3834 and 3833 didn't have this issue with SDL, and the commit above was the bulk of the changes for 3835. Reverting those changes back to the 3833 version has fixed the stutter (for me at least) in D3 as long as SDL is selected (cubeb still stutters). The only observed negative is the audio engine may need to be manually selected in global settings instead of using auto.

Also seems to have fixed intermittent microstutters in TOTK and RDR. Unaware of other titles this may fix, or possibly create a problem for (though creating issues probably is not likely.)
2024-07-06 20:38:09 +00:00
Jarrod Norwell
e8f43b7078 Added abgr8 srgb to d24s8 conversion shader 2024-07-06 20:38:09 +00:00
spectranator
fb0ec55198 Note added to README about DEFINITELY incoming DMCA takedown 2024-07-06 22:31:49 +02:00
spectranator
a9f6342ea4 Added ILibraryAppletSelfAccessor::UnpopInData stub 2024-06-30 17:55:17 +02:00
spectranator
b1895cf7ae Changed some outdated statements in README 2024-06-30 17:41:41 +02:00
Reg Tiangha
c432641245 MacOS: Fix Debugger namespace naming confilct 2024-06-30 15:18:24 +00:00
Reg Tiangha
ccd735ec8a hardware_composer.cpp: Add missing includes 2024-06-30 15:18:24 +00:00
spectranator
f064967e32 Fixed multiplayer lobby list (thanks to anonymous contributor!) 2024-06-30 17:14:51 +02:00
spectranator
39af5e51ff Revert "Removed web service reminiscents" in preparation to fix multiplayer lobby list
This reverts commit ffc907460f.
2024-06-30 16:54:56 +02:00
spectranator
cc81504195 Added note about main repo having open issues again 2024-06-30 16:50:56 +02:00
spectranator
3635a7a322 Decreased urgency of possible pending mirror takedown message as nothing has happened within a week 2024-06-30 16:24:35 +02:00
spectranator
4208203ea4 Possible pending Github takedown 2024-06-23 23:43:15 +02:00
spectranator
a7d7aa0a5b Updated ffmpeg submodule 2024-06-19 21:09:54 +02:00
spectranator
4afc305458 Added note about pull requests to README 2024-06-16 15:07:47 +02:00
mateomaui
1e8ea3af21 Remove MSVC compiler version upper limit for QT and SDL to allow compiling with latest version of Visual Studio (#21)
* Update CMakeLists.txt

Commented out the upper limit of 1940 for the MSVC version for  QT and SDL. The current version of the MSVC compiler is 19.40.XXXX, so it needs to be "LESS 1941" or higher to work now.

* removed explanatory comments for less clutter
2024-06-16 05:55:11 -07:00
mateomaui
35fe455e5c Replace URLs for precompiled windows binaries 2024-06-11 08:13:25 -07:00
spectranator
002d0559f2 Updated onion site links 2024-06-10 19:41:41 +02:00
litucks
3319522789 Update README.md 2024-06-10 13:39:40 +00:00
Spectranator
fa84e4a2a4 Created first blog entry 2024-06-02 11:01:28 +00:00
Spectranator
252b2b11af Uploaded my PGP public key
You can use this public key to verify an e-mail has actually been sent by me or to encrypt messages

Signed-off-by: Spectranator <spectranator@noreply.localhost>
2024-06-01 14:05:11 +00:00
Jarrod Norwell
66ae161cf8 Stubbed QueryLastPlayTime 2024-06-01 15:22:10 +02:00
spectranator
63ea3f52f3 Mention Suyu and Sudachi in changes list 2024-05-31 15:25:30 +02:00
spectranator
e339153ede Updated Vulkan stuff for bug fixes and improved hardware compatibility (#21)
Fixes TOTK crashes on Steam Deck and potentially VRAM leak issues

Reviewed-on: http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu/pulls/21
2024-05-31 15:17:47 +02:00
spectranator
910ffe7c10 Ran clang-format 2024-05-31 10:19:41 +02:00
Jarrod Norwell
01d9c403f2 Added HDCP authentication state event and stubs 2024-05-31 10:02:07 +02:00
Jarrod Norwell
009aa57f4a Implemented LogicOp fix 2024-05-31 09:53:22 +02:00
Jarrod Norwell
ab9cdab883 Added ISslConnection::{Get,Set}NextAlpnProto stubs 2024-05-31 09:40:20 +02:00
Jarrod Norwell
3ade835323 Added missing error codes and increased audio renderer revision (fixes Animal Well) 2024-05-31 09:21:21 +02:00
spectranator
505dbf93d0 Changed precompiled binary download path own fork from yuzu-mirror
Nintendo will not be able to take these repositories down anyways, they'd have to get my whole Github account banned for that
2024-05-29 08:27:33 +02:00
spectranator
316f96eafe Added introductory blog post (welcome to the blog!) 2024-05-27 20:59:13 +02:00
spectranator
94c7db25e6 Moved fmt external out of dynarmic and updated fmt to 10.2.1 2024-05-19 16:06:56 +02:00
spectranator
a96e97ea13 Simplified CoreTiming::GetClockTicks() 2024-05-19 15:39:21 +02:00
spectranator
74df9ec3a7 Next mirror will most likely be set up on Bitbucket, NOT GitLab
This is because I do not seem to be able to register anonymously on GitLab :-/
2024-05-19 15:05:00 +02:00
spectranator
2184968eb4 Applied clang-format 2024-05-13 23:11:32 +02:00
spectranator
ffc907460f Removed web service reminiscents
This will be undone (except for the analytics part) once a good reimplementation is available. I will include a configuration value for the server to use.
2024-05-13 23:03:36 +02:00
spectranator
e966068fea Update README: Windows bullds now available in releases section 2024-05-10 03:44:35 +02:00
spectranator
fad5984210 Added FAQ document 2024-05-08 23:35:57 +02:00
lol
e96b877ee2 fix qlaunch on firmware 18 (from Suyu 70c52a1914) 2024-05-08 20:55:18 +02:00
spectranator
377c9bc831 Implemented safer and faster way to get current mirror URL 2024-05-08 17:47:00 +02:00
spectranator
ef6fc3e26a Updated README.md: Removed Windows build off goals list as it is done 2024-05-08 15:29:51 +02:00
spectranator
bef55d43a5 Removed old menu entries for pages that don't exist anymore 2024-05-08 14:30:57 +02:00
spectranator
08f47542e8 Added menu option to locate current mirror repository 2024-05-08 14:16:40 +02:00
spectranator
cdcbfdc837 Removed leftover submodule path externals/boost-headers 2024-05-08 13:23:45 +02:00
spectranator
036a7edb2c Removed custom fibers implementation due to issues caused on Windows
Looks like the Windows ATL doesn't play along well at all. What a bummer.
2024-05-08 07:58:20 +02:00
spectranator
1df1841ad1 Disabled problematic MSVC warning-to-errors 2024-05-07 18:57:50 +02:00
darktux
5097c6a0b9 Updated README: Building for Windows is now possible 2024-05-07 16:26:38 +02:00
darktux
4821698cd8 Mention analytics and authentication code removal in README 2024-05-07 16:18:03 +02:00
spectranator
4ebd9dc2b5 Readd MSWSOCK_LIBRARY for MINGW 2024-05-06 23:30:50 +02:00
spectranator
12ccc468f4 Download precompiled Windows blobs from yuzu-mirror 2024-05-06 21:54:38 +02:00
spectranator
82fce02827 Do not build SPIRV-Tools executables 2024-05-06 21:04:31 +02:00
darktux
bddfb77343 Added words about project goals to README 2024-05-06 07:28:15 +02:00
darktux
f7f1114ec1 Don't use SVG in README because of rendering issue 2024-05-06 07:03:03 +02:00
darktux
c1449cca64 Changed misleading header statememt regarding Citra developers 2024-05-06 07:01:28 +02:00
spectranator
b242ac022c Fixed controller UI being cut off at the bottom 2024-05-06 01:12:46 +02:00
spectranator
37e53d50bb Clarified recompiler work in README 2024-05-06 00:47:02 +02:00
spectranator
b6e8e04533 Fixed SVG logo rendering black on certain renderers 2024-05-06 00:38:49 +02:00
spectranator
f890dbb064 Mention next mirror location in README 2024-05-06 00:33:52 +02:00
spectranator
f05ffb6b05 Added changelog to README 2024-05-06 00:32:53 +02:00
315 changed files with 4551 additions and 95345 deletions

24
.gitmodules vendored
View File

@@ -10,9 +10,6 @@
[submodule "libusb"]
path = externals/libusb/libusb
url = https://github.com/libusb/libusb.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
@@ -40,24 +37,27 @@
[submodule "tzdb_to_nx"]
path = externals/nx_tzdb/tzdb_to_nx
url = https://github.com/lat9nq/tzdb_to_nx.git
[submodule "VulkanMemoryAllocator"]
path = externals/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
[submodule "simpleini"]
path = externals/simpleini
url = https://github.com/brofield/simpleini.git
[submodule "oaknut"]
path = externals/oaknut
url = https://github.com/merryhime/oaknut
[submodule "Vulkan-Utility-Libraries"]
path = externals/Vulkan-Utility-Libraries
url = https://github.com/KhronosGroup/Vulkan-Utility-Libraries.git
[submodule "externals/SPIRV-Headers"]
path = externals/SPIRV-Headers
url = https://github.com/KhronosGroup/SPIRV-Headers.git
[submodule "externals/boost-headers"]
path = externals/boost-headers
url = https://github.com/boostorg/headers.git
[submodule "externals/SPIRV-Tools"]
path = externals/SPIRV-Tools
url = https://github.com/KhronosGroup/SPIRV-Tools.git
[submodule "externals/fmt"]
path = externals/fmt
url = https://github.com/fmtlib/fmt.git
[submodule "externals/Vulkan-Utility-Libraries"]
path = externals/Vulkan-Utility-Libraries
url = https://github.com/KhronosGroup/Vulkan-Utility-Libraries.git
[submodule "externals/VulkanMemoryAllocator"]
path = externals/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
[submodule "externals/Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git

View File

@@ -27,7 +27,7 @@ option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT6 "Allow usage of Qt6 to be attempted" OFF)
set(QT6_LOCATION "" CACHE PATH "Additional Location to search for Qt6 libraries like C:/Qt/6.3.1/msvc2019_64/")
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
@@ -56,6 +56,8 @@ option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android"
CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
option(YUZU_CMD "Compile the -cmd executable (can disable if -cmd is unused)" ON)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
option(YUZU_USE_BUNDLED_VCPKG "Use vcpkg for yuzu dependencies" "${MSVC}")
@@ -128,7 +130,7 @@ if (YUZU_USE_BUNDLED_VCPKG)
set(VCPKG_DOWNLOADS_PATH ${PROJECT_SOURCE_DIR}/externals/vcpkg/downloads)
set(NASM_VERSION "2.16.01")
set(NASM_DESTINATION_PATH ${VCPKG_DOWNLOADS_PATH}/nasm-${NASM_VERSION}-win64.zip)
set(NASM_DOWNLOAD_URL "https://github.com/yuzu-emu/ext-windows-bin/raw/master/nasm/nasm-${NASM_VERSION}-win64.zip")
set(NASM_DOWNLOAD_URL "https://github.com/litucks/ext-windows-bin/raw/master/nasm/nasm-${NASM_VERSION}-win64.zip")
if (NOT EXISTS ${NASM_DESTINATION_PATH})
file(DOWNLOAD ${NASM_DOWNLOAD_URL} ${NASM_DESTINATION_PATH} SHOW_PROGRESS STATUS NASM_STATUS)
@@ -275,8 +277,17 @@ endif()
# Configure C++ standard
# ===========================
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++20>)
# boost still makes use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
else()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
@@ -285,6 +296,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
# =======================================================================
# Enforce the search mode of non-required packages for better and shorter failure messages
find_package(Boost 1.79.0 REQUIRED context)
find_package(enet 1.3 MODULE)
find_package(fmt 9 REQUIRED)
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
@@ -344,6 +356,11 @@ if (YUZU_TESTS)
find_package(Catch2 3.0.1 REQUIRED)
endif()
# boost:asio has functions that require AcceptEx et al
if (MINGW)
find_library(MSWSOCK_LIBRARY mswsock REQUIRED)
endif()
if(ENABLE_OPENSSL)
find_package(OpenSSL 1.1.1 REQUIRED)
endif()
@@ -495,7 +512,8 @@ if(ENABLE_QT)
set(YUZU_QT_NO_CMAKE_SYSTEM_PATH)
if(YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
## if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
if ((MSVC_VERSION GREATER_EQUAL 1920) AND ARCHITECTURE_x86_64)
set(QT_BUILD qt-5.15.2-msvc2019_64)
elseif ((${CMAKE_SYSTEM_NAME} STREQUAL "Linux") AND NOT MINGW AND ARCHITECTURE_x86_64)
set(QT_BUILD qt5_5_15_2)
@@ -524,7 +542,8 @@ endif()
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
## if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
if ((MSVC_VERSION GREATER_EQUAL 1920) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.28.2")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
@@ -615,7 +634,7 @@ if (NOT CLANG_FORMAT)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
https://github.com/litucks/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
STATUS DOWNLOAD_SUCCESS)
if (NOT DOWNLOAD_SUCCESS EQUAL 0)
@@ -669,6 +688,8 @@ function(create_target_directory_groups target_name)
endforeach()
endfunction()
# Prevent boost from linking against libs when building
target_link_libraries(Boost::headers INTERFACE Boost::disable_autolinking)
# Adjustments for MSVC + Ninja
if (MSVC AND CMAKE_GENERATOR STREQUAL "Ninja")
add_compile_options(

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@@ -7,7 +7,7 @@
# prefix_var: name of a variable which will be set with the path to the extracted contents
function(download_bundled_external remote_path lib_name prefix_var)
set(package_base_url "https://github.com/yuzu-emu/")
set(package_base_url "https://github.com/litucks/")
set(package_repo "no_platform")
set(package_extension "no_platform")
if (WIN32)

35
FAQ.md Normal file
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@@ -0,0 +1,35 @@
# FAQ
**Q:** Will you fix game X?<br/>
**A:** I would love to! Unfortunately my resources are severely limited as I'm a one-man team. I will give it a try, but if you can link me to a commit in any other fork fixing the game I'd be glad to cherry-pick it.
**Q:** Will you add feature X?<br/>
**A:** Most likely, no. I hesitate from adding complex features that may jeopardize stability and introduce bugs. Such features would only be added behind a settings toggle.
**Q:** You're only doing this for fame/money/...<br/>
**A:** At the moment I am not considering to take any donations. I won't need them anyways in the foreseeable future.
About the fame thing, I kind of dislike the attention. It distracts me from doing actual work, and it makes me feel pressured. Read this if you'd like to know more: [https://www.reddit.com/r/EmulationOnAndroid/comments/1ckmdh7/comment/l36hru9/?utm\_source=share&utm\_medium=web3x&utm\_name=web3xcss&utm\_term=1&utm\_content=share\_button](https://www.reddit.com/r/EmulationOnAndroid/comments/1ckmdh7/comment/l36hru9/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)
**Q:** What happens if Nintendo DMCAs the repo?<br/>
**A:** The main repository is on the Tor network. That means Nintendo can do no harm to it unless they manage to deanonymize me and send me a personal letter. I'm doing my best to avoid that.
Whenever a mirror repository gets taken down, I'll just move on to another git service. Yes, they are finite but I've got enough to hopefully make them give up before I've depleted my list.
**Q:** But you're just stealing changes from other forks!<br/>
**A:** This is a pretty normal thing to do in the open source world. Yes, a lot of the changes are cherry-picked from other forks. There is no point in duplicating work unnecessarily and keeping good additions out of the project just because they are not mine. Original contributors are always credited as commit author of course.
Note however that all changes listed in the README file are the work of Torzu contributors and other forks should feel free to cherry-pick them!
**Q:** Will there ever be an Android version?<br/>
**A:** Unfortunately I am pretty inexperienced in the Android world. This whole gradle stuff makes no sense to me and I've given up for now.
Let's say, it'd be a nice bonus but it's very low priority. If you'd like to run Yuzu on Android you'd probably be better off with Sudachi. I'm [looking for people interested in helping out](http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/issues/20)!
**Q:** This fork is going to be abandoned very soon!<br/>
**A:** I have committed myself to at the very least keep it updated enough to compile and run on modern systems for the next decade or so. If you don't see commits for a while it doesn't mean I've abandoned it.
I have ADHD and need to shift my focus between different projects sometimes to stay motivated. Also, personal life is a thing. ~~Who knows maybe I'll be run over by a car tomorrow? Joking, that's not going to happen. Hopefully.~~
**Q:** Why don't you reply on Reddit?
**A:** Reddit doesn't like the way I anonymize my connection and heavily restricts my actions. Whenever I post something, it's immediately flagged and deleted. The `r/torzu` subreddit isn't mine, I was just given moderator privileges to it.
Enjoy playing your favorite (and legally obtained) Nintendo games on whatever device and emulator you prefer!<br/>
Don't let Nintendo pressure you into using their kind of terrible and overpriced hardware... I'm truly sorry if no emulator can currently play the game you want to play.
Finally, enjoy life, make the most of it, don't be a ~~couch~~ office chair potato like me. Tip, even if you are, a walk around the green city areas can be incredibly refreshing!

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@@ -5,24 +5,44 @@ SPDX-License-Identifier: GPL-2.0-or-later
<h1 align="center">
<br>
<a href="http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu"><img src="https://raw.githubusercontent.com/litucks/torzu/master/dist/yuzu.svg" alt="torzu" width="200"></a>
<a href="http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu"><img src="https://codeberg.org/litucks/torzu/raw/branch/master/dist/yuzu.bmp" alt="torzu" width="200"></a>
<br>
<b>torzu</b>
<br>
</h1>
<h4 align="center"><b>torzu</b> is a fork of yuzu, the world's most popular, open-source, Nintendo Switch emulator — started by the creators of <a href="https://citra-emu.org" target="_blank">Citra</a>.
<h4 align="center"><b>torzu</b> is a fork of yuzu, an open-source Nintendo Switch emulator.
<br>
It is written in C++ with portability in mind, and I plan to actively maintain builds for Linux, Android and Windows.
It is written in C++ with portability in mind and runs on Linux, Windows and Android
</h4>
<p align="center">
<a href="#compatibility">Compatibility</a> |
<a href="#development">Development</a> |
<a href="#building">Building</a> |
<a href="#download">Download</a> |
<a href="#license">License</a>
</p>
## Fake websites
A lot of fake Torzu websites have popped up. These are not mine. **This project will not have a clearnet website for the foreseeable future!**
I highly advice against downloading anything from these websites, specially if their intention is clearly to make money through advertisements.
## Limited public development
I feel like working publicly on this has taken away the fun. You may not understand, but it's quite stressful to have the public eye on a project.
Keep in mind, this is just a hobby project. I feel like I always have to keep updating so I don't disappoint you. It's just not a good situation for a hobby project to be in.
Turns out: running an open source project takes a lot more time than I have.
And then stupid and unnecessary issues like Windows Defender flagging the emulator as malware ruin the rest. I am grateful for all your bug reports, help and support, but all that has distracted me from taking the project into the direction I would've liked.
Today I've accidentally locked myself out of the Tor site out of pure stupidity and one of the things I didn't make a backup of for was the key required to get the same Tor site set back up.
For these reasons, I have decided to limit public development.
It is not all over though. My plan is to:
- continue the blog
- move the blog into a seperate repository
- keep this repository updated just enough so it stays compilable on Linux and Windows
- keep the externals updated
- push some bigger updates from my private upstream whenever I feel like (no promises)
- NOT publish releases. If someone feels like publishing builds they should feel free to do that
- NOT offer support in any way
- feel free to open issues on the main repository though if you feel like an issue REALLY needs my attention
- accept pull requests as long as they are of reasonable quality
Again, thanks to everyone who has supported my efforts so far in any way (even by creating bug reports), I really appreciate it.
## Compatibility
@@ -30,40 +50,41 @@ The emulator is capable of running most commercial games at full speed, provided
It runs most Nintendo Switch games released until the date of the Yuzu takedown.
## Goals
The first and foremost goal is long-term maintenance. Even if I stop commiting new features I will always do my best to keep the emulator functional and third party dependencies updated. This also means most of the changes made will eventually be bug fixes.
Essentially, the main goal is that you can still use this emulator on modern systems in 20 years.
It is very important to me that this project is going to be a good base to fork once grass has grown over the whole legal dilemma and people are willing to do real work on this emulator non-anonymously.
A secondary goal is the improvement of usability on low-end systems. This includes both improving the performance of the emulator as well as making games more playable below 100% speed whenever possible (the sync CPU to render speed limit option already helps with that in few cases).
## Development
Most of the development happens on [Dark Git](http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/). It's also where [our central repository](http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu) is hosted.
Currently, development is limited to external commits as I'm working on implementing a faster recompiler! This will increase emulation speed in CPU-bound scenarios.
If you want to contribute, please take a look at the [Contributor's Guide](http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu/wiki/Contributing) and [Developer Information](http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu/wiki/Developer-Information).
Most of the development happens on [Dark Git](http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/). It's also where [our central repository](http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu) is hosted.
To clone this git repository, you can use these commands given tor is installed and running:
git -c http.proxy=socks5h://127.0.0.1:9050 clone http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu.git
git -c http.proxy=socks5h://127.0.0.1:9050 clone --depth 1 http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu.git
cd torzu
git submodule update --init --depth 1 --recursive
git submodule update --init --recursive
Alternatively, you can clone from the [GitHub mirror repository](https://github.com/litucks/torzu):
Alternatively, you can clone from the [Codeberg mirror repository](https://codeberg.org/litucks/torzu):
git clone https://github.com/litucks/torzu.git --depth 1 --recursive
git clone https://codeberg.org/litucks/torzu.git --depth 1 --recursive
Note that above repository may be taken down any time. Do not rely on its existence in production.
Note that above repository may be taken down any time. Do not rely on its existence in production. In case the Codeberg mirror goes down, another mirror will be most likely be set up on Bitbucket.
This project incorporates several commits from the [Suyu](https://suyu.dev) and [Sudachi](https://github.com/sudachi-emu/sudachi) forks (but cleaned up due to the typically mediocre code/commit quality from both projects) as well as some custom changes, including lowered minimum boost library version requirements and faster fibers.
This project incorporates several commits from the [Suyu](https://suyu.dev) and [Sudachi](https://github.com/sudachi-emu/sudachi) forks (but cleaned up due to the typically mediocre code/commit quality from both projects) as well as changes listed in **Changes**.
## GitHub mirror repository
The GitHub mirror repository has been taken down. The new mirror repository is located on [Codeberg](https://codeberg.org/litucks/torzu).
## Building
* __Linux__: [Linux Build](http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu/wiki/Building-for-Linux)
* ~~__Windows__: [Windows Build](http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu/wiki/Building-for-Windows)~~
* ~~__Android__: [Android Build](http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu/wiki/Building-For-Android)~~
* ~~__macOS__: [macOS Build](http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu/wiki/Building-for-macOS)~~
(Only Linux builds are available for now. Next planned are Windows, then Android.)
## Download
There are no precompiled releases available (yet).
* [Android Build](http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/src/branch/master/build-for-android.md) (Codeberg [alt](https://codeberg.org/litucks/torzu/src/branch/master/build-for-android.md))
* [Linux Build](http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/src/branch/master/build-for-linux.md) (Codeberg [alt](https://codeberg.org/litucks/torzu/src/branch/master/build-for-linux.md))
* [Windows Build](http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/src/branch/master/build-for-windows.md) (Codeberg [alt](https://codeberg.org/litucks/torzu/src/branch/master/build-for-windows.md))
## License

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@@ -0,0 +1,16 @@
# Blog Entry 0: Intro
After a week of being unable to check on the project, I realized the onion site had gone down randomly and wouldn't get back up until I rebooted the server. Not ideal. But it's back up now.
Given the lack of innovation and time on my side, I thought it would be a good idea to at least write a short educational blog on the topic.
In this blog, I'll mostly talk about the ins and outs of this emulator, with the hope that someone with more skill than me will eventually be able to pick up where the Yuzu project left off. I might also write about personal things, but don't worry—I'll try to keep it low (I've got to keep my anonymity). I'm keeping this blog post short for the sake of it being an intro.
One thing to note is that on this blog, I'll refer to "Yuzu" as parts of the emulator written by the original Yuzu team and as "Torzu" to the changes I've made and the project itself.
Here's an overview of some of the next topics I'd like to cover on this blog next:
- How I manage a project like this (I'll explain how I operate this project anonymously and what changes I've made to the code to improve its longevity)
- The puzzle pieces (I'll explain the overall concept of the different components of Yuzu)
- ARM emulation (I'll explain how Yuzu emulates the ARM CPU)
Make sure to also read the [original Yuzu blog](https://yuzu-mirror.github.io/entry/) if you're interested in this topic!

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# Blog Entry 1: ARM CPU emulation
I've been studying the ARM recompiler used by Yuzu (Dynarmic) for quite a while now, and have learnt a lot on the way there.
This is going to be a rather technical post, but I hope it might help people like me understand what goes on under the hood.
## Native code execution
Let me start by giving a greatly simplified explaination of what happens on actual ARM hardware (like the Nintendo Switch) when an application is started:
1. Initial address space is set up
2. Stack pointer and finally program counter and are set
3. CPU goes into a loop where instructions are fetched, decoded, then executed
The first step includes loading the executable into memory and allocating stack space. The stack is basically a piece of memory that is used to store local variables and hold information about what address to return execution to when a routine ("function") finishes execution.
The second step here sets (at least) 2 registers, the stack pointer which tells the CPU where the stack is and the program counter which tells the CPU where to execute code from. It would point to a specific routine inside the executable.
The third step is to just let the CPU execute the application. In reality this step is much more complex but this explaination will do the job here.
Yuzu is able to run ARM64 code natively on ARM64 CPUs through "NCE", sidestepping the need for recompilation.
## Code recompilation
Now, what would this look like when emulating an ARM CPU with Dynarmic? In fact, the first 2 steps are exactly the same, except that the register values are stored in memory at first.
But then it gets interesting since the instructions at the program counter can't be "just executed". Instead, they have to go through a transformation from the architecture that is being emulated (like ARM64) to the architecture of the host CPU (like x64).
Let's take a look at this function:
```c
unsigned long add(unsigned long a, unsigned long b) {
return a + b;
}
```
When compiled to ARM64, it looks like this:
```arm64
add x0, x0, x1
ret
```
This could very easily be translated into x64 like this:
```x64
add rdi,rsi
mov rax,rdi
ret
```
And further optimized down like this:
```x64
lea rax,[rdi+rsi*1]
ret
```
### Register mapping
#### Static register map
As you can see, I have directly mapped ARM64 registers to x64 registers:
- `x0` -> `rax`
- `x1` -> `rdi`
- `x2` -> `rsi`
But if you know the differences between ARM64 and x64 well enough, you've probably already notices that this won't always work!
The reason is that ARM64 has *way more* general purpose registers than x64! This unfortunately throws up a number of issues.
#### Dynamic register map
The closest we get to a good solution is to **dynamically allocate** the registers on the host machine.
This means that instead of creating a fixed mapping between registers, we do what C compilers do when there are more local variables in a function than registers available: Just store the least frequently used registers in memory instead and load them into a register (discarding *its* value into memory) as needed.
This sounds pretty cool, doesn't it? It's not that easy.
Dynarmic operates in **blocks of code**. That means that instead of recompiling the whole application right from the start, only recently executed code is recompiled and kept in memory. There are multiple reasons for this:
1. Startup time (recompiling everything can take a long time)
2. Memory usage (a limit for how much recompiled code to keep in memory can be defined)
3. Dynamic code generation (the guest application could overwrite and replace its own code at any time)
It is what makes Dynarmic a **dynamic** recompiler.
This comes with a pitfall in combination with dynamic register allocation though: Each block must be able to pick up execution from where the previous block stopped. This means that all registers must be stored in a predefined (fixed) location so that a block can be entered from different places.
For example, if block A expects the `x27` register to be in memory, but block B expects the same register to be in an actual register things would go horribly wrong.
This is typically solved by either storing all or a fixed set of registers at specific locations in memory and the rest of the registers in actual registers at the end of a block, and loading the registers back from memory into actual registers as needed at the start of another block.
This brings quite an unfortunate performance penalty but there is no real way around this.
More details on that later.
### Intermediate representation
So far, I've made it seem like the code transformation happens *directly* from the guest to the host architecture. This isn't actually true: There is something called an "intermediate representation" (short "IR") inbetween.
Pretty much all recompilers including Dynarmic have these 3 main components:
1. Frontend ("lifts" guest instructions into IR)
2. Middleend (runs transformations like optimization, more on that later)
3. Backend ("lowers" IR into host instructions)
This system has the major advantage that frontend and backend can be replaced individually and makes many different combinations possible.
Dynarmic has 2 frontends:
- ARM32
- ARM64
And 3 backend:
- ARM64
- RISCV64
- x64
Specifically the RISCV64 backend does not implement all IR instructions so it only works with the ARM32 backend.
In theory there could be many more frontends and backends though, LLVM is great example for such a system but there are no frontends available that lift instructions to its IR, likely because its IR is too high level (too far away from machine instructions). Instead it has frontends for actual programming languages like C, C++ and Rust and many many backends, even some for GPUs.
Typically, one guest instruction turns into one or more IR instructions and a couple of IR instructions turn into one or more host instructions.
Let's take a look at the example from the beginning again:
```arm64
add x0, x0, x1
ret
```
And convert it as a whole block into IR:
```c
%0 = load_general_register 0
%1 = load_general_register 1
%2 = integer_add %0 %1
store_general_register 0 %2
%3 = load_general_register 30
return branch_to(%3)
```
This is not what any actual IR looks like but you can see the entire process of loading the register values into IR registers, performing the addition and storing the result back into a register. Finally, the block ends by performing a branch to the address in the `x30` register (which is what the `ret` instruction actually does).
#### Dynamic register allocation
You might've noticed that instead of "overwriting" the IR register `0`, a new IR register `2` is created. This is because IR registers are actually constant values and only a concept needed to generate human readable IR code. In reality, the `integer_add` instruction arguments here simply "use" the results of the `load_general_register` instructions.
The backend itself is then responsible for making sure the value returned by the used instruction is still available when the instruction user needs it. This can be achieved by either:
1. Just keeping the value in an available host register if possible
2. Executing the instruction later, when it's actually needed
3. Moving the value into memory until it's used
And this is actually how dynamic register allocation works under the hood! This concept of an intermediate representation makes it incredibly easy.
#### Optimization
One important optimization is known as "constant folding". This optimization pass figures out values at compile time. Take this piece of IR for example:
```
%0 = integer_add 3 4
%1 = integer_sub %0 1
store_general_register 7 %1
```
Through constant folding, this IR can be optimized down to just:
```
store_general_register 7 6
```
Another optimization pass known as "dead code elimination" is able to remove code that can be removed without changing the outcome. For example this piece of IR:
```
%0 = integer_add 3 4
%1 = integer_sub %0 1
store_general_register 7 %0
```
Would be optimized into just:
```
%0 = integer_add 3 4
store_general_register 7 %0
```
By this pass.
There are a couple more optimization passes in Dynarmic that aren't as easy to explain, but I guess you get the point.
Optimization passes are usually chained together to generate the most optimal code.
### Other issues
What happens if the backend architecture does not support an instruction the frontend architure does *at all*?
One example for this is the **exclusive monitor**. It's a multithreading-related feature on ARM CPUs that can not be accurately replicated on x86_64 CPUs at all, and even the way Dynarmic implements it is extremely slow compared to an actual ARM CPU.
Sometimes, hard to emulate stuff like that can be emulated with less accurately to improve performance. In Torzu, such optimizations are enabled by setting the CPU accuracy to "unsafe". Some games may work fine with this, others may crash the entire emulator. Use at your own risk.
### Possible performance improvements in Dynarmic
#### Code caching
The idea is to cache generated IR on disk (and OS filesystem cache) to avoid reoptimizing the same blocks over and over again. This is not particularly useful for hot blocks (blocks with code that is executed very often in a loop) though since such blocks would most likely always stay in memory anyways.
It would improve startup time though and generally works very similarly to the disk shader cache.
#### Branch caching
One other idea I've had to avoid calling into the recompiler while the game is running works very similar to **profile guided optimization**. Basically, all branches that can't be resolved at compile time could fill kind of a "branch cache" so that next time that branch is recompiled the path to previous branch locations could be shorter.
#### More optimization passes
LLVM has a big collection of optimization passes that may be worthwhile checking out.
## Conclusion
While Dynarmic is already very fast there are still possible improvements to be made.
I'd love to get started with those right away, but the Dynarmic code base is quite complex and hard to learn and I don't want to dedicate *all* my time to Dynarmic.
Who knows, maybe the mentioned optimizations are completely worthless? I'll keep you updated whenever something interesting happens!
If you see any mistakes in this post, please feel free to create an issue. I have only proofread this post myself since I am a one-man team.

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## Using Android Studio
**Note: These build instructions are a work-in-progress.**
### Dependencies
* [Android Studio](https://developer.android.com/studio)
* [NDK 25.2.9519653 and CMake 3.22.1](https://developer.android.com/studio/projects/install-ndk#default-version)
* [Git](https://git-scm.com/download)
#### WINDOWS ONLY - Additional Dependencies
* **[Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/)** - **Make sure to select "Desktop development with C++" support in the installer. Make sure to update to the latest version if already installed.**
* **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** - **Make sure to select Latest SDK.**
### Cloning yuzu with Git
**from Codeberg repo (the `--recursive` option automatically clones the required Git submodules):**
```
git clone --depth 1 --recursive https://codeberg.org/litucks/torzu.git
cd torzu
```
**from Torzu repo (assuming Tor is installed as a service):**
```
git -c http.proxy=socks5h://127.0.0.1:9050 clone --depth 1 http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu.git
cd torzu
git submodule update --init --recursive
```
yuzu by default will be cloned into:
* `C:\Users\<user-name>\torzu` on Windows
* `~/torzu` on Linux
* And wherever on macOS
### Building
1. Start Android Studio, on the startup dialog select `Open`.
2. Navigate to the `torzu/src/android` directory and click on `OK`.
3. In `Build > Select Build Variant`, select `release` or `relWithDebInfo` as the "Active build variant".
4. Build the project with `Build > Make Project` or run it on an Android device with `Run > Run 'app'`.
### Additional Resources
https://developer.android.com/studio/intro
## Using CLI
**Note: These build instructions are for building on Debian Bookworm or newer**
### Dependencies
```
sudo apt-get update
sudo apt-get install -y sdkmanager openjdk-17-jdk build-essential curl git pkg-config glslang-tools zip
sudo sdkmanager "ndk;26.1.10909125" "platforms;android-34" "build-tools;33.0.1" "cmake;3.22.1" "platform-tools"
sudo update-alternatives --config java # Select Java 17 here if possible
```
### Cloning Yuzu with Git
Follow clone instructions for Android Studio above
### Build
```
./externals/vcpkg/bootstrap-vcpkg.sh -disableMetrics
export ANDROID_HOME=/opt/android-sdk
cd src/android
./gradlew assembleRelease
```
The APK will be at `src/android/app/build/outputs/apk/mainline/release/app-mainline-release.apk`

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### Dependencies
You'll need to download and install the following to build yuzu:
* [GCC](https://gcc.gnu.org/) v11+ (for C++20 support) & misc
* This page is being updated as we transition to GCC 11
* If GCC 12 is installed, [Clang](https://clang.llvm.org/) v14+ is required for compiling
* [CMake](https://www.cmake.org/) 3.15+
The following are handled by yuzu's externals:
* [FFmpeg](https://ffmpeg.org/)
* [SDL2](https://www.libsdl.org/download-2.0.php) 2.0.18+
* [opus](https://opus-codec.org/downloads/)
If version 5.15.2 is not already installed, pre-compiled binaries for Qt 5.15.2 will be downloaded from [here](https://github.com/litucks/ext-linux-bin) automatically by CMake:
* [Qt](https://qt-project.org/downloads) 5.15+
All other dependencies will be downloaded by [vcpkg](https://vcpkg.io/) if needed:
* [Boost](https://www.boost.org/users/download/) 1.79.0+
* [Catch2](https://github.com/catchorg/Catch2) 2.13.7 - 2.13.9
* [fmt](https://fmt.dev/) 8.0.1+
* [lz4](http://www.lz4.org) 1.8+
* [nlohmann_json](https://github.com/nlohmann/json) 3.8+
* [OpenSSL](https://www.openssl.org/source/)
* [ZLIB](https://www.zlib.net/) 1.2+
* [zstd](https://facebook.github.io/zstd/) 1.5+
If an ARM64 build is intended, export `VCPKG_FORCE_SYSTEM_BINARIES=1`.
Dependencies are listed here as commands that can be copied/pasted. Of course, they should be inspected before being run.
- Arch / Manjaro:
- `sudo pacman -Syu --needed base-devel boost catch2 cmake ffmpeg fmt git glslang libzip lz4 mbedtls ninja nlohmann-json openssl opus qt5 sdl2 zlib zstd zip unzip`
- Building with QT Web Engine needs to be specified when running CMake with the param `-DCMAKE_CXX_FLAGS="-I/usr/include/qt/QtWebEngineWidgets"` with qt5-webengine installed.
- GCC 11 or later is required.
- Ubuntu / Linux Mint / Debian:
- `sudo apt-get install autoconf cmake g++-11 gcc-11 git glslang-tools libasound2 libboost-context-dev libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qtbase5-dev qtbase5-private-dev qtwebengine5-dev qtmultimedia5-dev libmbedtls-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev`
- Ubuntu 22.04, Linux Mint 20, or Debian Bullseye or later is required.
- Users need to manually specify building with QT Web Engine enabled. This is done using the parameter `-DYUZU_USE_QT_WEB_ENGINE=ON` when running CMake.
- Users need to manually specify building with GCC 11. This can be done by adding the parameters `-DCMAKE_C_COMPILER=gcc-11 -DCMAKE_CXX_COMPILER=g++-11` when running CMake. i.e.
- Users need to manually disable building SDL2 from externals if they intend to use the version provided by their system by adding the parameters `-DYUZU_USE_EXTERNAL_SDL2=OFF`
```
git submodule update --init --recursive
cmake .. -GNinja -DCMAKE_C_COMPILER=gcc-11 -DCMAKE_CXX_COMPILER=g++-11
```
- Fedora:
- `sudo dnf install autoconf ccache cmake fmt-devel gcc{,-c++} glslang hidapi-devel json-devel libtool libusb1-devel libzstd-devel lz4-devel nasm ninja-build openssl-devel pulseaudio-libs-devel qt5-linguist qt5-qtbase{-private,}-devel qt5-qtwebengine-devel qt5-qtmultimedia-devel speexdsp-devel wayland-devel zlib-devel ffmpeg-devel libXext-devel`
- Fedora 32 or later is required.
- Due to GCC 12, Fedora 36 or later users need to install `clang`, and configure CMake to use it via `-DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang`
- CMake arguments to force system libraries:
- SDL2: `-DYUZU_USE_BUNDLED_SDL2=OFF -DYUZU_USE_EXTERNAL_SDL2=OFF`
- FFmpeg: `-DYUZU_USE_EXTERNAL_FFMPEG=OFF`
- [RPM Fusion](https://rpmfusion.org/) (free) is required to install `ffmpeg-devel`
- Gentoo:
- **\*\*Disclaimer\*\***: this dependency list was written by a novice Gentoo user who first set it up with a DE, and then based this list off of the Fedora dependency list. This may be missing some requirements, or includes too many. Caveat emptor.
- `emerge --ask app-arch/lz4 dev-libs/boost dev-libs/hidapi dev-libs/libzip dev-libs/openssl dev-qt/linguist dev-qt/qtconcurrent dev-qt/qtcore dev-util/cmake dev-util/glslang dev-vcs/git media-libs/alsa-lib media-libs/opus media-sound/pulseaudio media-video/ffmpeg net-libs/mbedtls sys-libs/zlib x11-libs/libXext`
- GCC 11 or later is required.
- Users may need to append `pulseaudio`, `bindist` and `context` to the `USE` flag.
### Cloning yuzu with Git
**from Codeberg repo (the `--recursive` option automatically clones the required Git submodules):**
```
git clone --depth 1 --recursive https://codeberg.org/litucks/torzu.git
cd torzu
```
**from Torzu repo (assuming Tor is installed as a service):**
```
git -c http.proxy=socks5h://127.0.0.1:9050 clone --depth 1 http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu.git
cd torzu
git submodule update --init --recursive
```
### Building yuzu in Release Mode (Optimized)
If you need to run ctests, you can disable `-DYUZU_TESTS=OFF` and install Catch2.
```bash
mkdir build && cd build
cmake .. -GNinja -DYUZU_USE_BUNDLED_VCPKG=ON -DYUZU_TESTS=OFF
ninja
sudo ninja install
```
Optionally, you can use `cmake-gui ..` to adjust various options (e.g. disable the Qt GUI).
### Building yuzu in Debug Mode (Slow)
```bash
mkdir build && cd build
cmake .. -GNinja -DCMAKE_BUILD_TYPE=Debug -DYUZU_USE_BUNDLED_VCPKG=ON -DYUZU_TESTS=OFF
ninja
```
### Building with debug symbols
```bash
mkdir build && cd build
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=ON -DYUZU_TESTS=OFF
ninja
```
### Running without installing
After building, the binaries `yuzu` and `yuzu-cmd` (depending on your build options) will end up in `build/bin/`.
```bash
# SDL
cd build/bin/
./yuzu-cmd
# Qt
cd build/bin/
./yuzu
```
### Debugging
1. Enable CPU debugging
![](https://raw.githubusercontent.com/flathub/org.yuzu_emu.yuzu/master/assets/yuzu-settings-2.png)
2. Disable both Host MMU emulation options
![](https://raw.githubusercontent.com/flathub/org.yuzu_emu.yuzu/master/assets/yuzu-settings-1.png)
3. Run gdb
```bash
cd data
gdb ../build/bin/yuzu # Start GDB
(gdb) handle SIGSEGV nostop # Disable SIGSEGV exceptions, which are used by yuzu for memory access
(gdb) run # Run yuzu under GDB
<crash>
(gdb) bt # Print a backtrace of the entire callstack to see which codepath the crash occurred on

40
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@@ -0,0 +1,40 @@
# This article was written for developers. yuzu support for macOS is not ready for casual use.
# NOTE: yuzu officially discontinued support for MacOS when Apple deprecated OpenGL... this is provided as-is but may not work.
---
Install dependencies from Homebrew:
```sh
brew install autoconf automake boost@1.76 ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@5 sdl2 speexdsp zlib zlib zstd
```
Build with debug symbols (vcpkg is not currently used due to broken boost-context library):
```sh
mkdir build && cd build
export Qt5_DIR="/opt/homebrew/opt/qt@5/lib/cmake"
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
ninja
```
TODO: use newer vcpkg. This fixes the boost context library, and allows using the web service
TODO: figure out what's up with libusb
- TODO: use newer vcpkg. This fixes the boost context library, and allows using the web service
- TODO: figure out what's up with libusb
Run the output:
```
bin/yuzu.app/Contents/MacOS/yuzu
```
---
To run with MoltenVK, install additional dependencies:
```sh
brew install molten-vk vulkan-loader
```
Run with Vulkan loader path:
```sh
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
bin/yuzu.app/Contents/MacOS/yuzu
```

222
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@@ -0,0 +1,222 @@
## Method I: MSVC Build for Windows
### Minimal Dependencies
On Windows, all library dependencies are automatically included within the `externals` folder, or can be downloaded on-demand. To build yuzu, you need to install:
* **[Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/)** - **Make sure to select C++ support in the installer. Make sure to update to the latest version if already installed.**
![](https://i.imgur.com/0jwV1hW.png)
* **[CMake](https://cmake.org/download/)** - Used to generate Visual Studio project files. Does not matter if either 32-bit or 64-bit version is installed.
![](https://i.imgur.com/7pteS6d.png)
* **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** - **Make sure to select Latest SDK.**
![](https://i.imgur.com/aHCJxsR.png)
* **[Python](https://www.python.org/downloads/windows/)** - Select latest stable Windows installer. Does not matter if either 32-bit or 64-bit version is installed.
![](https://i.imgur.com/xIEuM6R.png)
* **Git** - We recommend [Git for Windows](https://gitforwindows.org).
![](https://i.imgur.com/UeSzkBw.png)
* While installing Git Bash, you should tell it to include Git in your system path. (Choose the "Git from the command line and also from 3rd-party software" option.) If you missed that, don't worry, you'll just have to manually tell CMake where your git.exe is, since it's used to include version info into the built executable.
![](https://i.imgur.com/x0rRs1t.png)
### Cloning yuzu with Git
**from Codeberg repo (the `--recursive` option automatically clones the required Git submodules):**
```
git clone --depth 1 --recursive https://codeberg.org/litucks/torzu.git
cd torzu
```
**from Torzu repo (assuming Tor is installed as a service):**
```
git -c http.proxy=socks5h://127.0.0.1:9050 clone --depth 1 http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu.git
cd torzu
git submodule update --init --recursive
```
![](https://i.imgur.com/CcxIAht.png)
* *(Note: yuzu by default downloads to `C:\Users\<user-name>\yuzu` (Master) or `C:\Users\<user-name>\yuzu-mainline` (Mainline)*
### Building
* Open the CMake GUI application and point it to the `torzu` directory.
![](https://i.imgur.com/qOslIWv.png)
* For the build directory, use a `/build` subdirectory inside the source directory or some other directory of your choice. (Tell CMake to create it.)
![](https://i.imgur.com/cNnhs22.png)
![](https://github.com/yuzu-emu/yuzu/assets/20753089/738efcab-0da6-44ce-889d-becf3712db10)
* Click the "Configure" button and choose `Visual Studio 17 2022`, with `x64` for the optional platform.
![](https://i.imgur.com/qJcUeIg.png)
* *(Note: If you used GitHub's own app to clone, run `git submodule update --init --recursive` to get the remaining dependencies)*
* If you get an error about missing packages, enable `YUZU_USE_BUNDLED_VCPKG`, and then click Configure again.
* *(You may also want to disable `YUZU_TESTS` in this case since Catch2 is not yet supported with this.)*
![](https://user-images.githubusercontent.com/22451773/180585999-07316d6e-9751-4d11-b957-1cf57cd7cd58.png)
* If you get an error "Unable to find a valid Visual Studio instance", make sure that you installed following MSVC components (**especially VS 2019 build tools**.) and then try again.
![](https://i.imgur.com/NtSnqjm.png)
![](https://i.imgur.com/YLr1Qw2.png)
* Click "Generate" to create the project files.
![](https://i.imgur.com/5LKg92k.png)
* Open the solution file `yuzu.sln` in Visual Studio 2022, which is located in the build folder.
![](https://i.imgur.com/208yMml.png)
* Depending if you want a graphical user interface or not (`yuzu` has the graphical user interface, while `yuzu-cmd` doesn't), select `yuzu` or `yuzu-cmd` in the Solution Explorer, right-click and `Set as StartUp Project`.
![](https://i.imgur.com/nPMajnn.png) ![](https://i.imgur.com/BDMLzRZ.png)
* Select the appropriate build type, Debug for debug purposes or Release for performance (in case of doubt choose Release).
![](https://i.imgur.com/qxg4roC.png)
* Right-click the project you want to build and press Build in the submenu or press F5.
![](https://i.imgur.com/CkQgOFW.png)
* After build completed you can find the Torzu executable in directory specified in output log.
![](https://i.imgur.com/h78ugDN.png)
## Method II: MinGW-w64 Build with MSYS2
### Prerequisites to install
* [MSYS2](https://www.msys2.org)
* [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows) - **Make sure to select Latest SDK.**
* Make sure to follow the instructions and update to the latest version by running `pacman -Syu` as many times as needed.
### Install yuzu dependencies for MinGW-w64
* Open the `MSYS2 MinGW 64-bit` (mingw64.exe) shell
* Download and install all dependencies using: `pacman -Syu git make mingw-w64-x86_64-SDL2 mingw-w64-x86_64-cmake mingw-w64-x86_64-python-pip mingw-w64-x86_64-qt5 mingw-w64-x86_64-toolchain autoconf libtool automake-wrapper`
* Add MinGW binaries to the PATH: `echo 'PATH=/mingw64/bin:$PATH' >> ~/.bashrc`
* Add glslangValidator to the PATH: `echo 'PATH=$(readlink -e /c/VulkanSDK/*/Bin/):$PATH' >> ~/.bashrc`
### Clone the yuzu repository with Git
**from Codeberg repo (the `--recursive` option automatically clones the required Git submodules):**
```
git clone --depth 1 --recursive https://codeberg.org/litucks/torzu.git
cd torzu
```
**from Torzu repo (assuming Tor is installed as a service):**
```
git -c http.proxy=socks5h://127.0.0.1:9050 clone --depth 1 http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu.git
cd torzu
git submodule update --init --recursive
```
### Run the following commands to build yuzu (dynamically linked build)
```bash
mkdir build && cd build
cmake -G "MSYS Makefiles" -DYUZU_USE_BUNDLED_VCPKG=ON -DYUZU_TESTS=OFF ..
make -j$(nproc)
# test yuzu out with
./bin/yuzu.exe
```
* *(Note: This build is not a static build meaning that you need to include all of the DLLs with the .exe in order to use it!)*
e.g.
```Bash
cp externals/ffmpeg-*/bin/*.dll bin/
```
Bonus Note: Running programs from inside `MSYS2 MinGW x64` shell has a different %PATH% than directly from explorer. This different %PATH% has the locations of the other DLLs required.
![image](https://user-images.githubusercontent.com/190571/165000848-005e8428-8a82-41b1-bb4d-4ce7797cdac8.png)
### Building without Qt (Optional)
Doesn't require the rather large Qt dependency, but you will lack a GUI frontend:
* Pass the `-DENABLE_QT=no` flag to cmake
## Method III: CLion Environment Setup
### Minimal Dependencies
To build yuzu, you need to install the following:
* [CLion](https://www.jetbrains.com/clion/) - This IDE is not free; for a free alternative, check Method I
* [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows) - Make sure to select the Latest SDK.
### Cloning yuzu with CLion
* Clone the Repository:
![1](https://user-images.githubusercontent.com/42481638/216899046-0d41d7d6-8e4d-4ed2-9587-b57088af5214.png)
![2](https://user-images.githubusercontent.com/42481638/216899061-b2ea274a-e88c-40ae-bf0b-4450b46e9fea.png)
![3](https://user-images.githubusercontent.com/42481638/216899076-0e5988c4-d431-4284-a5ff-9ecff973db76.png)
### Building & Setup
* Once Cloned, You will be taken to a prompt like the image below:
![4](https://user-images.githubusercontent.com/42481638/216899092-3fe4cec6-a540-44e3-9e1e-3de9c2fffc2f.png)
* Set the settings to the image below:
* Change `Build type: Release`
* Change `Name: Release`
* Change `Toolchain Visual Studio`
* Change `Generator: Let CMake decide`
* Change `Build directory: build`
![5](https://user-images.githubusercontent.com/42481638/216899164-6cee8482-3d59-428f-b1bc-e6dc793c9b20.png)
* Click OK; now Clion will build a directory and index your code to allow for IntelliSense. Please be patient.
* Once this process has been completed (No loading bar bottom right), you can now build yuzu
* In the top right, click on the drop-down menu, select all configurations, then select yuzu
![6](https://user-images.githubusercontent.com/42481638/216899226-975048e9-bc6d-4ec1-bc2d-bd8a1e15ed04.png)
* Now run by clicking the play button or pressing Shift+F10, and yuzu will auto-launch once built.
![7](https://user-images.githubusercontent.com/42481638/216899275-d514ec6a-e563-470e-81e2-3e04f0429b68.png)
## Building from the command line with MSVC
**from Codeberg repo (the `--recursive` option automatically clones the required Git submodules):**
```
git clone --depth 1 --recursive https://codeberg.org/litucks/torzu.git
cd torzu
```
**from Torzu repo (assuming Tor is installed as a service):**
```
git -c http.proxy=socks5h://127.0.0.1:9050 clone --depth 1 http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu.git
cd torzu
git submodule update --init --recursive
```
followed by:
```
mkdir build
cd build
cmake .. -G "Visual Studio 17 2022" -A x64
cmake --build . --config Release
```

View File

@@ -22,8 +22,8 @@ SPDX-License-Identifier: CC0-1.0
<keyword>switch</keyword>
<keyword>emulator</keyword>
</keywords>
<url type="bugtracker">http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu/issues</url>
<url type="vcs-browser">http://y2nlvhmmk5jnsvechppxnbyzmmv3vbl7dvzn6ltwcdbpgxixp3clkgqd.onion/torzu-emu/torzu</url>
<url type="bugtracker">http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/issues</url>
<url type="vcs-browser">http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu</url>
<launchable type="desktop-id">onion.torzu_emu.torzu.desktop</launchable>
<provides>
<binary>yuzu</binary>

2
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View File

@@ -1,2 +1,2 @@
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@@ -20,6 +20,14 @@ if (NOT TARGET SPIRV-Headers::SPIRV-Headers)
add_subdirectory(SPIRV-Headers)
endif()
# fmt (also used by Dynarmic, so needs to be added first)
find_package(fmt)
if (NOT TARGET fmt::fmt)
# fmtlib formatting library
set(FMT_INSTALL ON)
add_subdirectory(fmt)
endif()
# Xbyak (also used by Dynarmic, so needs to be added first)
if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak)
add_subdirectory(xbyak)
@@ -168,12 +176,10 @@ endif()
# SPIRV-Tools
if (YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS)
set(SPIRV_SKIP_EXECUTABLES ON)
add_subdirectory(SPIRV-Tools)
endif()
# Boost headers
add_subdirectory(boost-headers)
# TZDB (Time Zone Database)
add_subdirectory(nx_tzdb)

Submodule externals/boost-headers deleted from 0456900fad

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@@ -31,14 +31,6 @@ if (NOT TARGET Catch2::Catch2WithMain)
endif()
endif()
# fmt
if (NOT TARGET fmt::fmt)
# fmtlib formatting library
set(FMT_INSTALL ON)
add_subdirectory(fmt)
endif()
# mcl
if (NOT TARGET merry::mcl)

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@@ -1,8 +0,0 @@
# Run manually to reformat a file:
# clang-format -i --style=file <file>
Language: Cpp
BasedOnStyle: Google
IndentPPDirectives: AfterHash
IndentCaseLabels: false
AlwaysBreakTemplateDeclarations: false
DerivePointerAlignment: false

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@@ -1,8 +0,0 @@
version: 2
updates:
- package-ecosystem: "github-actions" # Necessary to update action hashs
directory: "/"
schedule:
interval: "weekly"
# Allow up to 3 opened pull requests for github-actions versions
open-pull-requests-limit: 3

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@@ -1,6 +0,0 @@
<!--
Please make sure that the problem reproduces on the current master before
submitting an issue.
If possible please provide a repro on Compiler Explorer:
https://godbolt.org/z/fxccbh53W.
-->

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@@ -1,7 +0,0 @@
<!--
Please read the contribution guidelines before submitting a pull request:
https://github.com/fmtlib/fmt/blob/master/CONTRIBUTING.md.
By submitting this pull request, you agree to license your contribution(s)
under the terms outlined in LICENSE.rst and represent that you have the right
to do so.
-->

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@@ -1,30 +0,0 @@
name: CIFuzz
on: [pull_request]
permissions:
contents: read
jobs:
Fuzzing:
runs-on: ubuntu-latest
steps:
- name: Build Fuzzers
id: build
uses: google/oss-fuzz/infra/cifuzz/actions/build_fuzzers@master
with:
oss-fuzz-project-name: 'fmt'
dry-run: false
language: c++
- name: Run Fuzzers
uses: google/oss-fuzz/infra/cifuzz/actions/run_fuzzers@master
with:
oss-fuzz-project-name: 'fmt'
fuzz-seconds: 300
dry-run: false
language: c++
- name: Upload Crash
uses: actions/upload-artifact@0b7f8abb1508181956e8e162db84b466c27e18ce # v3.1.2
if: failure() && steps.build.outcome == 'success'
with:
name: artifacts
path: ./out/artifacts

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@@ -1,35 +0,0 @@
name: doc
on: [push, pull_request]
permissions:
contents: read
jobs:
build:
# Use Ubuntu 20.04 because doxygen 1.8.13 from Ubuntu 18.04 is broken.
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@c85c95e3d7251135ab7dc9ce3241c5835cc595a9 # v3.5.3
- name: Add ubuntu mirrors
run: |
# Github Actions caching proxy is at times unreliable
# see https://github.com/actions/runner-images/issues/7048
printf 'http://azure.archive.ubuntu.com/ubuntu\tpriority:1\n' | sudo tee /etc/apt/mirrors.txt
curl http://mirrors.ubuntu.com/mirrors.txt | sudo tee --append /etc/apt/mirrors.txt
sudo sed -i 's~http://azure.archive.ubuntu.com/ubuntu/~mirror+file:/etc/apt/mirrors.txt~' /etc/apt/sources.list
- name: Create Build Environment
run: |
sudo apt update
sudo apt install doxygen python3-virtualenv
sudo npm install -g less clean-css
cmake -E make_directory ${{runner.workspace}}/build
- name: Build
working-directory: ${{runner.workspace}}/build
env:
KEY: ${{secrets.KEY}}
run: $GITHUB_WORKSPACE/support/build-docs.py

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@@ -1,111 +0,0 @@
name: linux
on: [push, pull_request]
permissions:
contents: read
jobs:
build:
runs-on: ubuntu-20.04
strategy:
matrix:
cxx: [g++-4.8, g++-10, clang++-9]
build_type: [Debug, Release]
std: [11]
include:
- cxx: g++-4.8
install: sudo apt install g++-4.8
- cxx: g++-8
build_type: Debug
std: 14
install: sudo apt install g++-8
- cxx: g++-8
build_type: Debug
std: 17
install: sudo apt install g++-8
- cxx: g++-9
build_type: Debug
std: 17
- cxx: g++-10
build_type: Debug
std: 17
- cxx: g++-11
build_type: Debug
std: 20
install: sudo apt install g++-11
- cxx: clang++-8
build_type: Debug
std: 17
cxxflags: -stdlib=libc++
install: sudo apt install clang-8 libc++-8-dev libc++abi-8-dev
- cxx: clang++-9
install: sudo apt install clang-9
- cxx: clang++-9
build_type: Debug
fuzz: -DFMT_FUZZ=ON -DFMT_FUZZ_LINKMAIN=ON
std: 17
install: sudo apt install clang-9
- cxx: clang++-11
build_type: Debug
std: 20
- cxx: clang++-11
build_type: Debug
std: 20
cxxflags: -stdlib=libc++
install: sudo apt install libc++-11-dev libc++abi-11-dev
- shared: -DBUILD_SHARED_LIBS=ON
steps:
- uses: actions/checkout@c85c95e3d7251135ab7dc9ce3241c5835cc595a9 # v3.5.3
- name: Set timezone
run: sudo timedatectl set-timezone 'Asia/Yekaterinburg'
- name: Add repositories for older GCC
run: |
# Below two repos provide GCC 4.8, 5.5 and 6.4
sudo apt-add-repository 'deb http://azure.archive.ubuntu.com/ubuntu/ bionic main'
sudo apt-add-repository 'deb http://azure.archive.ubuntu.com/ubuntu/ bionic universe'
# Below two repos additionally update GCC 6 to 6.5
# sudo apt-add-repository 'deb http://azure.archive.ubuntu.com/ubuntu/ bionic-updates main'
# sudo apt-add-repository 'deb http://azure.archive.ubuntu.com/ubuntu/ bionic-updates universe'
if: ${{ matrix.cxx == 'g++-4.8' }}
- name: Add ubuntu mirrors
run: |
# Github Actions caching proxy is at times unreliable
# see https://github.com/actions/runner-images/issues/7048
printf 'http://azure.archive.ubuntu.com/ubuntu\tpriority:1\n' | sudo tee /etc/apt/mirrors.txt
curl http://mirrors.ubuntu.com/mirrors.txt | sudo tee --append /etc/apt/mirrors.txt
sudo sed -i 's~http://azure.archive.ubuntu.com/ubuntu/~mirror+file:/etc/apt/mirrors.txt~' /etc/apt/sources.list
- name: Create Build Environment
run: |
sudo apt update
${{matrix.install}}
sudo apt install locales-all
cmake -E make_directory ${{runner.workspace}}/build
- name: Configure
working-directory: ${{runner.workspace}}/build
env:
CXX: ${{matrix.cxx}}
CXXFLAGS: ${{matrix.cxxflags}}
run: |
cmake -DCMAKE_BUILD_TYPE=${{matrix.build_type}} ${{matrix.fuzz}} ${{matrix.shared}} \
-DCMAKE_CXX_STANDARD=${{matrix.std}} -DFMT_DOC=OFF \
-DCMAKE_CXX_VISIBILITY_PRESET=hidden -DCMAKE_VISIBILITY_INLINES_HIDDEN=ON \
-DFMT_PEDANTIC=ON -DFMT_WERROR=ON $GITHUB_WORKSPACE
- name: Build
working-directory: ${{runner.workspace}}/build
run: |
threads=`nproc`
cmake --build . --config ${{matrix.build_type}} --parallel $threads
- name: Test
working-directory: ${{runner.workspace}}/build
run: ctest -C ${{matrix.build_type}}
env:
CTEST_OUTPUT_ON_FAILURE: True

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@@ -1,55 +0,0 @@
name: macos
on: [push, pull_request]
permissions:
contents: read
jobs:
build:
strategy:
matrix:
os: [macos-11, macos-13]
build_type: [Debug, Release]
std: [11, 17, 20]
exclude:
- { os: macos-11, std: 20 }
- { os: macos-13, std: 11 }
- { os: macos-13, std: 17 }
include:
- shared: -DBUILD_SHARED_LIBS=ON
runs-on: '${{ matrix.os }}'
steps:
- uses: actions/checkout@c85c95e3d7251135ab7dc9ce3241c5835cc595a9 # v3.5.3
- name: Set timezone
run: sudo systemsetup -settimezone 'Asia/Yekaterinburg'
- name: Select Xcode 14.3 (macOS 13)
run: sudo xcode-select -s "/Applications/Xcode_14.3.app"
if: ${{ matrix.os == 'macos-13' }}
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure
working-directory: ${{runner.workspace}}/build
run: |
cmake -DCMAKE_BUILD_TYPE=${{matrix.build_type}} ${{matrix.shared}} \
-DCMAKE_CXX_STANDARD=${{matrix.std}} \
-DCMAKE_CXX_VISIBILITY_PRESET=hidden -DCMAKE_VISIBILITY_INLINES_HIDDEN=ON \
-DFMT_DOC=OFF -DFMT_PEDANTIC=ON -DFMT_WERROR=ON $GITHUB_WORKSPACE
- name: Build
working-directory: ${{runner.workspace}}/build
run: |
threads=`sysctl -n hw.logicalcpu`
cmake --build . --config ${{matrix.build_type}} --parallel $threads
- name: Test
working-directory: ${{runner.workspace}}/build
run: ctest -C ${{matrix.build_type}}
env:
CTEST_OUTPUT_ON_FAILURE: True

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@@ -1,65 +0,0 @@
# This workflow uses actions that are not certified by GitHub. They are provided
# by a third-party and are governed by separate terms of service, privacy
# policy, and support documentation.
name: Scorecard supply-chain security
on:
# For Branch-Protection check. Only the default branch is supported. See
# https://github.com/ossf/scorecard/blob/main/docs/checks.md#branch-protection
branch_protection_rule:
# To guarantee Maintained check is occasionally updated. See
# https://github.com/ossf/scorecard/blob/main/docs/checks.md#maintained
schedule:
- cron: '26 14 * * 5'
push:
branches: [ "master" ]
# Declare default permissions as read only.
permissions: read-all
jobs:
analysis:
name: Scorecard analysis
runs-on: ubuntu-latest
permissions:
# Needed to upload the results to code-scanning dashboard.
security-events: write
# Needed to publish results and get a badge (see publish_results below).
id-token: write
steps:
- name: "Checkout code"
uses: actions/checkout@c85c95e3d7251135ab7dc9ce3241c5835cc595a9 # v3.5.3
with:
persist-credentials: false
- name: "Run analysis"
uses: ossf/scorecard-action@08b4669551908b1024bb425080c797723083c031 # v2.2.0
with:
results_file: results.sarif
results_format: sarif
# (Optional) "write" PAT token. Uncomment the `repo_token` line below if:
# - you want to enable the Branch-Protection check on a *public* repository, or
# To create the PAT, follow the steps in https://github.com/ossf/scorecard-action#authentication-with-pat.
# repo_token: ${{ secrets.SCORECARD_TOKEN }}
# Public repositories:
# - Publish results to OpenSSF REST API for easy access by consumers
# - Allows the repository to include the Scorecard badge.
# - See https://github.com/ossf/scorecard-action#publishing-results.
publish_results: true
# Upload the results as artifacts (optional). Commenting out will disable uploads of run results in SARIF
# format to the repository Actions tab.
- name: "Upload artifact"
uses: actions/upload-artifact@0b7f8abb1508181956e8e162db84b466c27e18ce # v3.1.2
with:
name: SARIF file
path: results.sarif
retention-days: 5
# Upload the results to GitHub's code scanning dashboard.
- name: "Upload to code-scanning"
uses: github/codeql-action/upload-sarif@a09933a12a80f87b87005513f0abb1494c27a716 # v2.21.4
with:
sarif_file: results.sarif

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@@ -1,100 +0,0 @@
name: windows
on: [push, pull_request]
permissions:
contents: read
jobs:
build:
runs-on: ${{matrix.os}}
strategy:
matrix:
# windows-2019 has MSVC 2019 installed;
# windows-2022 has MSVC 2022 installed:
# https://github.com/actions/virtual-environments.
os: [windows-2019]
platform: [Win32, x64]
toolset: [v140, v141, v142]
standard: [14, 17, 20]
shared: ["", -DBUILD_SHARED_LIBS=ON]
build_type: [Debug, Release]
exclude:
- { toolset: v140, standard: 17 }
- { toolset: v140, standard: 20 }
- { toolset: v141, standard: 14 }
- { toolset: v141, standard: 20 }
- { toolset: v142, standard: 14 }
- { platform: Win32, toolset: v140 }
- { platform: Win32, toolset: v141 }
- { platform: Win32, standard: 14 }
- { platform: Win32, standard: 20 }
- { platform: x64, toolset: v140, shared: -DBUILD_SHARED_LIBS=ON }
- { platform: x64, toolset: v141, shared: -DBUILD_SHARED_LIBS=ON }
- { platform: x64, standard: 14, shared: -DBUILD_SHARED_LIBS=ON }
- { platform: x64, standard: 20, shared: -DBUILD_SHARED_LIBS=ON }
include:
- os: windows-2022
platform: x64
toolset: v143
build_type: Debug
standard: 20
steps:
- uses: actions/checkout@c85c95e3d7251135ab7dc9ce3241c5835cc595a9 # v3.5.3
- name: Set timezone
run: tzutil /s "Ekaterinburg Standard Time"
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure
# Use a bash shell for $GITHUB_WORKSPACE.
shell: bash
working-directory: ${{runner.workspace}}/build
run: |
cmake -A ${{matrix.platform}} -T ${{matrix.toolset}} \
-DCMAKE_CXX_STANDARD=${{matrix.standard}} \
${{matrix.shared}} -DCMAKE_BUILD_TYPE=${{matrix.build_type}} \
$GITHUB_WORKSPACE
- name: Build
working-directory: ${{runner.workspace}}/build
run: |
$threads = (Get-CimInstance Win32_ComputerSystem).NumberOfLogicalProcessors
cmake --build . --config ${{matrix.build_type}} --parallel $threads
- name: Test
working-directory: ${{runner.workspace}}/build
run: ctest -C ${{matrix.build_type}} -V
env:
CTEST_OUTPUT_ON_FAILURE: True
mingw:
runs-on: windows-latest
defaults:
run:
shell: msys2 {0}
strategy:
matrix:
sys: [ mingw64, ucrt64 ]
steps:
- name: Set timezone
run: tzutil /s "Ekaterinburg Standard Time"
shell: cmd
- uses: msys2/setup-msys2@7efe20baefed56359985e327d329042cde2434ff # v2
with:
release: false
msystem: ${{matrix.sys}}
pacboy: cc:p cmake:p ninja:p lld:p
- uses: actions/checkout@c85c95e3d7251135ab7dc9ce3241c5835cc595a9 # v3.5.3
- name: Configure
run: cmake -B ../build -DBUILD_SHARED_LIBS=ON -DCMAKE_BUILD_TYPE=Debug
env: { LDFLAGS: -fuse-ld=lld }
- name: Build
run: cmake --build ../build
- name: Test
run: ctest -j `nproc` --test-dir ../build
env:
CTEST_OUTPUT_ON_FAILURE: True

View File

@@ -1,37 +0,0 @@
.vscode/
.vs/
*.iml
.idea/
.externalNativeBuild/
.gradle/
gradle/
gradlew*
local.properties
build/
support/.cxx
bin/
/_CPack_Packages
/CMakeScripts
/doc/doxyxml
/doc/html
/doc/node_modules
virtualenv
/Testing
/install_manifest.txt
*~
*.a
*.so*
*.xcodeproj
*.zip
cmake_install.cmake
CPack*.cmake
fmt-*.cmake
CTestTestfile.cmake
CMakeCache.txt
CMakeFiles
FMT.build
Makefile
run-msbuild.bat
fmt.pc

View File

@@ -1,444 +0,0 @@
cmake_minimum_required(VERSION 3.8...3.26)
# Fallback for using newer policies on CMake <3.12.
if(${CMAKE_VERSION} VERSION_LESS 3.12)
cmake_policy(VERSION ${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION})
endif()
# Determine if fmt is built as a subproject (using add_subdirectory)
# or if it is the master project.
if (NOT DEFINED FMT_MASTER_PROJECT)
set(FMT_MASTER_PROJECT OFF)
if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
set(FMT_MASTER_PROJECT ON)
message(STATUS "CMake version: ${CMAKE_VERSION}")
endif ()
endif ()
# Joins arguments and places the results in ${result_var}.
function(join result_var)
set(result "")
foreach (arg ${ARGN})
set(result "${result}${arg}")
endforeach ()
set(${result_var} "${result}" PARENT_SCOPE)
endfunction()
# DEPRECATED! Should be merged into add_module_library.
function(enable_module target)
if (MSVC)
set(BMI ${CMAKE_CURRENT_BINARY_DIR}/${target}.ifc)
target_compile_options(${target}
PRIVATE /interface /ifcOutput ${BMI}
INTERFACE /reference fmt=${BMI})
set_target_properties(${target} PROPERTIES ADDITIONAL_CLEAN_FILES ${BMI})
set_source_files_properties(${BMI} PROPERTIES GENERATED ON)
endif ()
endfunction()
# Adds a library compiled with C++20 module support.
# `enabled` is a CMake variables that specifies if modules are enabled.
# If modules are disabled `add_module_library` falls back to creating a
# non-modular library.
#
# Usage:
# add_module_library(<name> [sources...] FALLBACK [sources...] [IF enabled])
function(add_module_library name)
cmake_parse_arguments(AML "" "IF" "FALLBACK" ${ARGN})
set(sources ${AML_UNPARSED_ARGUMENTS})
add_library(${name})
set_target_properties(${name} PROPERTIES LINKER_LANGUAGE CXX)
if (NOT ${${AML_IF}})
# Create a non-modular library.
target_sources(${name} PRIVATE ${AML_FALLBACK})
return()
endif ()
# Modules require C++20.
target_compile_features(${name} PUBLIC cxx_std_20)
if (CMAKE_COMPILER_IS_GNUCXX)
target_compile_options(${name} PUBLIC -fmodules-ts)
endif ()
# `std` is affected by CMake options and may be higher than C++20.
get_target_property(std ${name} CXX_STANDARD)
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(pcms)
foreach (src ${sources})
get_filename_component(pcm ${src} NAME_WE)
set(pcm ${pcm}.pcm)
# Propagate -fmodule-file=*.pcm to targets that link with this library.
target_compile_options(
${name} PUBLIC -fmodule-file=${CMAKE_CURRENT_BINARY_DIR}/${pcm})
# Use an absolute path to prevent target_link_libraries prepending -l
# to it.
set(pcms ${pcms} ${CMAKE_CURRENT_BINARY_DIR}/${pcm})
add_custom_command(
OUTPUT ${pcm}
COMMAND ${CMAKE_CXX_COMPILER}
-std=c++${std} -x c++-module --precompile -c
-o ${pcm} ${CMAKE_CURRENT_SOURCE_DIR}/${src}
"-I$<JOIN:$<TARGET_PROPERTY:${name},INCLUDE_DIRECTORIES>,;-I>"
# Required by the -I generator expression above.
COMMAND_EXPAND_LISTS
DEPENDS ${src})
endforeach ()
# Add .pcm files as sources to make sure they are built before the library.
set(sources)
foreach (pcm ${pcms})
get_filename_component(pcm_we ${pcm} NAME_WE)
set(obj ${pcm_we}.o)
# Use an absolute path to prevent target_link_libraries prepending -l.
set(sources ${sources} ${pcm} ${CMAKE_CURRENT_BINARY_DIR}/${obj})
add_custom_command(
OUTPUT ${obj}
COMMAND ${CMAKE_CXX_COMPILER} $<TARGET_PROPERTY:${name},COMPILE_OPTIONS>
-c -o ${obj} ${pcm}
DEPENDS ${pcm})
endforeach ()
endif ()
target_sources(${name} PRIVATE ${sources})
endfunction()
include(CMakeParseArguments)
# Sets a cache variable with a docstring joined from multiple arguments:
# set(<variable> <value>... CACHE <type> <docstring>...)
# This allows splitting a long docstring for readability.
function(set_verbose)
# cmake_parse_arguments is broken in CMake 3.4 (cannot parse CACHE) so use
# list instead.
list(GET ARGN 0 var)
list(REMOVE_AT ARGN 0)
list(GET ARGN 0 val)
list(REMOVE_AT ARGN 0)
list(REMOVE_AT ARGN 0)
list(GET ARGN 0 type)
list(REMOVE_AT ARGN 0)
join(doc ${ARGN})
set(${var} ${val} CACHE ${type} ${doc})
endfunction()
# Set the default CMAKE_BUILD_TYPE to Release.
# This should be done before the project command since the latter can set
# CMAKE_BUILD_TYPE itself (it does so for nmake).
if (FMT_MASTER_PROJECT AND NOT CMAKE_BUILD_TYPE)
set_verbose(CMAKE_BUILD_TYPE Release CACHE STRING
"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or "
"CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.")
endif ()
project(FMT CXX)
include(GNUInstallDirs)
set_verbose(FMT_INC_DIR ${CMAKE_INSTALL_INCLUDEDIR} CACHE STRING
"Installation directory for include files, a relative path that "
"will be joined with ${CMAKE_INSTALL_PREFIX} or an absolute path.")
option(FMT_PEDANTIC "Enable extra warnings and expensive tests." OFF)
option(FMT_WERROR "Halt the compilation with an error on compiler warnings."
OFF)
# Options that control generation of various targets.
option(FMT_DOC "Generate the doc target." ${FMT_MASTER_PROJECT})
option(FMT_INSTALL "Generate the install target." ON)
option(FMT_TEST "Generate the test target." ${FMT_MASTER_PROJECT})
option(FMT_FUZZ "Generate the fuzz target." OFF)
option(FMT_CUDA_TEST "Generate the cuda-test target." OFF)
option(FMT_OS "Include core requiring OS (Windows/Posix) " ON)
option(FMT_MODULE "Build a module instead of a traditional library." OFF)
option(FMT_SYSTEM_HEADERS "Expose headers with marking them as system." OFF)
if (FMT_TEST AND FMT_MODULE)
# The tests require {fmt} to be compiled as traditional library
message(STATUS "Testing is incompatible with build mode 'module'.")
endif ()
set(FMT_SYSTEM_HEADERS_ATTRIBUTE "")
if (FMT_SYSTEM_HEADERS)
set(FMT_SYSTEM_HEADERS_ATTRIBUTE SYSTEM)
endif ()
if(CMAKE_SYSTEM_NAME STREQUAL "MSDOS")
set(FMT_TEST OFF)
message(STATUS "MSDOS is incompatible with gtest")
endif()
# Get version from core.h
file(READ include/fmt/core.h core_h)
if (NOT core_h MATCHES "FMT_VERSION ([0-9]+)([0-9][0-9])([0-9][0-9])")
message(FATAL_ERROR "Cannot get FMT_VERSION from core.h.")
endif ()
# Use math to skip leading zeros if any.
math(EXPR CPACK_PACKAGE_VERSION_MAJOR ${CMAKE_MATCH_1})
math(EXPR CPACK_PACKAGE_VERSION_MINOR ${CMAKE_MATCH_2})
math(EXPR CPACK_PACKAGE_VERSION_PATCH ${CMAKE_MATCH_3})
join(FMT_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.
${CPACK_PACKAGE_VERSION_PATCH})
message(STATUS "Version: ${FMT_VERSION}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
if (NOT CMAKE_RUNTIME_OUTPUT_DIRECTORY)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/bin)
endif ()
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH}
"${CMAKE_CURRENT_SOURCE_DIR}/support/cmake")
include(CheckCXXCompilerFlag)
include(JoinPaths)
if (FMT_MASTER_PROJECT AND NOT DEFINED CMAKE_CXX_VISIBILITY_PRESET)
set_verbose(CMAKE_CXX_VISIBILITY_PRESET hidden CACHE STRING
"Preset for the export of private symbols")
set_property(CACHE CMAKE_CXX_VISIBILITY_PRESET PROPERTY STRINGS
hidden default)
endif ()
if (FMT_MASTER_PROJECT AND NOT DEFINED CMAKE_VISIBILITY_INLINES_HIDDEN)
set_verbose(CMAKE_VISIBILITY_INLINES_HIDDEN ON CACHE BOOL
"Whether to add a compile flag to hide symbols of inline functions")
endif ()
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU")
set(PEDANTIC_COMPILE_FLAGS -pedantic-errors -Wall -Wextra -pedantic
-Wold-style-cast -Wundef
-Wredundant-decls -Wwrite-strings -Wpointer-arith
-Wcast-qual -Wformat=2 -Wmissing-include-dirs
-Wcast-align
-Wctor-dtor-privacy -Wdisabled-optimization
-Winvalid-pch -Woverloaded-virtual
-Wconversion -Wundef
-Wno-ctor-dtor-privacy -Wno-format-nonliteral)
if (NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 4.6)
set(PEDANTIC_COMPILE_FLAGS ${PEDANTIC_COMPILE_FLAGS}
-Wno-dangling-else -Wno-unused-local-typedefs)
endif ()
if (NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 5.0)
set(PEDANTIC_COMPILE_FLAGS ${PEDANTIC_COMPILE_FLAGS} -Wdouble-promotion
-Wtrampolines -Wzero-as-null-pointer-constant -Wuseless-cast
-Wvector-operation-performance -Wsized-deallocation -Wshadow)
endif ()
if (NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 6.0)
set(PEDANTIC_COMPILE_FLAGS ${PEDANTIC_COMPILE_FLAGS} -Wshift-overflow=2
-Wnull-dereference -Wduplicated-cond)
endif ()
set(WERROR_FLAG -Werror)
endif ()
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(PEDANTIC_COMPILE_FLAGS -Wall -Wextra -pedantic -Wconversion -Wundef
-Wdeprecated -Wweak-vtables -Wshadow
-Wno-gnu-zero-variadic-macro-arguments)
check_cxx_compiler_flag(-Wzero-as-null-pointer-constant HAS_NULLPTR_WARNING)
if (HAS_NULLPTR_WARNING)
set(PEDANTIC_COMPILE_FLAGS ${PEDANTIC_COMPILE_FLAGS}
-Wzero-as-null-pointer-constant)
endif ()
set(WERROR_FLAG -Werror)
endif ()
if (MSVC)
set(PEDANTIC_COMPILE_FLAGS /W3)
set(WERROR_FLAG /WX)
endif ()
if (FMT_MASTER_PROJECT AND CMAKE_GENERATOR MATCHES "Visual Studio")
# If Microsoft SDK is installed create script run-msbuild.bat that
# calls SetEnv.cmd to set up build environment and runs msbuild.
# It is useful when building Visual Studio projects with the SDK
# toolchain rather than Visual Studio.
include(FindSetEnv)
if (WINSDK_SETENV)
set(MSBUILD_SETUP "call \"${WINSDK_SETENV}\"")
endif ()
# Set FrameworkPathOverride to get rid of MSB3644 warnings.
join(netfxpath
"C:\\Program Files\\Reference Assemblies\\Microsoft\\Framework\\"
".NETFramework\\v4.0")
file(WRITE run-msbuild.bat "
${MSBUILD_SETUP}
${CMAKE_MAKE_PROGRAM} -p:FrameworkPathOverride=\"${netfxpath}\" %*")
endif ()
function(add_headers VAR)
set(headers ${${VAR}})
foreach (header ${ARGN})
set(headers ${headers} include/fmt/${header})
endforeach()
set(${VAR} ${headers} PARENT_SCOPE)
endfunction()
# Define the fmt library, its includes and the needed defines.
add_headers(FMT_HEADERS args.h chrono.h color.h compile.h core.h format.h
format-inl.h os.h ostream.h printf.h ranges.h std.h
xchar.h)
set(FMT_SOURCES src/format.cc)
if (FMT_OS)
set(FMT_SOURCES ${FMT_SOURCES} src/os.cc)
endif ()
add_module_library(fmt src/fmt.cc FALLBACK
${FMT_SOURCES} ${FMT_HEADERS} README.rst ChangeLog.rst
IF FMT_MODULE)
add_library(fmt::fmt ALIAS fmt)
if (FMT_MODULE)
enable_module(fmt)
endif ()
if (FMT_WERROR)
target_compile_options(fmt PRIVATE ${WERROR_FLAG})
endif ()
if (FMT_PEDANTIC)
target_compile_options(fmt PRIVATE ${PEDANTIC_COMPILE_FLAGS})
endif ()
if (cxx_std_11 IN_LIST CMAKE_CXX_COMPILE_FEATURES)
target_compile_features(fmt PUBLIC cxx_std_11)
else ()
message(WARNING "Feature cxx_std_11 is unknown for the CXX compiler")
endif ()
target_include_directories(fmt ${FMT_SYSTEM_HEADERS_ATTRIBUTE} PUBLIC
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:${FMT_INC_DIR}>)
set(FMT_DEBUG_POSTFIX d CACHE STRING "Debug library postfix.")
set_target_properties(fmt PROPERTIES
VERSION ${FMT_VERSION} SOVERSION ${CPACK_PACKAGE_VERSION_MAJOR}
PUBLIC_HEADER "${FMT_HEADERS}"
DEBUG_POSTFIX "${FMT_DEBUG_POSTFIX}")
# Set FMT_LIB_NAME for pkg-config fmt.pc. We cannot use the OUTPUT_NAME target
# property because it's not set by default.
set(FMT_LIB_NAME fmt)
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
set(FMT_LIB_NAME ${FMT_LIB_NAME}${FMT_DEBUG_POSTFIX})
endif ()
if (BUILD_SHARED_LIBS)
target_compile_definitions(fmt PRIVATE FMT_LIB_EXPORT INTERFACE FMT_SHARED)
endif ()
if (FMT_SAFE_DURATION_CAST)
target_compile_definitions(fmt PUBLIC FMT_SAFE_DURATION_CAST)
endif()
add_library(fmt-header-only INTERFACE)
add_library(fmt::fmt-header-only ALIAS fmt-header-only)
target_compile_definitions(fmt-header-only INTERFACE FMT_HEADER_ONLY=1)
target_compile_features(fmt-header-only INTERFACE cxx_std_11)
target_include_directories(fmt-header-only ${FMT_SYSTEM_HEADERS_ATTRIBUTE} INTERFACE
$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:${FMT_INC_DIR}>)
# Install targets.
if (FMT_INSTALL)
include(CMakePackageConfigHelpers)
set_verbose(FMT_CMAKE_DIR ${CMAKE_INSTALL_LIBDIR}/cmake/fmt CACHE STRING
"Installation directory for cmake files, a relative path that "
"will be joined with ${CMAKE_INSTALL_PREFIX} or an absolute "
"path.")
set(version_config ${PROJECT_BINARY_DIR}/fmt-config-version.cmake)
set(project_config ${PROJECT_BINARY_DIR}/fmt-config.cmake)
set(pkgconfig ${PROJECT_BINARY_DIR}/fmt.pc)
set(targets_export_name fmt-targets)
set_verbose(FMT_LIB_DIR ${CMAKE_INSTALL_LIBDIR} CACHE STRING
"Installation directory for libraries, a relative path that "
"will be joined to ${CMAKE_INSTALL_PREFIX} or an absolute path.")
set_verbose(FMT_PKGCONFIG_DIR ${CMAKE_INSTALL_LIBDIR}/pkgconfig CACHE STRING
"Installation directory for pkgconfig (.pc) files, a relative "
"path that will be joined with ${CMAKE_INSTALL_PREFIX} or an "
"absolute path.")
# Generate the version, config and target files into the build directory.
write_basic_package_version_file(
${version_config}
VERSION ${FMT_VERSION}
COMPATIBILITY AnyNewerVersion)
join_paths(libdir_for_pc_file "\${exec_prefix}" "${FMT_LIB_DIR}")
join_paths(includedir_for_pc_file "\${prefix}" "${FMT_INC_DIR}")
configure_file(
"${PROJECT_SOURCE_DIR}/support/cmake/fmt.pc.in"
"${pkgconfig}"
@ONLY)
configure_package_config_file(
${PROJECT_SOURCE_DIR}/support/cmake/fmt-config.cmake.in
${project_config}
INSTALL_DESTINATION ${FMT_CMAKE_DIR})
set(INSTALL_TARGETS fmt fmt-header-only)
# Install the library and headers.
install(TARGETS ${INSTALL_TARGETS} EXPORT ${targets_export_name}
LIBRARY DESTINATION ${FMT_LIB_DIR}
ARCHIVE DESTINATION ${FMT_LIB_DIR}
PUBLIC_HEADER DESTINATION "${FMT_INC_DIR}/fmt"
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
# Use a namespace because CMake provides better diagnostics for namespaced
# imported targets.
export(TARGETS ${INSTALL_TARGETS} NAMESPACE fmt::
FILE ${PROJECT_BINARY_DIR}/${targets_export_name}.cmake)
# Install version, config and target files.
install(
FILES ${project_config} ${version_config}
DESTINATION ${FMT_CMAKE_DIR})
install(EXPORT ${targets_export_name} DESTINATION ${FMT_CMAKE_DIR}
NAMESPACE fmt::)
install(FILES "${pkgconfig}" DESTINATION "${FMT_PKGCONFIG_DIR}")
endif ()
if (FMT_DOC)
add_subdirectory(doc)
endif ()
if (FMT_TEST)
enable_testing()
add_subdirectory(test)
endif ()
# Control fuzzing independent of the unit tests.
if (FMT_FUZZ)
add_subdirectory(test/fuzzing)
# The FMT_FUZZ macro is used to prevent resource exhaustion in fuzzing
# mode and make fuzzing practically possible. It is similar to
# FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION but uses a different name to
# avoid interfering with fuzzing of projects that use {fmt}.
# See also https://llvm.org/docs/LibFuzzer.html#fuzzer-friendly-build-mode.
target_compile_definitions(fmt PUBLIC FMT_FUZZ)
endif ()
set(gitignore ${PROJECT_SOURCE_DIR}/.gitignore)
if (FMT_MASTER_PROJECT AND EXISTS ${gitignore})
# Get the list of ignored files from .gitignore.
file (STRINGS ${gitignore} lines)
list(REMOVE_ITEM lines /doc/html)
foreach (line ${lines})
string(REPLACE "." "[.]" line "${line}")
string(REPLACE "*" ".*" line "${line}")
set(ignored_files ${ignored_files} "${line}$" "${line}/")
endforeach ()
set(ignored_files ${ignored_files}
/.git /breathe /format-benchmark sphinx/ .buildinfo .doctrees)
set(CPACK_SOURCE_GENERATOR ZIP)
set(CPACK_SOURCE_IGNORE_FILES ${ignored_files})
set(CPACK_SOURCE_PACKAGE_FILE_NAME fmt-${FMT_VERSION})
set(CPACK_PACKAGE_NAME fmt)
set(CPACK_RESOURCE_FILE_README ${PROJECT_SOURCE_DIR}/README.rst)
include(CPack)
endif ()

View File

@@ -1,20 +0,0 @@
Contributing to {fmt}
=====================
By submitting a pull request or a patch, you represent that you have the right
to license your contribution to the {fmt} project owners and the community,
agree that your contributions are licensed under the {fmt} license, and agree
to future changes to the licensing.
All C++ code must adhere to [Google C++ Style Guide](
https://google.github.io/styleguide/cppguide.html) with the following
exceptions:
* Exceptions are permitted
* snake_case should be used instead of UpperCamelCase for function and type
names
All documentation must adhere to the [Google Developer Documentation Style
Guide](https://developers.google.com/style).
Thanks for contributing!

File diff suppressed because it is too large Load Diff

View File

@@ -1,27 +0,0 @@
Copyright (c) 2012 - present, Victor Zverovich and {fmt} contributors
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--- Optional exception to the license ---
As an exception, if, as a result of your compiling your source code, portions
of this Software are embedded into a machine-executable object form of such
source code, you may redistribute such embedded portions in such object form
without including the above copyright and permission notices.

View File

@@ -1,545 +0,0 @@
.. image:: https://user-images.githubusercontent.com/
576385/156254208-f5b743a9-88cf-439d-b0c0-923d53e8d551.png
:width: 25%
:alt: {fmt}
.. image:: https://github.com/fmtlib/fmt/workflows/linux/badge.svg
:target: https://github.com/fmtlib/fmt/actions?query=workflow%3Alinux
.. image:: https://github.com/fmtlib/fmt/workflows/macos/badge.svg
:target: https://github.com/fmtlib/fmt/actions?query=workflow%3Amacos
.. image:: https://github.com/fmtlib/fmt/workflows/windows/badge.svg
:target: https://github.com/fmtlib/fmt/actions?query=workflow%3Awindows
.. image:: https://oss-fuzz-build-logs.storage.googleapis.com/badges/fmt.svg
:alt: fmt is continuously fuzzed at oss-fuzz
:target: https://bugs.chromium.org/p/oss-fuzz/issues/list?\
colspec=ID%20Type%20Component%20Status%20Proj%20Reported%20Owner%20\
Summary&q=proj%3Dfmt&can=1
.. image:: https://img.shields.io/badge/stackoverflow-fmt-blue.svg
:alt: Ask questions at StackOverflow with the tag fmt
:target: https://stackoverflow.com/questions/tagged/fmt
.. image:: https://api.securityscorecards.dev/projects/github.com/fmtlib/fmt/badge
:target: https://securityscorecards.dev/viewer/?uri=github.com/fmtlib/fmt
**{fmt}** is an open-source formatting library providing a fast and safe
alternative to C stdio and C++ iostreams.
If you like this project, please consider donating to one of the funds that
help victims of the war in Ukraine: https://www.stopputin.net/.
`Documentation <https://fmt.dev>`__
`Cheat Sheets <https://hackingcpp.com/cpp/libs/fmt.html>`__
Q&A: ask questions on `StackOverflow with the tag fmt
<https://stackoverflow.com/questions/tagged/fmt>`_.
Try {fmt} in `Compiler Explorer <https://godbolt.org/z/Eq5763>`_.
Features
--------
* Simple `format API <https://fmt.dev/latest/api.html>`_ with positional arguments
for localization
* Implementation of `C++20 std::format
<https://en.cppreference.com/w/cpp/utility/format>`__
* `Format string syntax <https://fmt.dev/latest/syntax.html>`_ similar to Python's
`format <https://docs.python.org/3/library/stdtypes.html#str.format>`_
* Fast IEEE 754 floating-point formatter with correct rounding, shortness and
round-trip guarantees using the `Dragonbox <https://github.com/jk-jeon/dragonbox>`_
algorithm
* Portable Unicode support
* Safe `printf implementation
<https://fmt.dev/latest/api.html#printf-formatting>`_ including the POSIX
extension for positional arguments
* Extensibility: `support for user-defined types
<https://fmt.dev/latest/api.html#formatting-user-defined-types>`_
* High performance: faster than common standard library implementations of
``(s)printf``, iostreams, ``to_string`` and ``to_chars``, see `Speed tests`_
and `Converting a hundred million integers to strings per second
<http://www.zverovich.net/2020/06/13/fast-int-to-string-revisited.html>`_
* Small code size both in terms of source code with the minimum configuration
consisting of just three files, ``core.h``, ``format.h`` and ``format-inl.h``,
and compiled code; see `Compile time and code bloat`_
* Reliability: the library has an extensive set of `tests
<https://github.com/fmtlib/fmt/tree/master/test>`_ and is `continuously fuzzed
<https://bugs.chromium.org/p/oss-fuzz/issues/list?colspec=ID%20Type%20
Component%20Status%20Proj%20Reported%20Owner%20Summary&q=proj%3Dfmt&can=1>`_
* Safety: the library is fully type-safe, errors in format strings can be
reported at compile time, automatic memory management prevents buffer overflow
errors
* Ease of use: small self-contained code base, no external dependencies,
permissive MIT `license
<https://github.com/fmtlib/fmt/blob/master/LICENSE.rst>`_
* `Portability <https://fmt.dev/latest/index.html#portability>`_ with
consistent output across platforms and support for older compilers
* Clean warning-free codebase even on high warning levels such as
``-Wall -Wextra -pedantic``
* Locale independence by default
* Optional header-only configuration enabled with the ``FMT_HEADER_ONLY`` macro
See the `documentation <https://fmt.dev>`_ for more details.
Examples
--------
**Print to stdout** (`run <https://godbolt.org/z/Tevcjh>`_)
.. code:: c++
#include <fmt/core.h>
int main() {
fmt::print("Hello, world!\n");
}
**Format a string** (`run <https://godbolt.org/z/oK8h33>`_)
.. code:: c++
std::string s = fmt::format("The answer is {}.", 42);
// s == "The answer is 42."
**Format a string using positional arguments** (`run <https://godbolt.org/z/Yn7Txe>`_)
.. code:: c++
std::string s = fmt::format("I'd rather be {1} than {0}.", "right", "happy");
// s == "I'd rather be happy than right."
**Print chrono durations** (`run <https://godbolt.org/z/K8s4Mc>`_)
.. code:: c++
#include <fmt/chrono.h>
int main() {
using namespace std::literals::chrono_literals;
fmt::print("Default format: {} {}\n", 42s, 100ms);
fmt::print("strftime-like format: {:%H:%M:%S}\n", 3h + 15min + 30s);
}
Output::
Default format: 42s 100ms
strftime-like format: 03:15:30
**Print a container** (`run <https://godbolt.org/z/MxM1YqjE7>`_)
.. code:: c++
#include <vector>
#include <fmt/ranges.h>
int main() {
std::vector<int> v = {1, 2, 3};
fmt::print("{}\n", v);
}
Output::
[1, 2, 3]
**Check a format string at compile time**
.. code:: c++
std::string s = fmt::format("{:d}", "I am not a number");
This gives a compile-time error in C++20 because ``d`` is an invalid format
specifier for a string.
**Write a file from a single thread**
.. code:: c++
#include <fmt/os.h>
int main() {
auto out = fmt::output_file("guide.txt");
out.print("Don't {}", "Panic");
}
This can be `5 to 9 times faster than fprintf
<http://www.zverovich.net/2020/08/04/optimal-file-buffer-size.html>`_.
**Print with colors and text styles**
.. code:: c++
#include <fmt/color.h>
int main() {
fmt::print(fg(fmt::color::crimson) | fmt::emphasis::bold,
"Hello, {}!\n", "world");
fmt::print(fg(fmt::color::floral_white) | bg(fmt::color::slate_gray) |
fmt::emphasis::underline, "Hello, {}!\n", "мир");
fmt::print(fg(fmt::color::steel_blue) | fmt::emphasis::italic,
"Hello, {}!\n", "世界");
}
Output on a modern terminal:
.. image:: https://user-images.githubusercontent.com/
576385/88485597-d312f600-cf2b-11ea-9cbe-61f535a86e28.png
Benchmarks
----------
Speed tests
~~~~~~~~~~~
================= ============= ===========
Library Method Run Time, s
================= ============= ===========
libc printf 0.91
libc++ std::ostream 2.49
{fmt} 9.1 fmt::print 0.74
Boost Format 1.80 boost::format 6.26
Folly Format folly::format 1.87
================= ============= ===========
{fmt} is the fastest of the benchmarked methods, ~20% faster than ``printf``.
The above results were generated by building ``tinyformat_test.cpp`` on macOS
12.6.1 with ``clang++ -O3 -DNDEBUG -DSPEED_TEST -DHAVE_FORMAT``, and taking the
best of three runs. In the test, the format string ``"%0.10f:%04d:%+g:%s:%p:%c:%%\n"``
or equivalent is filled 2,000,000 times with output sent to ``/dev/null``; for
further details refer to the `source
<https://github.com/fmtlib/format-benchmark/blob/master/src/tinyformat-test.cc>`_.
{fmt} is up to 20-30x faster than ``std::ostringstream`` and ``sprintf`` on
IEEE754 ``float`` and ``double`` formatting (`dtoa-benchmark <https://github.com/fmtlib/dtoa-benchmark>`_)
and faster than `double-conversion <https://github.com/google/double-conversion>`_ and
`ryu <https://github.com/ulfjack/ryu>`_:
.. image:: https://user-images.githubusercontent.com/576385/
95684665-11719600-0ba8-11eb-8e5b-972ff4e49428.png
:target: https://fmt.dev/unknown_mac64_clang12.0.html
Compile time and code bloat
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The script `bloat-test.py
<https://github.com/fmtlib/format-benchmark/blob/master/bloat-test.py>`_
from `format-benchmark <https://github.com/fmtlib/format-benchmark>`_
tests compile time and code bloat for nontrivial projects.
It generates 100 translation units and uses ``printf()`` or its alternative
five times in each to simulate a medium-sized project. The resulting
executable size and compile time (Apple LLVM version 8.1.0 (clang-802.0.42),
macOS Sierra, best of three) is shown in the following tables.
**Optimized build (-O3)**
============= =============== ==================== ==================
Method Compile Time, s Executable size, KiB Stripped size, KiB
============= =============== ==================== ==================
printf 2.6 29 26
printf+string 16.4 29 26
iostreams 31.1 59 55
{fmt} 19.0 37 34
Boost Format 91.9 226 203
Folly Format 115.7 101 88
============= =============== ==================== ==================
As you can see, {fmt} has 60% less overhead in terms of resulting binary code
size compared to iostreams and comes pretty close to ``printf``. Boost Format
and Folly Format have the largest overheads.
``printf+string`` is the same as ``printf`` but with an extra ``<string>``
include to measure the overhead of the latter.
**Non-optimized build**
============= =============== ==================== ==================
Method Compile Time, s Executable size, KiB Stripped size, KiB
============= =============== ==================== ==================
printf 2.2 33 30
printf+string 16.0 33 30
iostreams 28.3 56 52
{fmt} 18.2 59 50
Boost Format 54.1 365 303
Folly Format 79.9 445 430
============= =============== ==================== ==================
``libc``, ``lib(std)c++``, and ``libfmt`` are all linked as shared libraries to
compare formatting function overhead only. Boost Format is a
header-only library so it doesn't provide any linkage options.
Running the tests
~~~~~~~~~~~~~~~~~
Please refer to `Building the library`__ for instructions on how to build
the library and run the unit tests.
__ https://fmt.dev/latest/usage.html#building-the-library
Benchmarks reside in a separate repository,
`format-benchmarks <https://github.com/fmtlib/format-benchmark>`_,
so to run the benchmarks you first need to clone this repository and
generate Makefiles with CMake::
$ git clone --recursive https://github.com/fmtlib/format-benchmark.git
$ cd format-benchmark
$ cmake .
Then you can run the speed test::
$ make speed-test
or the bloat test::
$ make bloat-test
Migrating code
--------------
`clang-tidy <https://clang.llvm.org/extra/clang-tidy/>`_ v17 (not yet
released) provides the `modernize-use-std-print
<https://clang.llvm.org/extra/clang-tidy/checks/modernize/use-std-print.html>`_
check that is capable of converting occurrences of ``printf`` and
``fprintf`` to ``fmt::print`` if configured to do so. (By default it
converts to ``std::print``.)
Projects using this library
---------------------------
* `0 A.D. <https://play0ad.com/>`_: a free, open-source, cross-platform
real-time strategy game
* `AMPL/MP <https://github.com/ampl/mp>`_:
an open-source library for mathematical programming
* `Aseprite <https://github.com/aseprite/aseprite>`_:
animated sprite editor & pixel art tool
* `AvioBook <https://www.aviobook.aero/en>`_: a comprehensive aircraft
operations suite
* `Blizzard Battle.net <https://battle.net/>`_: an online gaming platform
* `Celestia <https://celestia.space/>`_: real-time 3D visualization of space
* `Ceph <https://ceph.com/>`_: a scalable distributed storage system
* `ccache <https://ccache.dev/>`_: a compiler cache
* `ClickHouse <https://github.com/ClickHouse/ClickHouse>`_: an analytical database
management system
* `Contour <https://github.com/contour-terminal/contour/>`_: a modern terminal emulator
* `CUAUV <https://cuauv.org/>`_: Cornell University's autonomous underwater
vehicle
* `Drake <https://drake.mit.edu/>`_: a planning, control, and analysis toolbox
for nonlinear dynamical systems (MIT)
* `Envoy <https://lyft.github.io/envoy/>`_: C++ L7 proxy and communication bus
(Lyft)
* `FiveM <https://fivem.net/>`_: a modification framework for GTA V
* `fmtlog <https://github.com/MengRao/fmtlog>`_: a performant fmtlib-style
logging library with latency in nanoseconds
* `Folly <https://github.com/facebook/folly>`_: Facebook open-source library
* `GemRB <https://gemrb.org/>`_: a portable open-source implementation of
Biowares Infinity Engine
* `Grand Mountain Adventure
<https://store.steampowered.com/app/1247360/Grand_Mountain_Adventure/>`_:
a beautiful open-world ski & snowboarding game
* `HarpyWar/pvpgn <https://github.com/pvpgn/pvpgn-server>`_:
Player vs Player Gaming Network with tweaks
* `KBEngine <https://github.com/kbengine/kbengine>`_: an open-source MMOG server
engine
* `Keypirinha <https://keypirinha.com/>`_: a semantic launcher for Windows
* `Kodi <https://kodi.tv/>`_ (formerly xbmc): home theater software
* `Knuth <https://kth.cash/>`_: high-performance Bitcoin full-node
* `libunicode <https://github.com/contour-terminal/libunicode/>`_: a modern C++17 Unicode library
* `MariaDB <https://mariadb.org/>`_: relational database management system
* `Microsoft Verona <https://github.com/microsoft/verona>`_:
research programming language for concurrent ownership
* `MongoDB <https://mongodb.com/>`_: distributed document database
* `MongoDB Smasher <https://github.com/duckie/mongo_smasher>`_: a small tool to
generate randomized datasets
* `OpenSpace <https://openspaceproject.com/>`_: an open-source
astrovisualization framework
* `PenUltima Online (POL) <https://www.polserver.com/>`_:
an MMO server, compatible with most Ultima Online clients
* `PyTorch <https://github.com/pytorch/pytorch>`_: an open-source machine
learning library
* `quasardb <https://www.quasardb.net/>`_: a distributed, high-performance,
associative database
* `Quill <https://github.com/odygrd/quill>`_: asynchronous low-latency logging library
* `QKW <https://github.com/ravijanjam/qkw>`_: generalizing aliasing to simplify
navigation, and executing complex multi-line terminal command sequences
* `redis-cerberus <https://github.com/HunanTV/redis-cerberus>`_: a Redis cluster
proxy
* `redpanda <https://vectorized.io/redpanda>`_: a 10x faster Kafka® replacement
for mission-critical systems written in C++
* `rpclib <http://rpclib.net/>`_: a modern C++ msgpack-RPC server and client
library
* `Salesforce Analytics Cloud
<https://www.salesforce.com/analytics-cloud/overview/>`_:
business intelligence software
* `Scylla <https://www.scylladb.com/>`_: a Cassandra-compatible NoSQL data store
that can handle 1 million transactions per second on a single server
* `Seastar <http://www.seastar-project.org/>`_: an advanced, open-source C++
framework for high-performance server applications on modern hardware
* `spdlog <https://github.com/gabime/spdlog>`_: super fast C++ logging library
* `Stellar <https://www.stellar.org/>`_: financial platform
* `Touch Surgery <https://www.touchsurgery.com/>`_: surgery simulator
* `TrinityCore <https://github.com/TrinityCore/TrinityCore>`_: open-source
MMORPG framework
* `🐙 userver framework <https://userver.tech/>`_: open-source asynchronous
framework with a rich set of abstractions and database drivers
* `Windows Terminal <https://github.com/microsoft/terminal>`_: the new Windows
terminal
`More... <https://github.com/search?q=fmtlib&type=Code>`_
If you are aware of other projects using this library, please let me know
by `email <mailto:victor.zverovich@gmail.com>`_ or by submitting an
`issue <https://github.com/fmtlib/fmt/issues>`_.
Motivation
----------
So why yet another formatting library?
There are plenty of methods for doing this task, from standard ones like
the printf family of function and iostreams to Boost Format and FastFormat
libraries. The reason for creating a new library is that every existing
solution that I found either had serious issues or didn't provide
all the features I needed.
printf
~~~~~~
The good thing about ``printf`` is that it is pretty fast and readily available
being a part of the C standard library. The main drawback is that it
doesn't support user-defined types. ``printf`` also has safety issues although
they are somewhat mitigated with `__attribute__ ((format (printf, ...))
<https://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html>`_ in GCC.
There is a POSIX extension that adds positional arguments required for
`i18n <https://en.wikipedia.org/wiki/Internationalization_and_localization>`_
to ``printf`` but it is not a part of C99 and may not be available on some
platforms.
iostreams
~~~~~~~~~
The main issue with iostreams is best illustrated with an example:
.. code:: c++
std::cout << std::setprecision(2) << std::fixed << 1.23456 << "\n";
which is a lot of typing compared to printf:
.. code:: c++
printf("%.2f\n", 1.23456);
Matthew Wilson, the author of FastFormat, called this "chevron hell". iostreams
don't support positional arguments by design.
The good part is that iostreams support user-defined types and are safe although
error handling is awkward.
Boost Format
~~~~~~~~~~~~
This is a very powerful library that supports both ``printf``-like format
strings and positional arguments. Its main drawback is performance. According to
various benchmarks, it is much slower than other methods considered here. Boost
Format also has excessive build times and severe code bloat issues (see
`Benchmarks`_).
FastFormat
~~~~~~~~~~
This is an interesting library that is fast, safe, and has positional arguments.
However, it has significant limitations, citing its author:
Three features that have no hope of being accommodated within the
current design are:
* Leading zeros (or any other non-space padding)
* Octal/hexadecimal encoding
* Runtime width/alignment specification
It is also quite big and has a heavy dependency, STLSoft, which might be too
restrictive for using it in some projects.
Boost Spirit.Karma
~~~~~~~~~~~~~~~~~~
This is not a formatting library but I decided to include it here for
completeness. As iostreams, it suffers from the problem of mixing verbatim text
with arguments. The library is pretty fast, but slower on integer formatting
than ``fmt::format_to`` with format string compilation on Karma's own benchmark,
see `Converting a hundred million integers to strings per second
<http://www.zverovich.net/2020/06/13/fast-int-to-string-revisited.html>`_.
License
-------
{fmt} is distributed under the MIT `license
<https://github.com/fmtlib/fmt/blob/master/LICENSE.rst>`_.
Documentation License
---------------------
The `Format String Syntax <https://fmt.dev/latest/syntax.html>`_
section in the documentation is based on the one from Python `string module
documentation <https://docs.python.org/3/library/string.html#module-string>`_.
For this reason, the documentation is distributed under the Python Software
Foundation license available in `doc/python-license.txt
<https://raw.github.com/fmtlib/fmt/master/doc/python-license.txt>`_.
It only applies if you distribute the documentation of {fmt}.
Maintainers
-----------
The {fmt} library is maintained by Victor Zverovich (`vitaut
<https://github.com/vitaut>`_) with contributions from many other people.
See `Contributors <https://github.com/fmtlib/fmt/graphs/contributors>`_ and
`Releases <https://github.com/fmtlib/fmt/releases>`_ for some of the names.
Let us know if your contribution is not listed or mentioned incorrectly and
we'll make it right.

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@@ -1,26 +0,0 @@
find_program(DOXYGEN doxygen
PATHS "$ENV{ProgramFiles}/doxygen/bin"
"$ENV{ProgramFiles\(x86\)}/doxygen/bin")
if (NOT DOXYGEN)
message(STATUS "Target 'doc' disabled (requires doxygen)")
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endif ()
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if (CMAKE_VERSION VERSION_LESS 3.12)
# This logic is deprecated in CMake after 3.12.
find_package(PythonInterp QUIET REQUIRED)
else ()
find_package(Python QUIET REQUIRED)
set(PYTHON_EXECUTABLE ${Python_EXECUTABLE})
endif ()
add_custom_target(doc
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${FMT_VERSION}
SOURCES api.rst syntax.rst usage.rst build.py conf.py _templates/layout.html)
include(GNUInstallDirs)
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{% extends "!layout.html" %}
{% block extrahead %}
<meta name="description" content="Small, safe and fast formatting library">
<meta name="keywords" content="C++, formatting, printf, string, library">
<meta name="author" content="Victor Zverovich">
<link rel="stylesheet" href="_static/fmt.css">
{# Google Analytics #}
<script async src="https://www.googletagmanager.com/gtag/js?id=UA-20116650-4"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'UA-20116650-4');
</script>
{% endblock %}
{%- macro searchform(classes, button) %}
<form class="{{classes}}" role="search" action="{{ pathto('search') }}"
method="get">
<div class="form-group">
<input type="text" name="q" class="form-control"
{{ 'placeholder="Search"' if not button }} >
</div>
<input type="hidden" name="check_keywords" value="yes" />
<input type="hidden" name="area" value="default" />
{% if button %}
<input type="submit" class="btn btn-default" value="search">
{% endif %}
</form>
{%- endmacro %}
{% block header %}
<nav class="navbar navbar-inverse">
<div class="tb-container">
<div class="row">
<div class="navbar-content">
{# Brand and toggle get grouped for better mobile display #}
<div class="navbar-header">
<button type="button" class="navbar-toggle collapsed"
data-toggle="collapse" data-target=".navbar-collapse">
<span class="sr-only">Toggle navigation</span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
</button>
<a class="navbar-brand" href="index.html">{fmt}</a>
</div>
{# Collect the nav links, forms, and other content for toggling #}
<div class="collapse navbar-collapse">
<ul class="nav navbar-nav">
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown"
role="button" aria-expanded="false">{{ version }}
<span class="caret"></span></a>
<ul class="dropdown-menu" role="menu">
{% for v in versions.split(',') %}
<li><a href="https://fmt.dev/{{v}}">{{v}}</a></li>
{% endfor %}
</ul>
</li>
{% for name in ['Contents', 'Usage', 'API', 'Syntax'] %}
{% if pagename == name.lower() %}
<li class="active"><a href="{{name.lower()}}.html">{{name}}
<span class="sr-only">(current)</span></a></li>
{%else%}
<li><a href="{{name.lower()}}.html">{{name}}</a></li>
{%endif%}
{% endfor %}
</ul>
{% if pagename != 'search' %}
{{ searchform('navbar-form navbar-right', False) }}
{%endif%}
</div> {# /.navbar-collapse #}
</div> {# /.col-md-offset-2 #}
</div> {# /.row #}
</div> {# /.tb-container #}
</nav>
{% if pagename == "index" %}
{% set download_url = 'https://github.com/fmtlib/fmt/releases/download' %}
<div class="jumbotron">
<div class="tb-container">
<h1>{fmt}</h1>
<p class="lead">A modern formatting library</p>
<div class="btn-group" role="group">
{% set name = 'fmt' if version.split('.')[0]|int >= 3 else 'cppformat' %}
<a class="btn btn-success"
href="{{download_url}}/{{version}}/{{name}}-{{version}}.zip">
<span class="glyphicon glyphicon-download"></span> Download
</a>
<button type="button" class="btn btn-success dropdown-toggle"
data-toggle="dropdown"><span class="caret"></span></button>
<ul class="dropdown-menu">
{% for v in versions.split(',') %}
{% set name = 'fmt' if v.split('.')[0]|int >= 3 else 'cppformat' %}
<li><a href="{{download_url}}/{{v}}/{{name}}-{{v}}.zip">Version {{v}}
</a></li>
{% endfor %}
</ul>
</div>
</div>
</div>
{% endif %}
{% endblock %}
{# Disable relbars. #}
{% block relbar1 %}
{% endblock %}
{% block relbar2 %}
{% endblock %}
{% block content %}
<div class="tb-container">
<div class="row">
{# Sidebar is currently disabled.
<div class="bs-sidebar">
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
<div class="sphinxsidebarwrapper">
{%- block sidebarlogo %}
{%- if logo %}
<p class="logo"><a href="{{ pathto(master_doc) }}">
<img class="logo" src="{{ pathto('_static/' + logo, 1) }}"
alt="Logo"/>
</a></p>
{%- endif %}
{%- endblock %}
{%- for sidebartemplate in sidebars %}
{%- include sidebartemplate %}
{%- endfor %}
</div>
</div>
</div>
#}
<div class="content">
{% block body %} {% endblock %}
</div>
</div>
</div>
{% endblock %}
{% block footer %}
{{ super() }}
{# Placed at the end of the document so the pages load faster. #}
<script src="_static/bootstrap.min.js"></script>
{% endblock %}

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@@ -1,55 +0,0 @@
{#
basic/search.html
~~~~~~~~~~~~~~~~~
Template for the search page.
:copyright: Copyright 2007-2015 by the Sphinx team, see AUTHORS.
:license: BSD, see LICENSE for details.
#}
{%- extends "layout.html" %}
{% set title = _('Search') %}
{% set script_files = script_files + ['_static/searchtools.js'] %}
{% block extrahead %}
<script type="text/javascript">
jQuery(function() { Search.loadIndex("{{ pathto('searchindex.js', 1) }}"); });
</script>
{# this is used when loading the search index using $.ajax fails,
such as on Chrome for documents on localhost #}
<script type="text/javascript" id="searchindexloader"></script>
{{ super() }}
{% endblock %}
{% block body %}
<h1 id="search-documentation">{{ _('Search') }}</h1>
<div id="fallback" class="admonition warning">
<script type="text/javascript">$('#fallback').hide();</script>
<p>
{% trans %}Please activate JavaScript to enable the search
functionality.{% endtrans %}
</p>
</div>
<p>
{% trans %}From here you can search these documents. Enter your search
words into the box below and click "search". Note that the search
function will automatically search for all of the words. Pages
containing fewer words won't appear in the result list.{% endtrans %}
</p>
{{ searchform('form-inline', True) }}
{% if search_performed %}
<h2>{{ _('Search Results') }}</h2>
{% if not search_results %}
<p>{{ _('Your search did not match any documents. Please make sure that all words are spelled correctly and that you\'ve selected enough categories.') }}</p>
{% endif %}
{% endif %}
<div id="search-results">
{% if search_results %}
<ul>
{% for href, caption, context in search_results %}
<li><a href="{{ pathto(item.href) }}">{{ caption }}</a>
<div class="context">{{ context|e }}</div>
</li>
{% endfor %}
</ul>
{% endif %}
</div>
{% endblock %}

View File

@@ -1,671 +0,0 @@
.. _string-formatting-api:
*************
API Reference
*************
The {fmt} library API consists of the following parts:
* :ref:`fmt/core.h <core-api>`: the core API providing main formatting functions
for ``char``/UTF-8 with C++20 compile-time checks and minimal dependencies
* :ref:`fmt/format.h <format-api>`: the full format API providing additional
formatting functions and locale support
* :ref:`fmt/ranges.h <ranges-api>`: formatting of ranges and tuples
* :ref:`fmt/chrono.h <chrono-api>`: date and time formatting
* :ref:`fmt/std.h <std-api>`: formatters for standard library types
* :ref:`fmt/compile.h <compile-api>`: format string compilation
* :ref:`fmt/color.h <color-api>`: terminal color and text style
* :ref:`fmt/os.h <os-api>`: system APIs
* :ref:`fmt/ostream.h <ostream-api>`: ``std::ostream`` support
* :ref:`fmt/args.h <args-api>`: dynamic argument lists
* :ref:`fmt/printf.h <printf-api>`: ``printf`` formatting
* :ref:`fmt/xchar.h <xchar-api>`: optional ``wchar_t`` support
All functions and types provided by the library reside in namespace ``fmt`` and
macros have prefix ``FMT_``.
.. _core-api:
Core API
========
``fmt/core.h`` defines the core API which provides main formatting functions
for ``char``/UTF-8 with C++20 compile-time checks. It has minimal include
dependencies for better compile times. This header is only beneficial when
using {fmt} as a library (the default) and not in the header-only mode.
It also provides ``formatter`` specializations for built-in and string types.
The following functions use :ref:`format string syntax <syntax>`
similar to that of Python's `str.format
<https://docs.python.org/3/library/stdtypes.html#str.format>`_.
They take *fmt* and *args* as arguments.
*fmt* is a format string that contains literal text and replacement fields
surrounded by braces ``{}``. The fields are replaced with formatted arguments
in the resulting string. `~fmt::format_string` is a format string which can be
implicitly constructed from a string literal or a ``constexpr`` string and is
checked at compile time in C++20. To pass a runtime format string wrap it in
`fmt::runtime`.
*args* is an argument list representing objects to be formatted.
.. _format:
.. doxygenfunction:: format(format_string<T...> fmt, T&&... args) -> std::string
.. doxygenfunction:: vformat(string_view fmt, format_args args) -> std::string
.. doxygenfunction:: format_to(OutputIt out, format_string<T...> fmt, T&&... args) -> OutputIt
.. doxygenfunction:: format_to_n(OutputIt out, size_t n, format_string<T...> fmt, T&&... args) -> format_to_n_result<OutputIt>
.. doxygenfunction:: formatted_size(format_string<T...> fmt, T&&... args) -> size_t
.. doxygenstruct:: fmt::format_to_n_result
:members:
.. _print:
.. doxygenfunction:: fmt::print(format_string<T...> fmt, T&&... args)
.. doxygenfunction:: fmt::vprint(string_view fmt, format_args args)
.. doxygenfunction:: print(std::FILE *f, format_string<T...> fmt, T&&... args)
.. doxygenfunction:: vprint(std::FILE *f, string_view fmt, format_args args)
Compile-Time Format String Checks
---------------------------------
Compile-time format string checks are enabled by default on compilers
that support C++20 ``consteval``. On older compilers you can use the
:ref:`FMT_STRING <legacy-checks>`: macro defined in ``fmt/format.h`` instead.
Unused arguments are allowed as in Python's `str.format` and ordinary functions.
.. doxygenclass:: fmt::basic_format_string
:members:
.. doxygentypedef:: fmt::format_string
.. doxygenfunction:: fmt::runtime(string_view) -> runtime_format_string<>
.. _udt:
Formatting User-Defined Types
-----------------------------
The {fmt} library provides formatters for many standard C++ types.
See :ref:`fmt/ranges.h <ranges-api>` for ranges and tuples including standard
containers such as ``std::vector``, :ref:`fmt/chrono.h <chrono-api>` for date
and time formatting and :ref:`fmt/std.h <std-api>` for other standard library
types.
There are two ways to make a user-defined type formattable: providing a
``format_as`` function or specializing the ``formatter`` struct template.
Use ``format_as`` if you want to make your type formattable as some other type
with the same format specifiers. The ``format_as`` function should take an
object of your type and return an object of a formattable type. It should be
defined in the same namespace as your type.
Example (https://godbolt.org/z/r7vvGE1v7)::
#include <fmt/format.h>
namespace kevin_namespacy {
enum class film {
house_of_cards, american_beauty, se7en = 7
};
auto format_as(film f) { return fmt::underlying(f); }
}
int main() {
fmt::print("{}\n", kevin_namespacy::film::se7en); // prints "7"
}
Using the specialization API is more complex but gives you full control over
parsing and formatting. To use this method specialize the ``formatter`` struct
template for your type and implement ``parse`` and ``format`` methods.
For example::
#include <fmt/core.h>
struct point {
double x, y;
};
template <> struct fmt::formatter<point> {
// Presentation format: 'f' - fixed, 'e' - exponential.
char presentation = 'f';
// Parses format specifications of the form ['f' | 'e'].
constexpr auto parse(format_parse_context& ctx) -> format_parse_context::iterator {
// [ctx.begin(), ctx.end()) is a character range that contains a part of
// the format string starting from the format specifications to be parsed,
// e.g. in
//
// fmt::format("{:f} - point of interest", point{1, 2});
//
// the range will contain "f} - point of interest". The formatter should
// parse specifiers until '}' or the end of the range. In this example
// the formatter should parse the 'f' specifier and return an iterator
// pointing to '}'.
// Please also note that this character range may be empty, in case of
// the "{}" format string, so therefore you should check ctx.begin()
// for equality with ctx.end().
// Parse the presentation format and store it in the formatter:
auto it = ctx.begin(), end = ctx.end();
if (it != end && (*it == 'f' || *it == 'e')) presentation = *it++;
// Check if reached the end of the range:
if (it != end && *it != '}') throw_format_error("invalid format");
// Return an iterator past the end of the parsed range:
return it;
}
// Formats the point p using the parsed format specification (presentation)
// stored in this formatter.
auto format(const point& p, format_context& ctx) const -> format_context::iterator {
// ctx.out() is an output iterator to write to.
return presentation == 'f'
? fmt::format_to(ctx.out(), "({:.1f}, {:.1f})", p.x, p.y)
: fmt::format_to(ctx.out(), "({:.1e}, {:.1e})", p.x, p.y);
}
};
Then you can pass objects of type ``point`` to any formatting function::
point p = {1, 2};
std::string s = fmt::format("{:f}", p);
// s == "(1.0, 2.0)"
You can also reuse existing formatters via inheritance or composition, for
example::
// color.h:
#include <fmt/core.h>
enum class color {red, green, blue};
template <> struct fmt::formatter<color>: formatter<string_view> {
// parse is inherited from formatter<string_view>.
auto format(color c, format_context& ctx) const;
};
// color.cc:
#include "color.h"
#include <fmt/format.h>
auto fmt::formatter<color>::format(color c, format_context& ctx) const {
string_view name = "unknown";
switch (c) {
case color::red: name = "red"; break;
case color::green: name = "green"; break;
case color::blue: name = "blue"; break;
}
return formatter<string_view>::format(name, ctx);
}
Note that ``formatter<string_view>::format`` is defined in ``fmt/format.h`` so
it has to be included in the source file.
Since ``parse`` is inherited from ``formatter<string_view>`` it will recognize
all string format specifications, for example
.. code-block:: c++
fmt::format("{:>10}", color::blue)
will return ``" blue"``.
You can also write a formatter for a hierarchy of classes::
// demo.h:
#include <type_traits>
#include <fmt/core.h>
struct A {
virtual ~A() {}
virtual std::string name() const { return "A"; }
};
struct B : A {
virtual std::string name() const { return "B"; }
};
template <typename T>
struct fmt::formatter<T, std::enable_if_t<std::is_base_of<A, T>::value, char>> :
fmt::formatter<std::string> {
auto format(const A& a, format_context& ctx) const {
return fmt::formatter<std::string>::format(a.name(), ctx);
}
};
// demo.cc:
#include "demo.h"
#include <fmt/format.h>
int main() {
B b;
A& a = b;
fmt::print("{}", a); // prints "B"
}
Providing both a ``formatter`` specialization and a ``format_as`` overload is
disallowed.
Named Arguments
---------------
.. doxygenfunction:: fmt::arg(const S&, const T&)
Named arguments are not supported in compile-time checks at the moment.
Argument Lists
--------------
You can create your own formatting function with compile-time checks and small
binary footprint, for example (https://godbolt.org/z/vajfWEG4b):
.. code:: c++
#include <fmt/core.h>
void vlog(const char* file, int line, fmt::string_view format,
fmt::format_args args) {
fmt::print("{}: {}: ", file, line);
fmt::vprint(format, args);
}
template <typename... T>
void log(const char* file, int line, fmt::format_string<T...> format, T&&... args) {
vlog(file, line, format, fmt::make_format_args(args...));
}
#define MY_LOG(format, ...) log(__FILE__, __LINE__, format, __VA_ARGS__)
MY_LOG("invalid squishiness: {}", 42);
Note that ``vlog`` is not parameterized on argument types which improves compile
times and reduces binary code size compared to a fully parameterized version.
.. doxygenfunction:: fmt::make_format_args(const Args&...)
.. doxygenclass:: fmt::format_arg_store
:members:
.. doxygenclass:: fmt::basic_format_args
:members:
.. doxygentypedef:: fmt::format_args
.. doxygenclass:: fmt::basic_format_arg
:members:
.. doxygenclass:: fmt::basic_format_parse_context
:members:
.. doxygenclass:: fmt::basic_format_context
:members:
.. doxygentypedef:: fmt::format_context
.. _args-api:
Dynamic Argument Lists
----------------------
The header ``fmt/args.h`` provides ``dynamic_format_arg_store``, a builder-like
API that can be used to construct format argument lists dynamically.
.. doxygenclass:: fmt::dynamic_format_arg_store
:members:
Compatibility
-------------
.. doxygenclass:: fmt::basic_string_view
:members:
.. doxygentypedef:: fmt::string_view
.. _format-api:
Format API
==========
``fmt/format.h`` defines the full format API providing additional formatting
functions and locale support.
Literal-Based API
-----------------
The following user-defined literals are defined in ``fmt/format.h``.
.. doxygenfunction:: operator""_a()
Utilities
---------
.. doxygenfunction:: fmt::ptr(T p) -> const void*
.. doxygenfunction:: fmt::ptr(const std::unique_ptr<T, Deleter> &p) -> const void*
.. doxygenfunction:: fmt::ptr(const std::shared_ptr<T> &p) -> const void*
.. doxygenfunction:: fmt::underlying(Enum e) -> typename std::underlying_type<Enum>::type
.. doxygenfunction:: fmt::to_string(const T &value) -> std::string
.. doxygenfunction:: fmt::join(Range &&range, string_view sep) -> join_view<detail::iterator_t<Range>, detail::sentinel_t<Range>>
.. doxygenfunction:: fmt::join(It begin, Sentinel end, string_view sep) -> join_view<It, Sentinel>
.. doxygenfunction:: fmt::group_digits(T value) -> group_digits_view<T>
.. doxygenclass:: fmt::detail::buffer
:members:
.. doxygenclass:: fmt::basic_memory_buffer
:protected-members:
:members:
System Errors
-------------
{fmt} does not use ``errno`` to communicate errors to the user, but it may call
system functions which set ``errno``. Users should not make any assumptions
about the value of ``errno`` being preserved by library functions.
.. doxygenfunction:: fmt::system_error
.. doxygenfunction:: fmt::format_system_error
Custom Allocators
-----------------
The {fmt} library supports custom dynamic memory allocators.
A custom allocator class can be specified as a template argument to
:class:`fmt::basic_memory_buffer`::
using custom_memory_buffer =
fmt::basic_memory_buffer<char, fmt::inline_buffer_size, custom_allocator>;
It is also possible to write a formatting function that uses a custom
allocator::
using custom_string =
std::basic_string<char, std::char_traits<char>, custom_allocator>;
custom_string vformat(custom_allocator alloc, fmt::string_view format_str,
fmt::format_args args) {
auto buf = custom_memory_buffer(alloc);
fmt::vformat_to(std::back_inserter(buf), format_str, args);
return custom_string(buf.data(), buf.size(), alloc);
}
template <typename ...Args>
inline custom_string format(custom_allocator alloc,
fmt::string_view format_str,
const Args& ... args) {
return vformat(alloc, format_str, fmt::make_format_args(args...));
}
The allocator will be used for the output container only. Formatting functions
normally don't do any allocations for built-in and string types except for
non-default floating-point formatting that occasionally falls back on
``sprintf``.
Locale
------
All formatting is locale-independent by default. Use the ``'L'`` format
specifier to insert the appropriate number separator characters from the
locale::
#include <fmt/core.h>
#include <locale>
std::locale::global(std::locale("en_US.UTF-8"));
auto s = fmt::format("{:L}", 1000000); // s == "1,000,000"
``fmt/format.h`` provides the following overloads of formatting functions that
take ``std::locale`` as a parameter. The locale type is a template parameter to
avoid the expensive ``<locale>`` include.
.. doxygenfunction:: format(const Locale& loc, format_string<T...> fmt, T&&... args) -> std::string
.. doxygenfunction:: format_to(OutputIt out, const Locale& loc, format_string<T...> fmt, T&&... args) -> OutputIt
.. doxygenfunction:: formatted_size(const Locale& loc, format_string<T...> fmt, T&&... args) -> size_t
.. _legacy-checks:
Legacy Compile-Time Format String Checks
----------------------------------------
``FMT_STRING`` enables compile-time checks on older compilers. It requires C++14
or later and is a no-op in C++11.
.. doxygendefine:: FMT_STRING
To force the use of legacy compile-time checks, define the preprocessor variable
``FMT_ENFORCE_COMPILE_STRING``. When set, functions accepting ``FMT_STRING``
will fail to compile with regular strings.
.. _ranges-api:
Range and Tuple Formatting
==========================
The library also supports convenient formatting of ranges and tuples::
#include <fmt/ranges.h>
std::tuple<char, int, float> t{'a', 1, 2.0f};
// Prints "('a', 1, 2.0)"
fmt::print("{}", t);
NOTE: currently, the overload of ``fmt::join`` for iterables exists in the main
``format.h`` header, but expect this to change in the future.
Using ``fmt::join``, you can separate tuple elements with a custom separator::
#include <fmt/ranges.h>
std::tuple<int, char> t = {1, 'a'};
// Prints "1, a"
fmt::print("{}", fmt::join(t, ", "));
.. _chrono-api:
Date and Time Formatting
========================
``fmt/chrono.h`` provides formatters for
* `std::chrono::duration <https://en.cppreference.com/w/cpp/chrono/duration>`_
* `std::chrono::time_point
<https://en.cppreference.com/w/cpp/chrono/time_point>`_
* `std::tm <https://en.cppreference.com/w/cpp/chrono/c/tm>`_
The format syntax is described in :ref:`chrono-specs`.
**Example**::
#include <fmt/chrono.h>
int main() {
std::time_t t = std::time(nullptr);
// Prints "The date is 2020-11-07." (with the current date):
fmt::print("The date is {:%Y-%m-%d}.", fmt::localtime(t));
using namespace std::literals::chrono_literals;
// Prints "Default format: 42s 100ms":
fmt::print("Default format: {} {}\n", 42s, 100ms);
// Prints "strftime-like format: 03:15:30":
fmt::print("strftime-like format: {:%H:%M:%S}\n", 3h + 15min + 30s);
}
.. doxygenfunction:: localtime(std::time_t time)
.. doxygenfunction:: gmtime(std::time_t time)
.. _std-api:
Standard Library Types Formatting
=================================
``fmt/std.h`` provides formatters for:
* `std::filesystem::path <https://en.cppreference.com/w/cpp/filesystem/path>`_
* `std::thread::id <https://en.cppreference.com/w/cpp/thread/thread/id>`_
* `std::monostate <https://en.cppreference.com/w/cpp/utility/variant/monostate>`_
* `std::variant <https://en.cppreference.com/w/cpp/utility/variant/variant>`_
* `std::optional <https://en.cppreference.com/w/cpp/utility/optional>`_
Formatting Variants
-------------------
A ``std::variant`` is only formattable if every variant alternative is formattable, and requires the
``__cpp_lib_variant`` `library feature <https://en.cppreference.com/w/cpp/feature_test>`_.
**Example**::
#include <fmt/std.h>
std::variant<char, float> v0{'x'};
// Prints "variant('x')"
fmt::print("{}", v0);
std::variant<std::monostate, char> v1;
// Prints "variant(monostate)"
.. _compile-api:
Format String Compilation
=========================
``fmt/compile.h`` provides format string compilation enabled via the
``FMT_COMPILE`` macro or the ``_cf`` user-defined literal. Format strings
marked with ``FMT_COMPILE`` or ``_cf`` are parsed, checked and converted into
efficient formatting code at compile-time. This supports arguments of built-in
and string types as well as user-defined types with ``format`` functions taking
the format context type as a template parameter in their ``formatter``
specializations. For example::
template <> struct fmt::formatter<point> {
constexpr auto parse(format_parse_context& ctx);
template <typename FormatContext>
auto format(const point& p, FormatContext& ctx) const;
};
Format string compilation can generate more binary code compared to the default
API and is only recommended in places where formatting is a performance
bottleneck.
.. doxygendefine:: FMT_COMPILE
.. doxygenfunction:: operator""_cf()
.. _color-api:
Terminal Color and Text Style
=============================
``fmt/color.h`` provides support for terminal color and text style output.
.. doxygenfunction:: print(const text_style &ts, const S &format_str, const Args&... args)
.. doxygenfunction:: fg(detail::color_type)
.. doxygenfunction:: bg(detail::color_type)
.. doxygenfunction:: styled(const T& value, text_style ts)
.. _os-api:
System APIs
===========
.. doxygenclass:: fmt::ostream
:members:
.. doxygenfunction:: fmt::windows_error
:members:
.. _ostream-api:
``std::ostream`` Support
========================
``fmt/ostream.h`` provides ``std::ostream`` support including formatting of
user-defined types that have an overloaded insertion operator (``operator<<``).
In order to make a type formattable via ``std::ostream`` you should provide a
``formatter`` specialization inherited from ``ostream_formatter``::
#include <fmt/ostream.h>
struct date {
int year, month, day;
friend std::ostream& operator<<(std::ostream& os, const date& d) {
return os << d.year << '-' << d.month << '-' << d.day;
}
};
template <> struct fmt::formatter<date> : ostream_formatter {};
std::string s = fmt::format("The date is {}", date{2012, 12, 9});
// s == "The date is 2012-12-9"
.. doxygenfunction:: streamed(const T &)
.. doxygenfunction:: print(std::ostream &os, format_string<T...> fmt, T&&... args)
.. _printf-api:
``printf`` Formatting
=====================
The header ``fmt/printf.h`` provides ``printf``-like formatting functionality.
The following functions use `printf format string syntax
<https://pubs.opengroup.org/onlinepubs/009695399/functions/fprintf.html>`_ with
the POSIX extension for positional arguments. Unlike their standard
counterparts, the ``fmt`` functions are type-safe and throw an exception if an
argument type doesn't match its format specification.
.. doxygenfunction:: printf(string_view fmt, const T&... args) -> int
.. doxygenfunction:: fprintf(std::FILE *f, const S &fmt, const T&... args) -> int
.. doxygenfunction:: sprintf(const S&, const T&...)
.. _xchar-api:
``wchar_t`` Support
===================
The optional header ``fmt/xchar.h`` provides support for ``wchar_t`` and exotic
character types.
.. doxygenstruct:: fmt::is_char
.. doxygentypedef:: fmt::wstring_view
.. doxygentypedef:: fmt::wformat_context
.. doxygenfunction:: fmt::to_wstring(const T &value)
Compatibility with C++20 ``std::format``
========================================
{fmt} implements nearly all of the `C++20 formatting library
<https://en.cppreference.com/w/cpp/utility/format>`_ with the following
differences:
* Names are defined in the ``fmt`` namespace instead of ``std`` to avoid
collisions with standard library implementations.
* Width calculation doesn't use grapheme clusterization. The latter has been
implemented in a separate branch but hasn't been integrated yet.
* Most C++20 chrono types are not supported yet.

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Sphinx basic theme with Bootstrap support. Modifications are kept to
a minimum to simplify integration in case of changes to Sphinx theming.

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@@ -1,208 +0,0 @@
{#
basic/layout.html
~~~~~~~~~~~~~~~~~
Master layout template for Sphinx themes.
:copyright: Copyright 2007-2015 by the Sphinx team, see AUTHORS.
:license: BSD, see LICENSE for details.
#}
{%- block doctype -%}
<!DOCTYPE html>
{%- endblock %}
{%- set reldelim1 = reldelim1 is not defined and ' &raquo;' or reldelim1 %}
{%- set reldelim2 = reldelim2 is not defined and ' |' or reldelim2 %}
{%- set render_sidebar = (not embedded) and (not theme_nosidebar|tobool) and
(sidebars != []) %}
{%- set url_root = pathto('', 1) %}
{# XXX necessary? #}
{%- if url_root == '#' %}{% set url_root = '' %}{% endif %}
{%- if not embedded and docstitle %}
{%- set titlesuffix = " &mdash; "|safe + docstitle|e %}
{%- else %}
{%- set titlesuffix = "" %}
{%- endif %}
{%- macro relbar() %}
<div class="related" role="navigation" aria-label="related navigation">
<h3>{{ _('Navigation') }}</h3>
<ul>
{%- for rellink in rellinks %}
<li class="right" {% if loop.first %}style="margin-right: 10px"{% endif %}>
<a href="{{ pathto(rellink[0]) }}" title="{{ rellink[1]|striptags|e }}"
{{ accesskey(rellink[2]) }}>{{ rellink[3] }}</a>
{%- if not loop.first %}{{ reldelim2 }}{% endif %}</li>
{%- endfor %}
{%- block rootrellink %}
<li class="nav-item nav-item-0"><a href="{{ pathto(master_doc) }}">{{ shorttitle|e }}</a>{{ reldelim1 }}</li>
{%- endblock %}
{%- for parent in parents %}
<li class="nav-item nav-item-{{ loop.index }}"><a href="{{ parent.link|e }}" {% if loop.last %}{{ accesskey("U") }}{% endif %}>{{ parent.title }}</a>{{ reldelim1 }}</li>
{%- endfor %}
{%- block relbaritems %} {% endblock %}
</ul>
</div>
{%- endmacro %}
{%- macro sidebar() %}
{%- if render_sidebar %}
<div class="sphinxsidebar" role="navigation" aria-label="main navigation">
<div class="sphinxsidebarwrapper">
{%- block sidebarlogo %}
{%- if logo %}
<p class="logo"><a href="{{ pathto(master_doc) }}">
<img class="logo" src="{{ pathto('_static/' + logo, 1) }}" alt="Logo"/>
</a></p>
{%- endif %}
{%- endblock %}
{%- if sidebars != None %}
{#- new style sidebar: explicitly include/exclude templates #}
{%- for sidebartemplate in sidebars %}
{%- include sidebartemplate %}
{%- endfor %}
{%- else %}
{#- old style sidebars: using blocks -- should be deprecated #}
{%- block sidebartoc %}
{%- include "localtoc.html" %}
{%- endblock %}
{%- block sidebarrel %}
{%- include "relations.html" %}
{%- endblock %}
{%- block sidebarsourcelink %}
{%- include "sourcelink.html" %}
{%- endblock %}
{%- if customsidebar %}
{%- include customsidebar %}
{%- endif %}
{%- block sidebarsearch %}
{%- include "searchbox.html" %}
{%- endblock %}
{%- endif %}
</div>
</div>
{%- endif %}
{%- endmacro %}
{%- macro script() %}
<script type="text/javascript">
var DOCUMENTATION_OPTIONS = {
URL_ROOT: '{{ url_root }}',
VERSION: '{{ release|e }}',
COLLAPSE_INDEX: false,
FILE_SUFFIX: '{{ '' if no_search_suffix else file_suffix }}',
LINK_SUFFIX: '{{ link_suffix }}',
SOURCELINK_SUFFIX: '{{ sourcelink_suffix }}',
HAS_SOURCE: {{ has_source|lower }},
SOURCELINK_SUFFIX: '{{ sourcelink_suffix }}'
};
</script>
{%- for scriptfile in script_files %}
{{ js_tag(scriptfile) }}
{%- endfor %}
{%- endmacro %}
{%- macro css() %}
<link rel="stylesheet" href="{{ pathto('_static/' + style, 1) }}" type="text/css" />
<link rel="stylesheet" href="{{ pathto('_static/pygments.css', 1) }}" type="text/css" />
{%- for cssfile in css_files %}
<link rel="stylesheet" href="{{ pathto(cssfile, 1) }}" type="text/css" />
{%- endfor %}
{%- endmacro %}
<html lang="en">
<head>
<meta charset="{{ encoding }}">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
{# The above 3 meta tags *must* come first in the head; any other head content
must come *after* these tags. #}
{{ metatags }}
{%- block htmltitle %}
<title>{{ title|striptags|e }}{{ titlesuffix }}</title>
{%- endblock %}
{{ css() }}
{%- if not embedded %}
{{ script() }}
{%- if use_opensearch %}
<link rel="search" type="application/opensearchdescription+xml"
title="{% trans docstitle=docstitle|e %}Search within {{ docstitle }}{% endtrans %}"
href="{{ pathto('_static/opensearch.xml', 1) }}"/>
{%- endif %}
{%- if favicon %}
<link rel="shortcut icon" href="{{ pathto('_static/' + favicon, 1) }}"/>
{%- endif %}
{%- endif %}
{%- block linktags %}
{%- if hasdoc('about') %}
<link rel="author" title="{{ _('About these documents') }}" href="{{ pathto('about') }}" />
{%- endif %}
{%- if hasdoc('genindex') %}
<link rel="index" title="{{ _('Index') }}" href="{{ pathto('genindex') }}" />
{%- endif %}
{%- if hasdoc('search') %}
<link rel="search" title="{{ _('Search') }}" href="{{ pathto('search') }}" />
{%- endif %}
{%- if hasdoc('copyright') %}
<link rel="copyright" title="{{ _('Copyright') }}" href="{{ pathto('copyright') }}" />
{%- endif %}
{%- if parents %}
<link rel="up" title="{{ parents[-1].title|striptags|e }}" href="{{ parents[-1].link|e }}" />
{%- endif %}
{%- if next %}
<link rel="next" title="{{ next.title|striptags|e }}" href="{{ next.link|e }}" />
{%- endif %}
{%- if prev %}
<link rel="prev" title="{{ prev.title|striptags|e }}" href="{{ prev.link|e }}" />
{%- endif %}
{%- endblock %}
{%- block extrahead %} {% endblock %}
</head>
<body role="document">
{%- block header %}{% endblock %}
{%- block relbar1 %}{{ relbar() }}{% endblock %}
{%- block content %}
{%- block sidebar1 %} {# possible location for sidebar #} {% endblock %}
<div class="document">
{%- block document %}
<div class="documentwrapper">
{%- if render_sidebar %}
<div class="bodywrapper">
{%- endif %}
<div class="body" role="main">
{% block body %} {% endblock %}
</div>
{%- if render_sidebar %}
</div>
{%- endif %}
</div>
{%- endblock %}
{%- block sidebar2 %}{{ sidebar() }}{% endblock %}
<div class="clearer"></div>
</div>
{%- endblock %}
{%- block relbar2 %}{{ relbar() }}{% endblock %}
{%- block footer %}
<div class="footer" role="contentinfo">
{%- if show_copyright %}
{%- if hasdoc('copyright') %}
{% trans path=pathto('copyright'), copyright=copyright|e %}&copy; <a href="{{ path }}">Copyright</a> {{ copyright }}.{% endtrans %}
{%- else %}
{% trans copyright=copyright|e %}&copy; Copyright {{ copyright }}.{% endtrans %}
{%- endif %}
{%- endif %}
{%- if last_updated %}
{% trans last_updated=last_updated|e %}Last updated on {{ last_updated }}.{% endtrans %}
{%- endif %}
{%- if show_sphinx %}
{% trans sphinx_version=sphinx_version|e %}Created using <a href="http://sphinx-doc.org/">Sphinx</a> {{ sphinx_version }}.{% endtrans %}
{%- endif %}
</div>
{%- endblock %}
</body>
</html>

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[theme]
inherit = basic

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//
// Alerts
// --------------------------------------------------
// Base styles
// -------------------------
.alert {
padding: @alert-padding;
margin-bottom: @line-height-computed;
border: 1px solid transparent;
border-radius: @alert-border-radius;
// Headings for larger alerts
h4 {
margin-top: 0;
// Specified for the h4 to prevent conflicts of changing @headings-color
color: inherit;
}
// Provide class for links that match alerts
.alert-link {
font-weight: @alert-link-font-weight;
}
// Improve alignment and spacing of inner content
> p,
> ul {
margin-bottom: 0;
}
> p + p {
margin-top: 5px;
}
}
// Dismissible alerts
//
// Expand the right padding and account for the close button's positioning.
.alert-dismissable, // The misspelled .alert-dismissable was deprecated in 3.2.0.
.alert-dismissible {
padding-right: (@alert-padding + 20);
// Adjust close link position
.close {
position: relative;
top: -2px;
right: -21px;
color: inherit;
}
}
// Alternate styles
//
// Generate contextual modifier classes for colorizing the alert.
.alert-success {
.alert-variant(@alert-success-bg; @alert-success-border; @alert-success-text);
}
.alert-info {
.alert-variant(@alert-info-bg; @alert-info-border; @alert-info-text);
}
.alert-warning {
.alert-variant(@alert-warning-bg; @alert-warning-border; @alert-warning-text);
}
.alert-danger {
.alert-variant(@alert-danger-bg; @alert-danger-border; @alert-danger-text);
}

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@@ -1,66 +0,0 @@
//
// Badges
// --------------------------------------------------
// Base class
.badge {
display: inline-block;
min-width: 10px;
padding: 3px 7px;
font-size: @font-size-small;
font-weight: @badge-font-weight;
color: @badge-color;
line-height: @badge-line-height;
vertical-align: baseline;
white-space: nowrap;
text-align: center;
background-color: @badge-bg;
border-radius: @badge-border-radius;
// Empty badges collapse automatically (not available in IE8)
&:empty {
display: none;
}
// Quick fix for badges in buttons
.btn & {
position: relative;
top: -1px;
}
.btn-xs &,
.btn-group-xs > .btn & {
top: 0;
padding: 1px 5px;
}
// Hover state, but only for links
a& {
&:hover,
&:focus {
color: @badge-link-hover-color;
text-decoration: none;
cursor: pointer;
}
}
// Account for badges in navs
.list-group-item.active > &,
.nav-pills > .active > a > & {
color: @badge-active-color;
background-color: @badge-active-bg;
}
.list-group-item > & {
float: right;
}
.list-group-item > & + & {
margin-right: 5px;
}
.nav-pills > li > a > & {
margin-left: 3px;
}
}

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@@ -1,50 +0,0 @@
// Core variables and mixins
@import "variables.less";
@import "mixins.less";
// Reset and dependencies
@import "normalize.less";
@import "print.less";
@import "glyphicons.less";
// Core CSS
@import "scaffolding.less";
@import "type.less";
@import "code.less";
@import "grid.less";
@import "tables.less";
@import "forms.less";
@import "buttons.less";
// Components
@import "component-animations.less";
@import "dropdowns.less";
@import "button-groups.less";
@import "input-groups.less";
@import "navs.less";
@import "navbar.less";
@import "breadcrumbs.less";
@import "pagination.less";
@import "pager.less";
@import "labels.less";
@import "badges.less";
@import "jumbotron.less";
@import "thumbnails.less";
@import "alerts.less";
@import "progress-bars.less";
@import "media.less";
@import "list-group.less";
@import "panels.less";
@import "responsive-embed.less";
@import "wells.less";
@import "close.less";
// Components w/ JavaScript
@import "modals.less";
@import "tooltip.less";
@import "popovers.less";
@import "carousel.less";
// Utility classes
@import "utilities.less";
@import "responsive-utilities.less";

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@@ -1,26 +0,0 @@
//
// Breadcrumbs
// --------------------------------------------------
.breadcrumb {
padding: @breadcrumb-padding-vertical @breadcrumb-padding-horizontal;
margin-bottom: @line-height-computed;
list-style: none;
background-color: @breadcrumb-bg;
border-radius: @border-radius-base;
> li {
display: inline-block;
+ li:before {
content: "@{breadcrumb-separator}\00a0"; // Unicode space added since inline-block means non-collapsing white-space
padding: 0 5px;
color: @breadcrumb-color;
}
}
> .active {
color: @breadcrumb-active-color;
}
}

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@@ -1,243 +0,0 @@
//
// Button groups
// --------------------------------------------------
// Make the div behave like a button
.btn-group,
.btn-group-vertical {
position: relative;
display: inline-block;
vertical-align: middle; // match .btn alignment given font-size hack above
> .btn {
position: relative;
float: left;
// Bring the "active" button to the front
&:hover,
&:focus,
&:active,
&.active {
z-index: 2;
}
}
}
// Prevent double borders when buttons are next to each other
.btn-group {
.btn + .btn,
.btn + .btn-group,
.btn-group + .btn,
.btn-group + .btn-group {
margin-left: -1px;
}
}
// Optional: Group multiple button groups together for a toolbar
.btn-toolbar {
margin-left: -5px; // Offset the first child's margin
&:extend(.clearfix all);
.btn-group,
.input-group {
float: left;
}
> .btn,
> .btn-group,
> .input-group {
margin-left: 5px;
}
}
.btn-group > .btn:not(:first-child):not(:last-child):not(.dropdown-toggle) {
border-radius: 0;
}
// Set corners individual because sometimes a single button can be in a .btn-group and we need :first-child and :last-child to both match
.btn-group > .btn:first-child {
margin-left: 0;
&:not(:last-child):not(.dropdown-toggle) {
.border-right-radius(0);
}
}
// Need .dropdown-toggle since :last-child doesn't apply given a .dropdown-menu immediately after it
.btn-group > .btn:last-child:not(:first-child),
.btn-group > .dropdown-toggle:not(:first-child) {
.border-left-radius(0);
}
// Custom edits for including btn-groups within btn-groups (useful for including dropdown buttons within a btn-group)
.btn-group > .btn-group {
float: left;
}
.btn-group > .btn-group:not(:first-child):not(:last-child) > .btn {
border-radius: 0;
}
.btn-group > .btn-group:first-child:not(:last-child) {
> .btn:last-child,
> .dropdown-toggle {
.border-right-radius(0);
}
}
.btn-group > .btn-group:last-child:not(:first-child) > .btn:first-child {
.border-left-radius(0);
}
// On active and open, don't show outline
.btn-group .dropdown-toggle:active,
.btn-group.open .dropdown-toggle {
outline: 0;
}
// Sizing
//
// Remix the default button sizing classes into new ones for easier manipulation.
.btn-group-xs > .btn { &:extend(.btn-xs); }
.btn-group-sm > .btn { &:extend(.btn-sm); }
.btn-group-lg > .btn { &:extend(.btn-lg); }
// Split button dropdowns
// ----------------------
// Give the line between buttons some depth
.btn-group > .btn + .dropdown-toggle {
padding-left: 8px;
padding-right: 8px;
}
.btn-group > .btn-lg + .dropdown-toggle {
padding-left: 12px;
padding-right: 12px;
}
// The clickable button for toggling the menu
// Remove the gradient and set the same inset shadow as the :active state
.btn-group.open .dropdown-toggle {
.box-shadow(inset 0 3px 5px rgba(0,0,0,.125));
// Show no shadow for `.btn-link` since it has no other button styles.
&.btn-link {
.box-shadow(none);
}
}
// Reposition the caret
.btn .caret {
margin-left: 0;
}
// Carets in other button sizes
.btn-lg .caret {
border-width: @caret-width-large @caret-width-large 0;
border-bottom-width: 0;
}
// Upside down carets for .dropup
.dropup .btn-lg .caret {
border-width: 0 @caret-width-large @caret-width-large;
}
// Vertical button groups
// ----------------------
.btn-group-vertical {
> .btn,
> .btn-group,
> .btn-group > .btn {
display: block;
float: none;
width: 100%;
max-width: 100%;
}
// Clear floats so dropdown menus can be properly placed
> .btn-group {
&:extend(.clearfix all);
> .btn {
float: none;
}
}
> .btn + .btn,
> .btn + .btn-group,
> .btn-group + .btn,
> .btn-group + .btn-group {
margin-top: -1px;
margin-left: 0;
}
}
.btn-group-vertical > .btn {
&:not(:first-child):not(:last-child) {
border-radius: 0;
}
&:first-child:not(:last-child) {
border-top-right-radius: @border-radius-base;
.border-bottom-radius(0);
}
&:last-child:not(:first-child) {
border-bottom-left-radius: @border-radius-base;
.border-top-radius(0);
}
}
.btn-group-vertical > .btn-group:not(:first-child):not(:last-child) > .btn {
border-radius: 0;
}
.btn-group-vertical > .btn-group:first-child:not(:last-child) {
> .btn:last-child,
> .dropdown-toggle {
.border-bottom-radius(0);
}
}
.btn-group-vertical > .btn-group:last-child:not(:first-child) > .btn:first-child {
.border-top-radius(0);
}
// Justified button groups
// ----------------------
.btn-group-justified {
display: table;
width: 100%;
table-layout: fixed;
border-collapse: separate;
> .btn,
> .btn-group {
float: none;
display: table-cell;
width: 1%;
}
> .btn-group .btn {
width: 100%;
}
> .btn-group .dropdown-menu {
left: auto;
}
}
// Checkbox and radio options
//
// In order to support the browser's form validation feedback, powered by the
// `required` attribute, we have to "hide" the inputs via `clip`. We cannot use
// `display: none;` or `visibility: hidden;` as that also hides the popover.
// Simply visually hiding the inputs via `opacity` would leave them clickable in
// certain cases which is prevented by using `clip` and `pointer-events`.
// This way, we ensure a DOM element is visible to position the popover from.
//
// See https://github.com/twbs/bootstrap/pull/12794 and
// https://github.com/twbs/bootstrap/pull/14559 for more information.
[data-toggle="buttons"] {
> .btn,
> .btn-group > .btn {
input[type="radio"],
input[type="checkbox"] {
position: absolute;
clip: rect(0,0,0,0);
pointer-events: none;
}
}
}

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@@ -1,160 +0,0 @@
//
// Buttons
// --------------------------------------------------
// Base styles
// --------------------------------------------------
.btn {
display: inline-block;
margin-bottom: 0; // For input.btn
font-weight: @btn-font-weight;
text-align: center;
vertical-align: middle;
touch-action: manipulation;
cursor: pointer;
background-image: none; // Reset unusual Firefox-on-Android default style; see https://github.com/necolas/normalize.css/issues/214
border: 1px solid transparent;
white-space: nowrap;
.button-size(@padding-base-vertical; @padding-base-horizontal; @font-size-base; @line-height-base; @border-radius-base);
.user-select(none);
&,
&:active,
&.active {
&:focus,
&.focus {
.tab-focus();
}
}
&:hover,
&:focus,
&.focus {
color: @btn-default-color;
text-decoration: none;
}
&:active,
&.active {
outline: 0;
background-image: none;
.box-shadow(inset 0 3px 5px rgba(0,0,0,.125));
}
&.disabled,
&[disabled],
fieldset[disabled] & {
cursor: @cursor-disabled;
pointer-events: none; // Future-proof disabling of clicks
.opacity(.65);
.box-shadow(none);
}
}
// Alternate buttons
// --------------------------------------------------
.btn-default {
.button-variant(@btn-default-color; @btn-default-bg; @btn-default-border);
}
.btn-primary {
.button-variant(@btn-primary-color; @btn-primary-bg; @btn-primary-border);
}
// Success appears as green
.btn-success {
.button-variant(@btn-success-color; @btn-success-bg; @btn-success-border);
}
// Info appears as blue-green
.btn-info {
.button-variant(@btn-info-color; @btn-info-bg; @btn-info-border);
}
// Warning appears as orange
.btn-warning {
.button-variant(@btn-warning-color; @btn-warning-bg; @btn-warning-border);
}
// Danger and error appear as red
.btn-danger {
.button-variant(@btn-danger-color; @btn-danger-bg; @btn-danger-border);
}
// Link buttons
// -------------------------
// Make a button look and behave like a link
.btn-link {
color: @link-color;
font-weight: normal;
border-radius: 0;
&,
&:active,
&.active,
&[disabled],
fieldset[disabled] & {
background-color: transparent;
.box-shadow(none);
}
&,
&:hover,
&:focus,
&:active {
border-color: transparent;
}
&:hover,
&:focus {
color: @link-hover-color;
text-decoration: @link-hover-decoration;
background-color: transparent;
}
&[disabled],
fieldset[disabled] & {
&:hover,
&:focus {
color: @btn-link-disabled-color;
text-decoration: none;
}
}
}
// Button Sizes
// --------------------------------------------------
.btn-lg {
// line-height: ensure even-numbered height of button next to large input
.button-size(@padding-large-vertical; @padding-large-horizontal; @font-size-large; @line-height-large; @border-radius-large);
}
.btn-sm {
// line-height: ensure proper height of button next to small input
.button-size(@padding-small-vertical; @padding-small-horizontal; @font-size-small; @line-height-small; @border-radius-small);
}
.btn-xs {
.button-size(@padding-xs-vertical; @padding-xs-horizontal; @font-size-small; @line-height-small; @border-radius-small);
}
// Block button
// --------------------------------------------------
.btn-block {
display: block;
width: 100%;
}
// Vertically space out multiple block buttons
.btn-block + .btn-block {
margin-top: 5px;
}
// Specificity overrides
input[type="submit"],
input[type="reset"],
input[type="button"] {
&.btn-block {
width: 100%;
}
}

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@@ -1,269 +0,0 @@
//
// Carousel
// --------------------------------------------------
// Wrapper for the slide container and indicators
.carousel {
position: relative;
}
.carousel-inner {
position: relative;
overflow: hidden;
width: 100%;
> .item {
display: none;
position: relative;
.transition(.6s ease-in-out left);
// Account for jankitude on images
> img,
> a > img {
&:extend(.img-responsive);
line-height: 1;
}
// WebKit CSS3 transforms for supported devices
@media all and (transform-3d), (-webkit-transform-3d) {
.transition-transform(~'0.6s ease-in-out');
.backface-visibility(~'hidden');
.perspective(1000);
&.next,
&.active.right {
.translate3d(100%, 0, 0);
left: 0;
}
&.prev,
&.active.left {
.translate3d(-100%, 0, 0);
left: 0;
}
&.next.left,
&.prev.right,
&.active {
.translate3d(0, 0, 0);
left: 0;
}
}
}
> .active,
> .next,
> .prev {
display: block;
}
> .active {
left: 0;
}
> .next,
> .prev {
position: absolute;
top: 0;
width: 100%;
}
> .next {
left: 100%;
}
> .prev {
left: -100%;
}
> .next.left,
> .prev.right {
left: 0;
}
> .active.left {
left: -100%;
}
> .active.right {
left: 100%;
}
}
// Left/right controls for nav
// ---------------------------
.carousel-control {
position: absolute;
top: 0;
left: 0;
bottom: 0;
width: @carousel-control-width;
.opacity(@carousel-control-opacity);
font-size: @carousel-control-font-size;
color: @carousel-control-color;
text-align: center;
text-shadow: @carousel-text-shadow;
// We can't have this transition here because WebKit cancels the carousel
// animation if you trip this while in the middle of another animation.
// Set gradients for backgrounds
&.left {
#gradient > .horizontal(@start-color: rgba(0,0,0,.5); @end-color: rgba(0,0,0,.0001));
}
&.right {
left: auto;
right: 0;
#gradient > .horizontal(@start-color: rgba(0,0,0,.0001); @end-color: rgba(0,0,0,.5));
}
// Hover/focus state
&:hover,
&:focus {
outline: 0;
color: @carousel-control-color;
text-decoration: none;
.opacity(.9);
}
// Toggles
.icon-prev,
.icon-next,
.glyphicon-chevron-left,
.glyphicon-chevron-right {
position: absolute;
top: 50%;
z-index: 5;
display: inline-block;
}
.icon-prev,
.glyphicon-chevron-left {
left: 50%;
margin-left: -10px;
}
.icon-next,
.glyphicon-chevron-right {
right: 50%;
margin-right: -10px;
}
.icon-prev,
.icon-next {
width: 20px;
height: 20px;
margin-top: -10px;
line-height: 1;
font-family: serif;
}
.icon-prev {
&:before {
content: '\2039';// SINGLE LEFT-POINTING ANGLE QUOTATION MARK (U+2039)
}
}
.icon-next {
&:before {
content: '\203a';// SINGLE RIGHT-POINTING ANGLE QUOTATION MARK (U+203A)
}
}
}
// Optional indicator pips
//
// Add an unordered list with the following class and add a list item for each
// slide your carousel holds.
.carousel-indicators {
position: absolute;
bottom: 10px;
left: 50%;
z-index: 15;
width: 60%;
margin-left: -30%;
padding-left: 0;
list-style: none;
text-align: center;
li {
display: inline-block;
width: 10px;
height: 10px;
margin: 1px;
text-indent: -999px;
border: 1px solid @carousel-indicator-border-color;
border-radius: 10px;
cursor: pointer;
// IE8-9 hack for event handling
//
// Internet Explorer 8-9 does not support clicks on elements without a set
// `background-color`. We cannot use `filter` since that's not viewed as a
// background color by the browser. Thus, a hack is needed.
// See https://developer.mozilla.org/en-US/docs/Web/Events/click#Internet_Explorer
//
// For IE8, we set solid black as it doesn't support `rgba()`. For IE9, we
// set alpha transparency for the best results possible.
background-color: #000 \9; // IE8
background-color: rgba(0,0,0,0); // IE9
}
.active {
margin: 0;
width: 12px;
height: 12px;
background-color: @carousel-indicator-active-bg;
}
}
// Optional captions
// -----------------------------
// Hidden by default for smaller viewports
.carousel-caption {
position: absolute;
left: 15%;
right: 15%;
bottom: 20px;
z-index: 10;
padding-top: 20px;
padding-bottom: 20px;
color: @carousel-caption-color;
text-align: center;
text-shadow: @carousel-text-shadow;
& .btn {
text-shadow: none; // No shadow for button elements in carousel-caption
}
}
// Scale up controls for tablets and up
@media screen and (min-width: @screen-sm-min) {
// Scale up the controls a smidge
.carousel-control {
.glyphicon-chevron-left,
.glyphicon-chevron-right,
.icon-prev,
.icon-next {
width: 30px;
height: 30px;
margin-top: -15px;
font-size: 30px;
}
.glyphicon-chevron-left,
.icon-prev {
margin-left: -15px;
}
.glyphicon-chevron-right,
.icon-next {
margin-right: -15px;
}
}
// Show and left align the captions
.carousel-caption {
left: 20%;
right: 20%;
padding-bottom: 30px;
}
// Move up the indicators
.carousel-indicators {
bottom: 20px;
}
}

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@@ -1,34 +0,0 @@
//
// Close icons
// --------------------------------------------------
.close {
float: right;
font-size: (@font-size-base * 1.5);
font-weight: @close-font-weight;
line-height: 1;
color: @close-color;
text-shadow: @close-text-shadow;
.opacity(.2);
&:hover,
&:focus {
color: @close-color;
text-decoration: none;
cursor: pointer;
.opacity(.5);
}
// Additional properties for button version
// iOS requires the button element instead of an anchor tag.
// If you want the anchor version, it requires `href="#"`.
// See https://developer.mozilla.org/en-US/docs/Web/Events/click#Safari_Mobile
button& {
padding: 0;
cursor: pointer;
background: transparent;
border: 0;
-webkit-appearance: none;
}
}

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@@ -1,69 +0,0 @@
//
// Code (inline and block)
// --------------------------------------------------
// Inline and block code styles
code,
kbd,
pre,
samp {
font-family: @font-family-monospace;
}
// Inline code
code {
padding: 2px 4px;
font-size: 90%;
color: @code-color;
background-color: @code-bg;
border-radius: @border-radius-base;
}
// User input typically entered via keyboard
kbd {
padding: 2px 4px;
font-size: 90%;
color: @kbd-color;
background-color: @kbd-bg;
border-radius: @border-radius-small;
box-shadow: inset 0 -1px 0 rgba(0,0,0,.25);
kbd {
padding: 0;
font-size: 100%;
font-weight: bold;
box-shadow: none;
}
}
// Blocks of code
pre {
display: block;
padding: ((@line-height-computed - 1) / 2);
margin: 0 0 (@line-height-computed / 2);
font-size: (@font-size-base - 1); // 14px to 13px
line-height: @line-height-base;
word-break: break-all;
word-wrap: break-word;
color: @pre-color;
background-color: @pre-bg;
border: 1px solid @pre-border-color;
border-radius: @border-radius-base;
// Account for some code outputs that place code tags in pre tags
code {
padding: 0;
font-size: inherit;
color: inherit;
white-space: pre-wrap;
background-color: transparent;
border-radius: 0;
}
}
// Enable scrollable blocks of code
.pre-scrollable {
max-height: @pre-scrollable-max-height;
overflow-y: scroll;
}

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@@ -1,33 +0,0 @@
//
// Component animations
// --------------------------------------------------
// Heads up!
//
// We don't use the `.opacity()` mixin here since it causes a bug with text
// fields in IE7-8. Source: https://github.com/twbs/bootstrap/pull/3552.
.fade {
opacity: 0;
.transition(opacity .15s linear);
&.in {
opacity: 1;
}
}
.collapse {
display: none;
&.in { display: block; }
tr&.in { display: table-row; }
tbody&.in { display: table-row-group; }
}
.collapsing {
position: relative;
height: 0;
overflow: hidden;
.transition-property(~"height, visibility");
.transition-duration(.35s);
.transition-timing-function(ease);
}

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@@ -1,214 +0,0 @@
//
// Dropdown menus
// --------------------------------------------------
// Dropdown arrow/caret
.caret {
display: inline-block;
width: 0;
height: 0;
margin-left: 2px;
vertical-align: middle;
border-top: @caret-width-base dashed;
border-right: @caret-width-base solid transparent;
border-left: @caret-width-base solid transparent;
}
// The dropdown wrapper (div)
.dropup,
.dropdown {
position: relative;
}
// Prevent the focus on the dropdown toggle when closing dropdowns
.dropdown-toggle:focus {
outline: 0;
}
// The dropdown menu (ul)
.dropdown-menu {
position: absolute;
top: 100%;
left: 0;
z-index: @zindex-dropdown;
display: none; // none by default, but block on "open" of the menu
float: left;
min-width: 160px;
padding: 5px 0;
margin: 2px 0 0; // override default ul
list-style: none;
font-size: @font-size-base;
text-align: left; // Ensures proper alignment if parent has it changed (e.g., modal footer)
background-color: @dropdown-bg;
border: 1px solid @dropdown-fallback-border; // IE8 fallback
border: 1px solid @dropdown-border;
border-radius: @border-radius-base;
.box-shadow(0 6px 12px rgba(0,0,0,.175));
background-clip: padding-box;
// Aligns the dropdown menu to right
//
// Deprecated as of 3.1.0 in favor of `.dropdown-menu-[dir]`
&.pull-right {
right: 0;
left: auto;
}
// Dividers (basically an hr) within the dropdown
.divider {
.nav-divider(@dropdown-divider-bg);
}
// Links within the dropdown menu
> li > a {
display: block;
padding: 3px 20px;
clear: both;
font-weight: normal;
line-height: @line-height-base;
color: @dropdown-link-color;
white-space: nowrap; // prevent links from randomly breaking onto new lines
}
}
// Hover/Focus state
.dropdown-menu > li > a {
&:hover,
&:focus {
text-decoration: none;
color: @dropdown-link-hover-color;
background-color: @dropdown-link-hover-bg;
}
}
// Active state
.dropdown-menu > .active > a {
&,
&:hover,
&:focus {
color: @dropdown-link-active-color;
text-decoration: none;
outline: 0;
background-color: @dropdown-link-active-bg;
}
}
// Disabled state
//
// Gray out text and ensure the hover/focus state remains gray
.dropdown-menu > .disabled > a {
&,
&:hover,
&:focus {
color: @dropdown-link-disabled-color;
}
// Nuke hover/focus effects
&:hover,
&:focus {
text-decoration: none;
background-color: transparent;
background-image: none; // Remove CSS gradient
.reset-filter();
cursor: @cursor-disabled;
}
}
// Open state for the dropdown
.open {
// Show the menu
> .dropdown-menu {
display: block;
}
// Remove the outline when :focus is triggered
> a {
outline: 0;
}
}
// Menu positioning
//
// Add extra class to `.dropdown-menu` to flip the alignment of the dropdown
// menu with the parent.
.dropdown-menu-right {
left: auto; // Reset the default from `.dropdown-menu`
right: 0;
}
// With v3, we enabled auto-flipping if you have a dropdown within a right
// aligned nav component. To enable the undoing of that, we provide an override
// to restore the default dropdown menu alignment.
//
// This is only for left-aligning a dropdown menu within a `.navbar-right` or
// `.pull-right` nav component.
.dropdown-menu-left {
left: 0;
right: auto;
}
// Dropdown section headers
.dropdown-header {
display: block;
padding: 3px 20px;
font-size: @font-size-small;
line-height: @line-height-base;
color: @dropdown-header-color;
white-space: nowrap; // as with > li > a
}
// Backdrop to catch body clicks on mobile, etc.
.dropdown-backdrop {
position: fixed;
left: 0;
right: 0;
bottom: 0;
top: 0;
z-index: (@zindex-dropdown - 10);
}
// Right aligned dropdowns
.pull-right > .dropdown-menu {
right: 0;
left: auto;
}
// Allow for dropdowns to go bottom up (aka, dropup-menu)
//
// Just add .dropup after the standard .dropdown class and you're set, bro.
// TODO: abstract this so that the navbar fixed styles are not placed here?
.dropup,
.navbar-fixed-bottom .dropdown {
// Reverse the caret
.caret {
border-top: 0;
border-bottom: @caret-width-base solid;
content: "";
}
// Different positioning for bottom up menu
.dropdown-menu {
top: auto;
bottom: 100%;
margin-bottom: 2px;
}
}
// Component alignment
//
// Reiterate per navbar.less and the modified component alignment there.
@media (min-width: @grid-float-breakpoint) {
.navbar-right {
.dropdown-menu {
.dropdown-menu-right();
}
// Necessary for overrides of the default right aligned menu.
// Will remove come v4 in all likelihood.
.dropdown-menu-left {
.dropdown-menu-left();
}
}
}

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@@ -1,574 +0,0 @@
//
// Forms
// --------------------------------------------------
// Normalize non-controls
//
// Restyle and baseline non-control form elements.
fieldset {
padding: 0;
margin: 0;
border: 0;
// Chrome and Firefox set a `min-width: min-content;` on fieldsets,
// so we reset that to ensure it behaves more like a standard block element.
// See https://github.com/twbs/bootstrap/issues/12359.
min-width: 0;
}
legend {
display: block;
width: 100%;
padding: 0;
margin-bottom: @line-height-computed;
font-size: (@font-size-base * 1.5);
line-height: inherit;
color: @legend-color;
border: 0;
border-bottom: 1px solid @legend-border-color;
}
label {
display: inline-block;
max-width: 100%; // Force IE8 to wrap long content (see https://github.com/twbs/bootstrap/issues/13141)
margin-bottom: 5px;
font-weight: bold;
}
// Normalize form controls
//
// While most of our form styles require extra classes, some basic normalization
// is required to ensure optimum display with or without those classes to better
// address browser inconsistencies.
// Override content-box in Normalize (* isn't specific enough)
input[type="search"] {
.box-sizing(border-box);
}
// Position radios and checkboxes better
input[type="radio"],
input[type="checkbox"] {
margin: 4px 0 0;
margin-top: 1px \9; // IE8-9
line-height: normal;
}
// Set the height of file controls to match text inputs
input[type="file"] {
display: block;
}
// Make range inputs behave like textual form controls
input[type="range"] {
display: block;
width: 100%;
}
// Make multiple select elements height not fixed
select[multiple],
select[size] {
height: auto;
}
// Focus for file, radio, and checkbox
input[type="file"]:focus,
input[type="radio"]:focus,
input[type="checkbox"]:focus {
.tab-focus();
}
// Adjust output element
output {
display: block;
padding-top: (@padding-base-vertical + 1);
font-size: @font-size-base;
line-height: @line-height-base;
color: @input-color;
}
// Common form controls
//
// Shared size and type resets for form controls. Apply `.form-control` to any
// of the following form controls:
//
// select
// textarea
// input[type="text"]
// input[type="password"]
// input[type="datetime"]
// input[type="datetime-local"]
// input[type="date"]
// input[type="month"]
// input[type="time"]
// input[type="week"]
// input[type="number"]
// input[type="email"]
// input[type="url"]
// input[type="search"]
// input[type="tel"]
// input[type="color"]
.form-control {
display: block;
width: 100%;
height: @input-height-base; // Make inputs at least the height of their button counterpart (base line-height + padding + border)
padding: @padding-base-vertical @padding-base-horizontal;
font-size: @font-size-base;
line-height: @line-height-base;
color: @input-color;
background-color: @input-bg;
background-image: none; // Reset unusual Firefox-on-Android default style; see https://github.com/necolas/normalize.css/issues/214
border: 1px solid @input-border;
border-radius: @input-border-radius; // Note: This has no effect on <select>s in some browsers, due to the limited stylability of <select>s in CSS.
.box-shadow(inset 0 1px 1px rgba(0,0,0,.075));
.transition(~"border-color ease-in-out .15s, box-shadow ease-in-out .15s");
// Customize the `:focus` state to imitate native WebKit styles.
.form-control-focus();
// Placeholder
.placeholder();
// Disabled and read-only inputs
//
// HTML5 says that controls under a fieldset > legend:first-child won't be
// disabled if the fieldset is disabled. Due to implementation difficulty, we
// don't honor that edge case; we style them as disabled anyway.
&[disabled],
&[readonly],
fieldset[disabled] & {
background-color: @input-bg-disabled;
opacity: 1; // iOS fix for unreadable disabled content; see https://github.com/twbs/bootstrap/issues/11655
}
&[disabled],
fieldset[disabled] & {
cursor: @cursor-disabled;
}
// Reset height for `textarea`s
textarea& {
height: auto;
}
}
// Search inputs in iOS
//
// This overrides the extra rounded corners on search inputs in iOS so that our
// `.form-control` class can properly style them. Note that this cannot simply
// be added to `.form-control` as it's not specific enough. For details, see
// https://github.com/twbs/bootstrap/issues/11586.
input[type="search"] {
-webkit-appearance: none;
}
// Special styles for iOS temporal inputs
//
// In Mobile Safari, setting `display: block` on temporal inputs causes the
// text within the input to become vertically misaligned. As a workaround, we
// set a pixel line-height that matches the given height of the input, but only
// for Safari. See https://bugs.webkit.org/show_bug.cgi?id=139848
@media screen and (-webkit-min-device-pixel-ratio: 0) {
input[type="date"],
input[type="time"],
input[type="datetime-local"],
input[type="month"] {
line-height: @input-height-base;
&.input-sm,
.input-group-sm & {
line-height: @input-height-small;
}
&.input-lg,
.input-group-lg & {
line-height: @input-height-large;
}
}
}
// Form groups
//
// Designed to help with the organization and spacing of vertical forms. For
// horizontal forms, use the predefined grid classes.
.form-group {
margin-bottom: @form-group-margin-bottom;
}
// Checkboxes and radios
//
// Indent the labels to position radios/checkboxes as hanging controls.
.radio,
.checkbox {
position: relative;
display: block;
margin-top: 10px;
margin-bottom: 10px;
label {
min-height: @line-height-computed; // Ensure the input doesn't jump when there is no text
padding-left: 20px;
margin-bottom: 0;
font-weight: normal;
cursor: pointer;
}
}
.radio input[type="radio"],
.radio-inline input[type="radio"],
.checkbox input[type="checkbox"],
.checkbox-inline input[type="checkbox"] {
position: absolute;
margin-left: -20px;
margin-top: 4px \9;
}
.radio + .radio,
.checkbox + .checkbox {
margin-top: -5px; // Move up sibling radios or checkboxes for tighter spacing
}
// Radios and checkboxes on same line
.radio-inline,
.checkbox-inline {
position: relative;
display: inline-block;
padding-left: 20px;
margin-bottom: 0;
vertical-align: middle;
font-weight: normal;
cursor: pointer;
}
.radio-inline + .radio-inline,
.checkbox-inline + .checkbox-inline {
margin-top: 0;
margin-left: 10px; // space out consecutive inline controls
}
// Apply same disabled cursor tweak as for inputs
// Some special care is needed because <label>s don't inherit their parent's `cursor`.
//
// Note: Neither radios nor checkboxes can be readonly.
input[type="radio"],
input[type="checkbox"] {
&[disabled],
&.disabled,
fieldset[disabled] & {
cursor: @cursor-disabled;
}
}
// These classes are used directly on <label>s
.radio-inline,
.checkbox-inline {
&.disabled,
fieldset[disabled] & {
cursor: @cursor-disabled;
}
}
// These classes are used on elements with <label> descendants
.radio,
.checkbox {
&.disabled,
fieldset[disabled] & {
label {
cursor: @cursor-disabled;
}
}
}
// Static form control text
//
// Apply class to a `p` element to make any string of text align with labels in
// a horizontal form layout.
.form-control-static {
// Size it appropriately next to real form controls
padding-top: (@padding-base-vertical + 1);
padding-bottom: (@padding-base-vertical + 1);
// Remove default margin from `p`
margin-bottom: 0;
min-height: (@line-height-computed + @font-size-base);
&.input-lg,
&.input-sm {
padding-left: 0;
padding-right: 0;
}
}
// Form control sizing
//
// Build on `.form-control` with modifier classes to decrease or increase the
// height and font-size of form controls.
//
// The `.form-group-* form-control` variations are sadly duplicated to avoid the
// issue documented in https://github.com/twbs/bootstrap/issues/15074.
.input-sm {
.input-size(@input-height-small; @padding-small-vertical; @padding-small-horizontal; @font-size-small; @line-height-small; @input-border-radius-small);
}
.form-group-sm {
.form-control {
.input-size(@input-height-small; @padding-small-vertical; @padding-small-horizontal; @font-size-small; @line-height-small; @input-border-radius-small);
}
.form-control-static {
height: @input-height-small;
padding: @padding-small-vertical @padding-small-horizontal;
font-size: @font-size-small;
line-height: @line-height-small;
min-height: (@line-height-computed + @font-size-small);
}
}
.input-lg {
.input-size(@input-height-large; @padding-large-vertical; @padding-large-horizontal; @font-size-large; @line-height-large; @input-border-radius-large);
}
.form-group-lg {
.form-control {
.input-size(@input-height-large; @padding-large-vertical; @padding-large-horizontal; @font-size-large; @line-height-large; @input-border-radius-large);
}
.form-control-static {
height: @input-height-large;
padding: @padding-large-vertical @padding-large-horizontal;
font-size: @font-size-large;
line-height: @line-height-large;
min-height: (@line-height-computed + @font-size-large);
}
}
// Form control feedback states
//
// Apply contextual and semantic states to individual form controls.
.has-feedback {
// Enable absolute positioning
position: relative;
// Ensure icons don't overlap text
.form-control {
padding-right: (@input-height-base * 1.25);
}
}
// Feedback icon (requires .glyphicon classes)
.form-control-feedback {
position: absolute;
top: 0;
right: 0;
z-index: 2; // Ensure icon is above input groups
display: block;
width: @input-height-base;
height: @input-height-base;
line-height: @input-height-base;
text-align: center;
pointer-events: none;
}
.input-lg + .form-control-feedback {
width: @input-height-large;
height: @input-height-large;
line-height: @input-height-large;
}
.input-sm + .form-control-feedback {
width: @input-height-small;
height: @input-height-small;
line-height: @input-height-small;
}
// Feedback states
.has-success {
.form-control-validation(@state-success-text; @state-success-text; @state-success-bg);
}
.has-warning {
.form-control-validation(@state-warning-text; @state-warning-text; @state-warning-bg);
}
.has-error {
.form-control-validation(@state-danger-text; @state-danger-text; @state-danger-bg);
}
// Reposition feedback icon if input has visible label above
.has-feedback label {
& ~ .form-control-feedback {
top: (@line-height-computed + 5); // Height of the `label` and its margin
}
&.sr-only ~ .form-control-feedback {
top: 0;
}
}
// Help text
//
// Apply to any element you wish to create light text for placement immediately
// below a form control. Use for general help, formatting, or instructional text.
.help-block {
display: block; // account for any element using help-block
margin-top: 5px;
margin-bottom: 10px;
color: lighten(@text-color, 25%); // lighten the text some for contrast
}
// Inline forms
//
// Make forms appear inline(-block) by adding the `.form-inline` class. Inline
// forms begin stacked on extra small (mobile) devices and then go inline when
// viewports reach <768px.
//
// Requires wrapping inputs and labels with `.form-group` for proper display of
// default HTML form controls and our custom form controls (e.g., input groups).
//
// Heads up! This is mixin-ed into `.navbar-form` in navbars.less.
.form-inline {
// Kick in the inline
@media (min-width: @screen-sm-min) {
// Inline-block all the things for "inline"
.form-group {
display: inline-block;
margin-bottom: 0;
vertical-align: middle;
}
// In navbar-form, allow folks to *not* use `.form-group`
.form-control {
display: inline-block;
width: auto; // Prevent labels from stacking above inputs in `.form-group`
vertical-align: middle;
}
// Make static controls behave like regular ones
.form-control-static {
display: inline-block;
}
.input-group {
display: inline-table;
vertical-align: middle;
.input-group-addon,
.input-group-btn,
.form-control {
width: auto;
}
}
// Input groups need that 100% width though
.input-group > .form-control {
width: 100%;
}
.control-label {
margin-bottom: 0;
vertical-align: middle;
}
// Remove default margin on radios/checkboxes that were used for stacking, and
// then undo the floating of radios and checkboxes to match.
.radio,
.checkbox {
display: inline-block;
margin-top: 0;
margin-bottom: 0;
vertical-align: middle;
label {
padding-left: 0;
}
}
.radio input[type="radio"],
.checkbox input[type="checkbox"] {
position: relative;
margin-left: 0;
}
// Re-override the feedback icon.
.has-feedback .form-control-feedback {
top: 0;
}
}
}
// Horizontal forms
//
// Horizontal forms are built on grid classes and allow you to create forms with
// labels on the left and inputs on the right.
.form-horizontal {
// Consistent vertical alignment of radios and checkboxes
//
// Labels also get some reset styles, but that is scoped to a media query below.
.radio,
.checkbox,
.radio-inline,
.checkbox-inline {
margin-top: 0;
margin-bottom: 0;
padding-top: (@padding-base-vertical + 1); // Default padding plus a border
}
// Account for padding we're adding to ensure the alignment and of help text
// and other content below items
.radio,
.checkbox {
min-height: (@line-height-computed + (@padding-base-vertical + 1));
}
// Make form groups behave like rows
.form-group {
.make-row();
}
// Reset spacing and right align labels, but scope to media queries so that
// labels on narrow viewports stack the same as a default form example.
@media (min-width: @screen-sm-min) {
.control-label {
text-align: right;
margin-bottom: 0;
padding-top: (@padding-base-vertical + 1); // Default padding plus a border
}
}
// Validation states
//
// Reposition the icon because it's now within a grid column and columns have
// `position: relative;` on them. Also accounts for the grid gutter padding.
.has-feedback .form-control-feedback {
right: (@grid-gutter-width / 2);
}
// Form group sizes
//
// Quick utility class for applying `.input-lg` and `.input-sm` styles to the
// inputs and labels within a `.form-group`.
.form-group-lg {
@media (min-width: @screen-sm-min) {
.control-label {
padding-top: ((@padding-large-vertical * @line-height-large) + 1);
}
}
}
.form-group-sm {
@media (min-width: @screen-sm-min) {
.control-label {
padding-top: (@padding-small-vertical + 1);
}
}
}
}

View File

@@ -1,305 +0,0 @@
//
// Glyphicons for Bootstrap
//
// Since icons are fonts, they can be placed anywhere text is placed and are
// thus automatically sized to match the surrounding child. To use, create an
// inline element with the appropriate classes, like so:
//
// <a href="#"><span class="glyphicon glyphicon-star"></span> Star</a>
// Import the fonts
@font-face {
font-family: 'Glyphicons Halflings';
src: url('@{icon-font-path}@{icon-font-name}.eot');
src: url('@{icon-font-path}@{icon-font-name}.eot?#iefix') format('embedded-opentype'),
url('@{icon-font-path}@{icon-font-name}.woff2') format('woff2'),
url('@{icon-font-path}@{icon-font-name}.woff') format('woff'),
url('@{icon-font-path}@{icon-font-name}.ttf') format('truetype'),
url('@{icon-font-path}@{icon-font-name}.svg#@{icon-font-svg-id}') format('svg');
}
// Catchall baseclass
.glyphicon {
position: relative;
top: 1px;
display: inline-block;
font-family: 'Glyphicons Halflings';
font-style: normal;
font-weight: normal;
line-height: 1;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
// Individual icons
.glyphicon-asterisk { &:before { content: "\2a"; } }
.glyphicon-plus { &:before { content: "\2b"; } }
.glyphicon-euro,
.glyphicon-eur { &:before { content: "\20ac"; } }
.glyphicon-minus { &:before { content: "\2212"; } }
.glyphicon-cloud { &:before { content: "\2601"; } }
.glyphicon-envelope { &:before { content: "\2709"; } }
.glyphicon-pencil { &:before { content: "\270f"; } }
.glyphicon-glass { &:before { content: "\e001"; } }
.glyphicon-music { &:before { content: "\e002"; } }
.glyphicon-search { &:before { content: "\e003"; } }
.glyphicon-heart { &:before { content: "\e005"; } }
.glyphicon-star { &:before { content: "\e006"; } }
.glyphicon-star-empty { &:before { content: "\e007"; } }
.glyphicon-user { &:before { content: "\e008"; } }
.glyphicon-film { &:before { content: "\e009"; } }
.glyphicon-th-large { &:before { content: "\e010"; } }
.glyphicon-th { &:before { content: "\e011"; } }
.glyphicon-th-list { &:before { content: "\e012"; } }
.glyphicon-ok { &:before { content: "\e013"; } }
.glyphicon-remove { &:before { content: "\e014"; } }
.glyphicon-zoom-in { &:before { content: "\e015"; } }
.glyphicon-zoom-out { &:before { content: "\e016"; } }
.glyphicon-off { &:before { content: "\e017"; } }
.glyphicon-signal { &:before { content: "\e018"; } }
.glyphicon-cog { &:before { content: "\e019"; } }
.glyphicon-trash { &:before { content: "\e020"; } }
.glyphicon-home { &:before { content: "\e021"; } }
.glyphicon-file { &:before { content: "\e022"; } }
.glyphicon-time { &:before { content: "\e023"; } }
.glyphicon-road { &:before { content: "\e024"; } }
.glyphicon-download-alt { &:before { content: "\e025"; } }
.glyphicon-download { &:before { content: "\e026"; } }
.glyphicon-upload { &:before { content: "\e027"; } }
.glyphicon-inbox { &:before { content: "\e028"; } }
.glyphicon-play-circle { &:before { content: "\e029"; } }
.glyphicon-repeat { &:before { content: "\e030"; } }
.glyphicon-refresh { &:before { content: "\e031"; } }
.glyphicon-list-alt { &:before { content: "\e032"; } }
.glyphicon-lock { &:before { content: "\e033"; } }
.glyphicon-flag { &:before { content: "\e034"; } }
.glyphicon-headphones { &:before { content: "\e035"; } }
.glyphicon-volume-off { &:before { content: "\e036"; } }
.glyphicon-volume-down { &:before { content: "\e037"; } }
.glyphicon-volume-up { &:before { content: "\e038"; } }
.glyphicon-qrcode { &:before { content: "\e039"; } }
.glyphicon-barcode { &:before { content: "\e040"; } }
.glyphicon-tag { &:before { content: "\e041"; } }
.glyphicon-tags { &:before { content: "\e042"; } }
.glyphicon-book { &:before { content: "\e043"; } }
.glyphicon-bookmark { &:before { content: "\e044"; } }
.glyphicon-print { &:before { content: "\e045"; } }
.glyphicon-camera { &:before { content: "\e046"; } }
.glyphicon-font { &:before { content: "\e047"; } }
.glyphicon-bold { &:before { content: "\e048"; } }
.glyphicon-italic { &:before { content: "\e049"; } }
.glyphicon-text-height { &:before { content: "\e050"; } }
.glyphicon-text-width { &:before { content: "\e051"; } }
.glyphicon-align-left { &:before { content: "\e052"; } }
.glyphicon-align-center { &:before { content: "\e053"; } }
.glyphicon-align-right { &:before { content: "\e054"; } }
.glyphicon-align-justify { &:before { content: "\e055"; } }
.glyphicon-list { &:before { content: "\e056"; } }
.glyphicon-indent-left { &:before { content: "\e057"; } }
.glyphicon-indent-right { &:before { content: "\e058"; } }
.glyphicon-facetime-video { &:before { content: "\e059"; } }
.glyphicon-picture { &:before { content: "\e060"; } }
.glyphicon-map-marker { &:before { content: "\e062"; } }
.glyphicon-adjust { &:before { content: "\e063"; } }
.glyphicon-tint { &:before { content: "\e064"; } }
.glyphicon-edit { &:before { content: "\e065"; } }
.glyphicon-share { &:before { content: "\e066"; } }
.glyphicon-check { &:before { content: "\e067"; } }
.glyphicon-move { &:before { content: "\e068"; } }
.glyphicon-step-backward { &:before { content: "\e069"; } }
.glyphicon-fast-backward { &:before { content: "\e070"; } }
.glyphicon-backward { &:before { content: "\e071"; } }
.glyphicon-play { &:before { content: "\e072"; } }
.glyphicon-pause { &:before { content: "\e073"; } }
.glyphicon-stop { &:before { content: "\e074"; } }
.glyphicon-forward { &:before { content: "\e075"; } }
.glyphicon-fast-forward { &:before { content: "\e076"; } }
.glyphicon-step-forward { &:before { content: "\e077"; } }
.glyphicon-eject { &:before { content: "\e078"; } }
.glyphicon-chevron-left { &:before { content: "\e079"; } }
.glyphicon-chevron-right { &:before { content: "\e080"; } }
.glyphicon-plus-sign { &:before { content: "\e081"; } }
.glyphicon-minus-sign { &:before { content: "\e082"; } }
.glyphicon-remove-sign { &:before { content: "\e083"; } }
.glyphicon-ok-sign { &:before { content: "\e084"; } }
.glyphicon-question-sign { &:before { content: "\e085"; } }
.glyphicon-info-sign { &:before { content: "\e086"; } }
.glyphicon-screenshot { &:before { content: "\e087"; } }
.glyphicon-remove-circle { &:before { content: "\e088"; } }
.glyphicon-ok-circle { &:before { content: "\e089"; } }
.glyphicon-ban-circle { &:before { content: "\e090"; } }
.glyphicon-arrow-left { &:before { content: "\e091"; } }
.glyphicon-arrow-right { &:before { content: "\e092"; } }
.glyphicon-arrow-up { &:before { content: "\e093"; } }
.glyphicon-arrow-down { &:before { content: "\e094"; } }
.glyphicon-share-alt { &:before { content: "\e095"; } }
.glyphicon-resize-full { &:before { content: "\e096"; } }
.glyphicon-resize-small { &:before { content: "\e097"; } }
.glyphicon-exclamation-sign { &:before { content: "\e101"; } }
.glyphicon-gift { &:before { content: "\e102"; } }
.glyphicon-leaf { &:before { content: "\e103"; } }
.glyphicon-fire { &:before { content: "\e104"; } }
.glyphicon-eye-open { &:before { content: "\e105"; } }
.glyphicon-eye-close { &:before { content: "\e106"; } }
.glyphicon-warning-sign { &:before { content: "\e107"; } }
.glyphicon-plane { &:before { content: "\e108"; } }
.glyphicon-calendar { &:before { content: "\e109"; } }
.glyphicon-random { &:before { content: "\e110"; } }
.glyphicon-comment { &:before { content: "\e111"; } }
.glyphicon-magnet { &:before { content: "\e112"; } }
.glyphicon-chevron-up { &:before { content: "\e113"; } }
.glyphicon-chevron-down { &:before { content: "\e114"; } }
.glyphicon-retweet { &:before { content: "\e115"; } }
.glyphicon-shopping-cart { &:before { content: "\e116"; } }
.glyphicon-folder-close { &:before { content: "\e117"; } }
.glyphicon-folder-open { &:before { content: "\e118"; } }
.glyphicon-resize-vertical { &:before { content: "\e119"; } }
.glyphicon-resize-horizontal { &:before { content: "\e120"; } }
.glyphicon-hdd { &:before { content: "\e121"; } }
.glyphicon-bullhorn { &:before { content: "\e122"; } }
.glyphicon-bell { &:before { content: "\e123"; } }
.glyphicon-certificate { &:before { content: "\e124"; } }
.glyphicon-thumbs-up { &:before { content: "\e125"; } }
.glyphicon-thumbs-down { &:before { content: "\e126"; } }
.glyphicon-hand-right { &:before { content: "\e127"; } }
.glyphicon-hand-left { &:before { content: "\e128"; } }
.glyphicon-hand-up { &:before { content: "\e129"; } }
.glyphicon-hand-down { &:before { content: "\e130"; } }
.glyphicon-circle-arrow-right { &:before { content: "\e131"; } }
.glyphicon-circle-arrow-left { &:before { content: "\e132"; } }
.glyphicon-circle-arrow-up { &:before { content: "\e133"; } }
.glyphicon-circle-arrow-down { &:before { content: "\e134"; } }
.glyphicon-globe { &:before { content: "\e135"; } }
.glyphicon-wrench { &:before { content: "\e136"; } }
.glyphicon-tasks { &:before { content: "\e137"; } }
.glyphicon-filter { &:before { content: "\e138"; } }
.glyphicon-briefcase { &:before { content: "\e139"; } }
.glyphicon-fullscreen { &:before { content: "\e140"; } }
.glyphicon-dashboard { &:before { content: "\e141"; } }
.glyphicon-paperclip { &:before { content: "\e142"; } }
.glyphicon-heart-empty { &:before { content: "\e143"; } }
.glyphicon-link { &:before { content: "\e144"; } }
.glyphicon-phone { &:before { content: "\e145"; } }
.glyphicon-pushpin { &:before { content: "\e146"; } }
.glyphicon-usd { &:before { content: "\e148"; } }
.glyphicon-gbp { &:before { content: "\e149"; } }
.glyphicon-sort { &:before { content: "\e150"; } }
.glyphicon-sort-by-alphabet { &:before { content: "\e151"; } }
.glyphicon-sort-by-alphabet-alt { &:before { content: "\e152"; } }
.glyphicon-sort-by-order { &:before { content: "\e153"; } }
.glyphicon-sort-by-order-alt { &:before { content: "\e154"; } }
.glyphicon-sort-by-attributes { &:before { content: "\e155"; } }
.glyphicon-sort-by-attributes-alt { &:before { content: "\e156"; } }
.glyphicon-unchecked { &:before { content: "\e157"; } }
.glyphicon-expand { &:before { content: "\e158"; } }
.glyphicon-collapse-down { &:before { content: "\e159"; } }
.glyphicon-collapse-up { &:before { content: "\e160"; } }
.glyphicon-log-in { &:before { content: "\e161"; } }
.glyphicon-flash { &:before { content: "\e162"; } }
.glyphicon-log-out { &:before { content: "\e163"; } }
.glyphicon-new-window { &:before { content: "\e164"; } }
.glyphicon-record { &:before { content: "\e165"; } }
.glyphicon-save { &:before { content: "\e166"; } }
.glyphicon-open { &:before { content: "\e167"; } }
.glyphicon-saved { &:before { content: "\e168"; } }
.glyphicon-import { &:before { content: "\e169"; } }
.glyphicon-export { &:before { content: "\e170"; } }
.glyphicon-send { &:before { content: "\e171"; } }
.glyphicon-floppy-disk { &:before { content: "\e172"; } }
.glyphicon-floppy-saved { &:before { content: "\e173"; } }
.glyphicon-floppy-remove { &:before { content: "\e174"; } }
.glyphicon-floppy-save { &:before { content: "\e175"; } }
.glyphicon-floppy-open { &:before { content: "\e176"; } }
.glyphicon-credit-card { &:before { content: "\e177"; } }
.glyphicon-transfer { &:before { content: "\e178"; } }
.glyphicon-cutlery { &:before { content: "\e179"; } }
.glyphicon-header { &:before { content: "\e180"; } }
.glyphicon-compressed { &:before { content: "\e181"; } }
.glyphicon-earphone { &:before { content: "\e182"; } }
.glyphicon-phone-alt { &:before { content: "\e183"; } }
.glyphicon-tower { &:before { content: "\e184"; } }
.glyphicon-stats { &:before { content: "\e185"; } }
.glyphicon-sd-video { &:before { content: "\e186"; } }
.glyphicon-hd-video { &:before { content: "\e187"; } }
.glyphicon-subtitles { &:before { content: "\e188"; } }
.glyphicon-sound-stereo { &:before { content: "\e189"; } }
.glyphicon-sound-dolby { &:before { content: "\e190"; } }
.glyphicon-sound-5-1 { &:before { content: "\e191"; } }
.glyphicon-sound-6-1 { &:before { content: "\e192"; } }
.glyphicon-sound-7-1 { &:before { content: "\e193"; } }
.glyphicon-copyright-mark { &:before { content: "\e194"; } }
.glyphicon-registration-mark { &:before { content: "\e195"; } }
.glyphicon-cloud-download { &:before { content: "\e197"; } }
.glyphicon-cloud-upload { &:before { content: "\e198"; } }
.glyphicon-tree-conifer { &:before { content: "\e199"; } }
.glyphicon-tree-deciduous { &:before { content: "\e200"; } }
.glyphicon-cd { &:before { content: "\e201"; } }
.glyphicon-save-file { &:before { content: "\e202"; } }
.glyphicon-open-file { &:before { content: "\e203"; } }
.glyphicon-level-up { &:before { content: "\e204"; } }
.glyphicon-copy { &:before { content: "\e205"; } }
.glyphicon-paste { &:before { content: "\e206"; } }
// The following 2 Glyphicons are omitted for the time being because
// they currently use Unicode codepoints that are outside the
// Basic Multilingual Plane (BMP). Older buggy versions of WebKit can't handle
// non-BMP codepoints in CSS string escapes, and thus can't display these two icons.
// Notably, the bug affects some older versions of the Android Browser.
// More info: https://github.com/twbs/bootstrap/issues/10106
// .glyphicon-door { &:before { content: "\1f6aa"; } }
// .glyphicon-key { &:before { content: "\1f511"; } }
.glyphicon-alert { &:before { content: "\e209"; } }
.glyphicon-equalizer { &:before { content: "\e210"; } }
.glyphicon-king { &:before { content: "\e211"; } }
.glyphicon-queen { &:before { content: "\e212"; } }
.glyphicon-pawn { &:before { content: "\e213"; } }
.glyphicon-bishop { &:before { content: "\e214"; } }
.glyphicon-knight { &:before { content: "\e215"; } }
.glyphicon-baby-formula { &:before { content: "\e216"; } }
.glyphicon-tent { &:before { content: "\26fa"; } }
.glyphicon-blackboard { &:before { content: "\e218"; } }
.glyphicon-bed { &:before { content: "\e219"; } }
.glyphicon-apple { &:before { content: "\f8ff"; } }
.glyphicon-erase { &:before { content: "\e221"; } }
.glyphicon-hourglass { &:before { content: "\231b"; } }
.glyphicon-lamp { &:before { content: "\e223"; } }
.glyphicon-duplicate { &:before { content: "\e224"; } }
.glyphicon-piggy-bank { &:before { content: "\e225"; } }
.glyphicon-scissors { &:before { content: "\e226"; } }
.glyphicon-bitcoin { &:before { content: "\e227"; } }
.glyphicon-btc { &:before { content: "\e227"; } }
.glyphicon-xbt { &:before { content: "\e227"; } }
.glyphicon-yen { &:before { content: "\00a5"; } }
.glyphicon-jpy { &:before { content: "\00a5"; } }
.glyphicon-ruble { &:before { content: "\20bd"; } }
.glyphicon-rub { &:before { content: "\20bd"; } }
.glyphicon-scale { &:before { content: "\e230"; } }
.glyphicon-ice-lolly { &:before { content: "\e231"; } }
.glyphicon-ice-lolly-tasted { &:before { content: "\e232"; } }
.glyphicon-education { &:before { content: "\e233"; } }
.glyphicon-option-horizontal { &:before { content: "\e234"; } }
.glyphicon-option-vertical { &:before { content: "\e235"; } }
.glyphicon-menu-hamburger { &:before { content: "\e236"; } }
.glyphicon-modal-window { &:before { content: "\e237"; } }
.glyphicon-oil { &:before { content: "\e238"; } }
.glyphicon-grain { &:before { content: "\e239"; } }
.glyphicon-sunglasses { &:before { content: "\e240"; } }
.glyphicon-text-size { &:before { content: "\e241"; } }
.glyphicon-text-color { &:before { content: "\e242"; } }
.glyphicon-text-background { &:before { content: "\e243"; } }
.glyphicon-object-align-top { &:before { content: "\e244"; } }
.glyphicon-object-align-bottom { &:before { content: "\e245"; } }
.glyphicon-object-align-horizontal{ &:before { content: "\e246"; } }
.glyphicon-object-align-left { &:before { content: "\e247"; } }
.glyphicon-object-align-vertical { &:before { content: "\e248"; } }
.glyphicon-object-align-right { &:before { content: "\e249"; } }
.glyphicon-triangle-right { &:before { content: "\e250"; } }
.glyphicon-triangle-left { &:before { content: "\e251"; } }
.glyphicon-triangle-bottom { &:before { content: "\e252"; } }
.glyphicon-triangle-top { &:before { content: "\e253"; } }
.glyphicon-console { &:before { content: "\e254"; } }
.glyphicon-superscript { &:before { content: "\e255"; } }
.glyphicon-subscript { &:before { content: "\e256"; } }
.glyphicon-menu-left { &:before { content: "\e257"; } }
.glyphicon-menu-right { &:before { content: "\e258"; } }
.glyphicon-menu-down { &:before { content: "\e259"; } }
.glyphicon-menu-up { &:before { content: "\e260"; } }

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@@ -1,84 +0,0 @@
//
// Grid system
// --------------------------------------------------
// Container widths
//
// Set the container width, and override it for fixed navbars in media queries.
.tb-container {
.container-fixed();
@media (min-width: @screen-sm-min) {
width: @container-sm;
}
@media (min-width: @screen-md-min) {
width: @container-md;
}
@media (min-width: @screen-lg-min) {
width: @container-lg;
}
}
// Fluid container
//
// Utilizes the mixin meant for fixed width containers, but without any defined
// width for fluid, full width layouts.
.container-fluid {
.container-fixed();
}
// Row
//
// Rows contain and clear the floats of your columns.
.row {
.make-row();
}
// Columns
//
// Common styles for small and large grid columns
.make-grid-columns();
// Extra small grid
//
// Columns, offsets, pushes, and pulls for extra small devices like
// smartphones.
.make-grid(xs);
// Small grid
//
// Columns, offsets, pushes, and pulls for the small device range, from phones
// to tablets.
@media (min-width: @screen-sm-min) {
.make-grid(sm);
}
// Medium grid
//
// Columns, offsets, pushes, and pulls for the desktop device range.
@media (min-width: @screen-md-min) {
.make-grid(md);
}
// Large grid
//
// Columns, offsets, pushes, and pulls for the large desktop device range.
@media (min-width: @screen-lg-min) {
.make-grid(lg);
}

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@@ -1,166 +0,0 @@
//
// Input groups
// --------------------------------------------------
// Base styles
// -------------------------
.input-group {
position: relative; // For dropdowns
display: table;
border-collapse: separate; // prevent input groups from inheriting border styles from table cells when placed within a table
// Undo padding and float of grid classes
&[class*="col-"] {
float: none;
padding-left: 0;
padding-right: 0;
}
.form-control {
// Ensure that the input is always above the *appended* addon button for
// proper border colors.
position: relative;
z-index: 2;
// IE9 fubars the placeholder attribute in text inputs and the arrows on
// select elements in input groups. To fix it, we float the input. Details:
// https://github.com/twbs/bootstrap/issues/11561#issuecomment-28936855
float: left;
width: 100%;
margin-bottom: 0;
}
}
// Sizing options
//
// Remix the default form control sizing classes into new ones for easier
// manipulation.
.input-group-lg > .form-control,
.input-group-lg > .input-group-addon,
.input-group-lg > .input-group-btn > .btn {
.input-lg();
}
.input-group-sm > .form-control,
.input-group-sm > .input-group-addon,
.input-group-sm > .input-group-btn > .btn {
.input-sm();
}
// Display as table-cell
// -------------------------
.input-group-addon,
.input-group-btn,
.input-group .form-control {
display: table-cell;
&:not(:first-child):not(:last-child) {
border-radius: 0;
}
}
// Addon and addon wrapper for buttons
.input-group-addon,
.input-group-btn {
width: 1%;
white-space: nowrap;
vertical-align: middle; // Match the inputs
}
// Text input groups
// -------------------------
.input-group-addon {
padding: @padding-base-vertical @padding-base-horizontal;
font-size: @font-size-base;
font-weight: normal;
line-height: 1;
color: @input-color;
text-align: center;
background-color: @input-group-addon-bg;
border: 1px solid @input-group-addon-border-color;
border-radius: @border-radius-base;
// Sizing
&.input-sm {
padding: @padding-small-vertical @padding-small-horizontal;
font-size: @font-size-small;
border-radius: @border-radius-small;
}
&.input-lg {
padding: @padding-large-vertical @padding-large-horizontal;
font-size: @font-size-large;
border-radius: @border-radius-large;
}
// Nuke default margins from checkboxes and radios to vertically center within.
input[type="radio"],
input[type="checkbox"] {
margin-top: 0;
}
}
// Reset rounded corners
.input-group .form-control:first-child,
.input-group-addon:first-child,
.input-group-btn:first-child > .btn,
.input-group-btn:first-child > .btn-group > .btn,
.input-group-btn:first-child > .dropdown-toggle,
.input-group-btn:last-child > .btn:not(:last-child):not(.dropdown-toggle),
.input-group-btn:last-child > .btn-group:not(:last-child) > .btn {
.border-right-radius(0);
}
.input-group-addon:first-child {
border-right: 0;
}
.input-group .form-control:last-child,
.input-group-addon:last-child,
.input-group-btn:last-child > .btn,
.input-group-btn:last-child > .btn-group > .btn,
.input-group-btn:last-child > .dropdown-toggle,
.input-group-btn:first-child > .btn:not(:first-child),
.input-group-btn:first-child > .btn-group:not(:first-child) > .btn {
.border-left-radius(0);
}
.input-group-addon:last-child {
border-left: 0;
}
// Button input groups
// -------------------------
.input-group-btn {
position: relative;
// Jankily prevent input button groups from wrapping with `white-space` and
// `font-size` in combination with `inline-block` on buttons.
font-size: 0;
white-space: nowrap;
// Negative margin for spacing, position for bringing hovered/focused/actived
// element above the siblings.
> .btn {
position: relative;
+ .btn {
margin-left: -1px;
}
// Bring the "active" button to the front
&:hover,
&:focus,
&:active {
z-index: 2;
}
}
// Negative margin to only have a 1px border between the two
&:first-child {
> .btn,
> .btn-group {
margin-right: -1px;
}
}
&:last-child {
> .btn,
> .btn-group {
margin-left: -1px;
}
}
}

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@@ -1,50 +0,0 @@
//
// Jumbotron
// --------------------------------------------------
.jumbotron {
padding: @jumbotron-padding (@jumbotron-padding / 2);
margin-bottom: @jumbotron-padding;
color: @jumbotron-color;
background-color: @jumbotron-bg;
h1,
.h1 {
color: @jumbotron-heading-color;
}
p {
margin-bottom: (@jumbotron-padding / 2);
font-size: @jumbotron-font-size;
font-weight: 200;
}
> hr {
border-top-color: darken(@jumbotron-bg, 10%);
}
.tb-container &,
.container-fluid & {
border-radius: @border-radius-large; // Only round corners at higher resolutions if contained in a container
}
.tb-container {
max-width: 100%;
}
@media screen and (min-width: @screen-sm-min) {
padding: (@jumbotron-padding * 1.6) 0;
.tb-container &,
.container-fluid & {
padding-left: (@jumbotron-padding * 2);
padding-right: (@jumbotron-padding * 2);
}
h1,
.h1 {
font-size: (@font-size-base * 4.5);
}
}
}

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@@ -1,64 +0,0 @@
//
// Labels
// --------------------------------------------------
.label {
display: inline;
padding: .2em .6em .3em;
font-size: 75%;
font-weight: bold;
line-height: 1;
color: @label-color;
text-align: center;
white-space: nowrap;
vertical-align: baseline;
border-radius: .25em;
// Add hover effects, but only for links
a& {
&:hover,
&:focus {
color: @label-link-hover-color;
text-decoration: none;
cursor: pointer;
}
}
// Empty labels collapse automatically (not available in IE8)
&:empty {
display: none;
}
// Quick fix for labels in buttons
.btn & {
position: relative;
top: -1px;
}
}
// Colors
// Contextual variations (linked labels get darker on :hover)
.label-default {
.label-variant(@label-default-bg);
}
.label-primary {
.label-variant(@label-primary-bg);
}
.label-success {
.label-variant(@label-success-bg);
}
.label-info {
.label-variant(@label-info-bg);
}
.label-warning {
.label-variant(@label-warning-bg);
}
.label-danger {
.label-variant(@label-danger-bg);
}

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//
// List groups
// --------------------------------------------------
// Base class
//
// Easily usable on <ul>, <ol>, or <div>.
.list-group {
// No need to set list-style: none; since .list-group-item is block level
margin-bottom: 20px;
padding-left: 0; // reset padding because ul and ol
}
// Individual list items
//
// Use on `li`s or `div`s within the `.list-group` parent.
.list-group-item {
position: relative;
display: block;
padding: 10px 15px;
// Place the border on the list items and negative margin up for better styling
margin-bottom: -1px;
background-color: @list-group-bg;
border: 1px solid @list-group-border;
// Round the first and last items
&:first-child {
.border-top-radius(@list-group-border-radius);
}
&:last-child {
margin-bottom: 0;
.border-bottom-radius(@list-group-border-radius);
}
}
// Linked list items
//
// Use anchor elements instead of `li`s or `div`s to create linked list items.
// Includes an extra `.active` modifier class for showing selected items.
a.list-group-item {
color: @list-group-link-color;
.list-group-item-heading {
color: @list-group-link-heading-color;
}
// Hover state
&:hover,
&:focus {
text-decoration: none;
color: @list-group-link-hover-color;
background-color: @list-group-hover-bg;
}
}
.list-group-item {
// Disabled state
&.disabled,
&.disabled:hover,
&.disabled:focus {
background-color: @list-group-disabled-bg;
color: @list-group-disabled-color;
cursor: @cursor-disabled;
// Force color to inherit for custom content
.list-group-item-heading {
color: inherit;
}
.list-group-item-text {
color: @list-group-disabled-text-color;
}
}
// Active class on item itself, not parent
&.active,
&.active:hover,
&.active:focus {
z-index: 2; // Place active items above their siblings for proper border styling
color: @list-group-active-color;
background-color: @list-group-active-bg;
border-color: @list-group-active-border;
// Force color to inherit for custom content
.list-group-item-heading,
.list-group-item-heading > small,
.list-group-item-heading > .small {
color: inherit;
}
.list-group-item-text {
color: @list-group-active-text-color;
}
}
}
// Contextual variants
//
// Add modifier classes to change text and background color on individual items.
// Organizationally, this must come after the `:hover` states.
.list-group-item-variant(success; @state-success-bg; @state-success-text);
.list-group-item-variant(info; @state-info-bg; @state-info-text);
.list-group-item-variant(warning; @state-warning-bg; @state-warning-text);
.list-group-item-variant(danger; @state-danger-bg; @state-danger-text);
// Custom content options
//
// Extra classes for creating well-formatted content within `.list-group-item`s.
.list-group-item-heading {
margin-top: 0;
margin-bottom: 5px;
}
.list-group-item-text {
margin-bottom: 0;
line-height: 1.3;
}

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@@ -1,61 +0,0 @@
.media {
// Proper spacing between instances of .media
margin-top: 15px;
&:first-child {
margin-top: 0;
}
}
.media,
.media-body {
zoom: 1;
overflow: hidden;
}
.media-body {
width: 10000px;
}
.media-object {
display: block;
}
.media-right,
.media > .pull-right {
padding-left: 10px;
}
.media-left,
.media > .pull-left {
padding-right: 10px;
}
.media-left,
.media-right,
.media-body {
display: table-cell;
vertical-align: top;
}
.media-middle {
vertical-align: middle;
}
.media-bottom {
vertical-align: bottom;
}
// Reset margins on headings for tighter default spacing
.media-heading {
margin-top: 0;
margin-bottom: 5px;
}
// Media list variation
//
// Undo default ul/ol styles
.media-list {
padding-left: 0;
list-style: none;
}

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// Mixins
// --------------------------------------------------
// Utilities
@import "mixins/hide-text.less";
@import "mixins/opacity.less";
@import "mixins/image.less";
@import "mixins/labels.less";
@import "mixins/reset-filter.less";
@import "mixins/resize.less";
@import "mixins/responsive-visibility.less";
@import "mixins/size.less";
@import "mixins/tab-focus.less";
@import "mixins/text-emphasis.less";
@import "mixins/text-overflow.less";
@import "mixins/vendor-prefixes.less";
// Components
@import "mixins/alerts.less";
@import "mixins/buttons.less";
@import "mixins/panels.less";
@import "mixins/pagination.less";
@import "mixins/list-group.less";
@import "mixins/nav-divider.less";
@import "mixins/forms.less";
@import "mixins/progress-bar.less";
@import "mixins/table-row.less";
// Skins
@import "mixins/background-variant.less";
@import "mixins/border-radius.less";
@import "mixins/gradients.less";
// Layout
@import "mixins/clearfix.less";
@import "mixins/center-block.less";
@import "mixins/nav-vertical-align.less";
@import "mixins/grid-framework.less";
@import "mixins/grid.less";

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@@ -1,14 +0,0 @@
// Alerts
.alert-variant(@background; @border; @text-color) {
background-color: @background;
border-color: @border;
color: @text-color;
hr {
border-top-color: darken(@border, 5%);
}
.alert-link {
color: darken(@text-color, 10%);
}
}

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// Contextual backgrounds
.bg-variant(@color) {
background-color: @color;
a&:hover {
background-color: darken(@color, 10%);
}
}

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// Single side border-radius
.border-top-radius(@radius) {
border-top-right-radius: @radius;
border-top-left-radius: @radius;
}
.border-right-radius(@radius) {
border-bottom-right-radius: @radius;
border-top-right-radius: @radius;
}
.border-bottom-radius(@radius) {
border-bottom-right-radius: @radius;
border-bottom-left-radius: @radius;
}
.border-left-radius(@radius) {
border-bottom-left-radius: @radius;
border-top-left-radius: @radius;
}

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// Button variants
//
// Easily pump out default styles, as well as :hover, :focus, :active,
// and disabled options for all buttons
.button-variant(@color; @background; @border) {
color: @color;
background-color: @background;
border-color: @border;
&:hover,
&:focus,
&.focus,
&:active,
&.active,
.open > .dropdown-toggle& {
color: @color;
background-color: darken(@background, 10%);
border-color: darken(@border, 12%);
}
&:active,
&.active,
.open > .dropdown-toggle& {
background-image: none;
}
&.disabled,
&[disabled],
fieldset[disabled] & {
&,
&:hover,
&:focus,
&.focus,
&:active,
&.active {
background-color: @background;
border-color: @border;
}
}
.badge {
color: @background;
background-color: @color;
}
}
// Button sizes
.button-size(@padding-vertical; @padding-horizontal; @font-size; @line-height; @border-radius) {
padding: @padding-vertical @padding-horizontal;
font-size: @font-size;
line-height: @line-height;
border-radius: @border-radius;
}

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// Center-align a block level element
.center-block() {
display: block;
margin-left: auto;
margin-right: auto;
}

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// Clearfix
//
// For modern browsers
// 1. The space content is one way to avoid an Opera bug when the
// contenteditable attribute is included anywhere else in the document.
// Otherwise it causes space to appear at the top and bottom of elements
// that are clearfixed.
// 2. The use of `table` rather than `block` is only necessary if using
// `:before` to contain the top-margins of child elements.
//
// Source: http://nicolasgallagher.com/micro-clearfix-hack/
.clearfix() {
&:before,
&:after {
content: " "; // 1
display: table; // 2
}
&:after {
clear: both;
}
}

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// Form validation states
//
// Used in forms.less to generate the form validation CSS for warnings, errors,
// and successes.
.form-control-validation(@text-color: #555; @border-color: #ccc; @background-color: #f5f5f5) {
// Color the label and help text
.help-block,
.control-label,
.radio,
.checkbox,
.radio-inline,
.checkbox-inline,
&.radio label,
&.checkbox label,
&.radio-inline label,
&.checkbox-inline label {
color: @text-color;
}
// Set the border and box shadow on specific inputs to match
.form-control {
border-color: @border-color;
.box-shadow(inset 0 1px 1px rgba(0,0,0,.075)); // Redeclare so transitions work
&:focus {
border-color: darken(@border-color, 10%);
@shadow: inset 0 1px 1px rgba(0,0,0,.075), 0 0 6px lighten(@border-color, 20%);
.box-shadow(@shadow);
}
}
// Set validation states also for addons
.input-group-addon {
color: @text-color;
border-color: @border-color;
background-color: @background-color;
}
// Optional feedback icon
.form-control-feedback {
color: @text-color;
}
}
// Form control focus state
//
// Generate a customized focus state and for any input with the specified color,
// which defaults to the `@input-border-focus` variable.
//
// We highly encourage you to not customize the default value, but instead use
// this to tweak colors on an as-needed basis. This aesthetic change is based on
// WebKit's default styles, but applicable to a wider range of browsers. Its
// usability and accessibility should be taken into account with any change.
//
// Example usage: change the default blue border and shadow to white for better
// contrast against a dark gray background.
.form-control-focus(@color: @input-border-focus) {
@color-rgba: rgba(red(@color), green(@color), blue(@color), .6);
&:focus {
border-color: @color;
outline: 0;
.box-shadow(~"inset 0 1px 1px rgba(0,0,0,.075), 0 0 8px @{color-rgba}");
}
}
// Form control sizing
//
// Relative text size, padding, and border-radii changes for form controls. For
// horizontal sizing, wrap controls in the predefined grid classes. `<select>`
// element gets special love because it's special, and that's a fact!
.input-size(@input-height; @padding-vertical; @padding-horizontal; @font-size; @line-height; @border-radius) {
height: @input-height;
padding: @padding-vertical @padding-horizontal;
font-size: @font-size;
line-height: @line-height;
border-radius: @border-radius;
select& {
height: @input-height;
line-height: @input-height;
}
textarea&,
select[multiple]& {
height: auto;
}
}

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// Gradients
#gradient {
// Horizontal gradient, from left to right
//
// Creates two color stops, start and end, by specifying a color and position for each color stop.
// Color stops are not available in IE9 and below.
.horizontal(@start-color: #555; @end-color: #333; @start-percent: 0%; @end-percent: 100%) {
background-image: -webkit-linear-gradient(left, @start-color @start-percent, @end-color @end-percent); // Safari 5.1-6, Chrome 10+
background-image: -o-linear-gradient(left, @start-color @start-percent, @end-color @end-percent); // Opera 12
background-image: linear-gradient(to right, @start-color @start-percent, @end-color @end-percent); // Standard, IE10, Firefox 16+, Opera 12.10+, Safari 7+, Chrome 26+
background-repeat: repeat-x;
filter: e(%("progid:DXImageTransform.Microsoft.gradient(startColorstr='%d', endColorstr='%d', GradientType=1)",argb(@start-color),argb(@end-color))); // IE9 and down
}
// Vertical gradient, from top to bottom
//
// Creates two color stops, start and end, by specifying a color and position for each color stop.
// Color stops are not available in IE9 and below.
.vertical(@start-color: #555; @end-color: #333; @start-percent: 0%; @end-percent: 100%) {
background-image: -webkit-linear-gradient(top, @start-color @start-percent, @end-color @end-percent); // Safari 5.1-6, Chrome 10+
background-image: -o-linear-gradient(top, @start-color @start-percent, @end-color @end-percent); // Opera 12
background-image: linear-gradient(to bottom, @start-color @start-percent, @end-color @end-percent); // Standard, IE10, Firefox 16+, Opera 12.10+, Safari 7+, Chrome 26+
background-repeat: repeat-x;
filter: e(%("progid:DXImageTransform.Microsoft.gradient(startColorstr='%d', endColorstr='%d', GradientType=0)",argb(@start-color),argb(@end-color))); // IE9 and down
}
.directional(@start-color: #555; @end-color: #333; @deg: 45deg) {
background-repeat: repeat-x;
background-image: -webkit-linear-gradient(@deg, @start-color, @end-color); // Safari 5.1-6, Chrome 10+
background-image: -o-linear-gradient(@deg, @start-color, @end-color); // Opera 12
background-image: linear-gradient(@deg, @start-color, @end-color); // Standard, IE10, Firefox 16+, Opera 12.10+, Safari 7+, Chrome 26+
}
.horizontal-three-colors(@start-color: #00b3ee; @mid-color: #7a43b6; @color-stop: 50%; @end-color: #c3325f) {
background-image: -webkit-linear-gradient(left, @start-color, @mid-color @color-stop, @end-color);
background-image: -o-linear-gradient(left, @start-color, @mid-color @color-stop, @end-color);
background-image: linear-gradient(to right, @start-color, @mid-color @color-stop, @end-color);
background-repeat: no-repeat;
filter: e(%("progid:DXImageTransform.Microsoft.gradient(startColorstr='%d', endColorstr='%d', GradientType=1)",argb(@start-color),argb(@end-color))); // IE9 and down, gets no color-stop at all for proper fallback
}
.vertical-three-colors(@start-color: #00b3ee; @mid-color: #7a43b6; @color-stop: 50%; @end-color: #c3325f) {
background-image: -webkit-linear-gradient(@start-color, @mid-color @color-stop, @end-color);
background-image: -o-linear-gradient(@start-color, @mid-color @color-stop, @end-color);
background-image: linear-gradient(@start-color, @mid-color @color-stop, @end-color);
background-repeat: no-repeat;
filter: e(%("progid:DXImageTransform.Microsoft.gradient(startColorstr='%d', endColorstr='%d', GradientType=0)",argb(@start-color),argb(@end-color))); // IE9 and down, gets no color-stop at all for proper fallback
}
.radial(@inner-color: #555; @outer-color: #333) {
background-image: -webkit-radial-gradient(circle, @inner-color, @outer-color);
background-image: radial-gradient(circle, @inner-color, @outer-color);
background-repeat: no-repeat;
}
.striped(@color: rgba(255,255,255,.15); @angle: 45deg) {
background-image: -webkit-linear-gradient(@angle, @color 25%, transparent 25%, transparent 50%, @color 50%, @color 75%, transparent 75%, transparent);
background-image: -o-linear-gradient(@angle, @color 25%, transparent 25%, transparent 50%, @color 50%, @color 75%, transparent 75%, transparent);
background-image: linear-gradient(@angle, @color 25%, transparent 25%, transparent 50%, @color 50%, @color 75%, transparent 75%, transparent);
}
}

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// Framework grid generation
//
// Used only by Bootstrap to generate the correct number of grid classes given
// any value of `@grid-columns`.
.make-grid-columns() {
// Common styles for all sizes of grid columns, widths 1-12
.col(@index) { // initial
@item: ~".col-xs-@{index}, .col-sm-@{index}, .col-md-@{index}, .col-lg-@{index}";
.col((@index + 1), @item);
}
.col(@index, @list) when (@index =< @grid-columns) { // general; "=<" isn't a typo
@item: ~".col-xs-@{index}, .col-sm-@{index}, .col-md-@{index}, .col-lg-@{index}";
.col((@index + 1), ~"@{list}, @{item}");
}
.col(@index, @list) when (@index > @grid-columns) { // terminal
@{list} {
position: relative;
// Prevent columns from collapsing when empty
min-height: 1px;
// Inner gutter via padding
padding-left: (@grid-gutter-width / 2);
padding-right: (@grid-gutter-width / 2);
}
}
.col(1); // kickstart it
}
.float-grid-columns(@class) {
.col(@index) { // initial
@item: ~".col-@{class}-@{index}";
.col((@index + 1), @item);
}
.col(@index, @list) when (@index =< @grid-columns) { // general
@item: ~".col-@{class}-@{index}";
.col((@index + 1), ~"@{list}, @{item}");
}
.col(@index, @list) when (@index > @grid-columns) { // terminal
@{list} {
float: left;
}
}
.col(1); // kickstart it
}
.calc-grid-column(@index, @class, @type) when (@type = width) and (@index > 0) {
.col-@{class}-@{index} {
width: percentage((@index / @grid-columns));
}
}
.calc-grid-column(@index, @class, @type) when (@type = push) and (@index > 0) {
.col-@{class}-push-@{index} {
left: percentage((@index / @grid-columns));
}
}
.calc-grid-column(@index, @class, @type) when (@type = push) and (@index = 0) {
.col-@{class}-push-0 {
left: auto;
}
}
.calc-grid-column(@index, @class, @type) when (@type = pull) and (@index > 0) {
.col-@{class}-pull-@{index} {
right: percentage((@index / @grid-columns));
}
}
.calc-grid-column(@index, @class, @type) when (@type = pull) and (@index = 0) {
.col-@{class}-pull-0 {
right: auto;
}
}
.calc-grid-column(@index, @class, @type) when (@type = offset) {
.col-@{class}-offset-@{index} {
margin-left: percentage((@index / @grid-columns));
}
}
// Basic looping in LESS
.loop-grid-columns(@index, @class, @type) when (@index >= 0) {
.calc-grid-column(@index, @class, @type);
// next iteration
.loop-grid-columns((@index - 1), @class, @type);
}
// Create grid for specific class
.make-grid(@class) {
.float-grid-columns(@class);
.loop-grid-columns(@grid-columns, @class, width);
.loop-grid-columns(@grid-columns, @class, pull);
.loop-grid-columns(@grid-columns, @class, push);
.loop-grid-columns(@grid-columns, @class, offset);
}

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// Grid system
//
// Generate semantic grid columns with these mixins.
// Centered container element
.container-fixed(@gutter: @grid-gutter-width) {
margin-right: auto;
margin-left: auto;
padding-left: (@gutter / 2);
padding-right: (@gutter / 2);
&:extend(.clearfix all);
}
// Creates a wrapper for a series of columns
.make-row(@gutter: @grid-gutter-width) {
margin-left: (@gutter / -2);
margin-right: (@gutter / -2);
&:extend(.clearfix all);
}
// Generate the extra small columns
.make-xs-column(@columns; @gutter: @grid-gutter-width) {
position: relative;
float: left;
width: percentage((@columns / @grid-columns));
min-height: 1px;
padding-left: (@gutter / 2);
padding-right: (@gutter / 2);
}
.make-xs-column-offset(@columns) {
margin-left: percentage((@columns / @grid-columns));
}
.make-xs-column-push(@columns) {
left: percentage((@columns / @grid-columns));
}
.make-xs-column-pull(@columns) {
right: percentage((@columns / @grid-columns));
}
// Generate the small columns
.make-sm-column(@columns; @gutter: @grid-gutter-width) {
position: relative;
min-height: 1px;
padding-left: (@gutter / 2);
padding-right: (@gutter / 2);
@media (min-width: @screen-sm-min) {
float: left;
width: percentage((@columns / @grid-columns));
}
}
.make-sm-column-offset(@columns) {
@media (min-width: @screen-sm-min) {
margin-left: percentage((@columns / @grid-columns));
}
}
.make-sm-column-push(@columns) {
@media (min-width: @screen-sm-min) {
left: percentage((@columns / @grid-columns));
}
}
.make-sm-column-pull(@columns) {
@media (min-width: @screen-sm-min) {
right: percentage((@columns / @grid-columns));
}
}
// Generate the medium columns
.make-md-column(@columns; @gutter: @grid-gutter-width) {
position: relative;
min-height: 1px;
padding-left: (@gutter / 2);
padding-right: (@gutter / 2);
@media (min-width: @screen-md-min) {
float: left;
width: percentage((@columns / @grid-columns));
}
}
.make-md-column-offset(@columns) {
@media (min-width: @screen-md-min) {
margin-left: percentage((@columns / @grid-columns));
}
}
.make-md-column-push(@columns) {
@media (min-width: @screen-md-min) {
left: percentage((@columns / @grid-columns));
}
}
.make-md-column-pull(@columns) {
@media (min-width: @screen-md-min) {
right: percentage((@columns / @grid-columns));
}
}
// Generate the large columns
.make-lg-column(@columns; @gutter: @grid-gutter-width) {
position: relative;
min-height: 1px;
padding-left: (@gutter / 2);
padding-right: (@gutter / 2);
@media (min-width: @screen-lg-min) {
float: left;
width: percentage((@columns / @grid-columns));
}
}
.make-lg-column-offset(@columns) {
@media (min-width: @screen-lg-min) {
margin-left: percentage((@columns / @grid-columns));
}
}
.make-lg-column-push(@columns) {
@media (min-width: @screen-lg-min) {
left: percentage((@columns / @grid-columns));
}
}
.make-lg-column-pull(@columns) {
@media (min-width: @screen-lg-min) {
right: percentage((@columns / @grid-columns));
}
}

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// CSS image replacement
//
// Heads up! v3 launched with with only `.hide-text()`, but per our pattern for
// mixins being reused as classes with the same name, this doesn't hold up. As
// of v3.0.1 we have added `.text-hide()` and deprecated `.hide-text()`.
//
// Source: https://github.com/h5bp/html5-boilerplate/commit/aa0396eae757
// Deprecated as of v3.0.1 (will be removed in v4)
.hide-text() {
font: ~"0/0" a;
color: transparent;
text-shadow: none;
background-color: transparent;
border: 0;
}
// New mixin to use as of v3.0.1
.text-hide() {
.hide-text();
}

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// Image Mixins
// - Responsive image
// - Retina image
// Responsive image
//
// Keep images from scaling beyond the width of their parents.
.img-responsive(@display: block) {
display: @display;
max-width: 100%; // Part 1: Set a maximum relative to the parent
height: auto; // Part 2: Scale the height according to the width, otherwise you get stretching
}
// Retina image
//
// Short retina mixin for setting background-image and -size. Note that the
// spelling of `min--moz-device-pixel-ratio` is intentional.
.img-retina(@file-1x; @file-2x; @width-1x; @height-1x) {
background-image: url("@{file-1x}");
@media
only screen and (-webkit-min-device-pixel-ratio: 2),
only screen and ( min--moz-device-pixel-ratio: 2),
only screen and ( -o-min-device-pixel-ratio: 2/1),
only screen and ( min-device-pixel-ratio: 2),
only screen and ( min-resolution: 192dpi),
only screen and ( min-resolution: 2dppx) {
background-image: url("@{file-2x}");
background-size: @width-1x @height-1x;
}
}

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// Labels
.label-variant(@color) {
background-color: @color;
&[href] {
&:hover,
&:focus {
background-color: darken(@color, 10%);
}
}
}

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// List Groups
.list-group-item-variant(@state; @background; @color) {
.list-group-item-@{state} {
color: @color;
background-color: @background;
a& {
color: @color;
.list-group-item-heading {
color: inherit;
}
&:hover,
&:focus {
color: @color;
background-color: darken(@background, 5%);
}
&.active,
&.active:hover,
&.active:focus {
color: #fff;
background-color: @color;
border-color: @color;
}
}
}
}

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// Horizontal dividers
//
// Dividers (basically an hr) within dropdowns and nav lists
.nav-divider(@color: #e5e5e5) {
height: 1px;
margin: ((@line-height-computed / 2) - 1) 0;
overflow: hidden;
background-color: @color;
}

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// Navbar vertical align
//
// Vertically center elements in the navbar.
// Example: an element has a height of 30px, so write out `.navbar-vertical-align(30px);` to calculate the appropriate top margin.
.navbar-vertical-align(@element-height) {
margin-top: ((@navbar-height - @element-height) / 2);
margin-bottom: ((@navbar-height - @element-height) / 2);
}

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// Opacity
.opacity(@opacity) {
opacity: @opacity;
// IE8 filter
@opacity-ie: (@opacity * 100);
filter: ~"alpha(opacity=@{opacity-ie})";
}

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// Pagination
.pagination-size(@padding-vertical; @padding-horizontal; @font-size; @border-radius) {
> li {
> a,
> span {
padding: @padding-vertical @padding-horizontal;
font-size: @font-size;
}
&:first-child {
> a,
> span {
.border-left-radius(@border-radius);
}
}
&:last-child {
> a,
> span {
.border-right-radius(@border-radius);
}
}
}
}

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// Panels
.panel-variant(@border; @heading-text-color; @heading-bg-color; @heading-border) {
border-color: @border;
& > .panel-heading {
color: @heading-text-color;
background-color: @heading-bg-color;
border-color: @heading-border;
+ .panel-collapse > .panel-body {
border-top-color: @border;
}
.badge {
color: @heading-bg-color;
background-color: @heading-text-color;
}
}
& > .panel-footer {
+ .panel-collapse > .panel-body {
border-bottom-color: @border;
}
}
}

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// Progress bars
.progress-bar-variant(@color) {
background-color: @color;
// Deprecated parent class requirement as of v3.2.0
.progress-striped & {
#gradient > .striped();
}
}

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// Reset filters for IE
//
// When you need to remove a gradient background, do not forget to use this to reset
// the IE filter for IE9 and below.
.reset-filter() {
filter: e(%("progid:DXImageTransform.Microsoft.gradient(enabled = false)"));
}

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// Resize anything
.resizable(@direction) {
resize: @direction; // Options: horizontal, vertical, both
overflow: auto; // Per CSS3 UI, `resize` only applies when `overflow` isn't `visible`
}

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// Responsive utilities
//
// More easily include all the states for responsive-utilities.less.
.responsive-visibility() {
display: block !important;
table& { display: table; }
tr& { display: table-row !important; }
th&,
td& { display: table-cell !important; }
}
.responsive-invisibility() {
display: none !important;
}

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// Sizing shortcuts
.size(@width; @height) {
width: @width;
height: @height;
}
.square(@size) {
.size(@size; @size);
}

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// WebKit-style focus
.tab-focus() {
// Default
outline: thin dotted;
// WebKit
outline: 5px auto -webkit-focus-ring-color;
outline-offset: -2px;
}

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// Tables
.table-row-variant(@state; @background) {
// Exact selectors below required to override `.table-striped` and prevent
// inheritance to nested tables.
.table > thead > tr,
.table > tbody > tr,
.table > tfoot > tr {
> td.@{state},
> th.@{state},
&.@{state} > td,
&.@{state} > th {
background-color: @background;
}
}
// Hover states for `.table-hover`
// Note: this is not available for cells or rows within `thead` or `tfoot`.
.table-hover > tbody > tr {
> td.@{state}:hover,
> th.@{state}:hover,
&.@{state}:hover > td,
&:hover > .@{state},
&.@{state}:hover > th {
background-color: darken(@background, 5%);
}
}
}

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// Typography
.text-emphasis-variant(@color) {
color: @color;
a&:hover {
color: darken(@color, 10%);
}
}

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// Text overflow
// Requires inline-block or block for proper styling
.text-overflow() {
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}

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// Vendor Prefixes
//
// All vendor mixins are deprecated as of v3.2.0 due to the introduction of
// Autoprefixer in our Gruntfile. They will be removed in v4.
// - Animations
// - Backface visibility
// - Box shadow
// - Box sizing
// - Content columns
// - Hyphens
// - Placeholder text
// - Transformations
// - Transitions
// - User Select
// Animations
.animation(@animation) {
-webkit-animation: @animation;
-o-animation: @animation;
animation: @animation;
}
.animation-name(@name) {
-webkit-animation-name: @name;
animation-name: @name;
}
.animation-duration(@duration) {
-webkit-animation-duration: @duration;
animation-duration: @duration;
}
.animation-timing-function(@timing-function) {
-webkit-animation-timing-function: @timing-function;
animation-timing-function: @timing-function;
}
.animation-delay(@delay) {
-webkit-animation-delay: @delay;
animation-delay: @delay;
}
.animation-iteration-count(@iteration-count) {
-webkit-animation-iteration-count: @iteration-count;
animation-iteration-count: @iteration-count;
}
.animation-direction(@direction) {
-webkit-animation-direction: @direction;
animation-direction: @direction;
}
.animation-fill-mode(@fill-mode) {
-webkit-animation-fill-mode: @fill-mode;
animation-fill-mode: @fill-mode;
}
// Backface visibility
// Prevent browsers from flickering when using CSS 3D transforms.
// Default value is `visible`, but can be changed to `hidden`
.backface-visibility(@visibility){
-webkit-backface-visibility: @visibility;
-moz-backface-visibility: @visibility;
backface-visibility: @visibility;
}
// Drop shadows
//
// Note: Deprecated `.box-shadow()` as of v3.1.0 since all of Bootstrap's
// supported browsers that have box shadow capabilities now support it.
.box-shadow(@shadow) {
-webkit-box-shadow: @shadow; // iOS <4.3 & Android <4.1
box-shadow: @shadow;
}
// Box sizing
.box-sizing(@boxmodel) {
-webkit-box-sizing: @boxmodel;
-moz-box-sizing: @boxmodel;
box-sizing: @boxmodel;
}
// CSS3 Content Columns
.content-columns(@column-count; @column-gap: @grid-gutter-width) {
-webkit-column-count: @column-count;
-moz-column-count: @column-count;
column-count: @column-count;
-webkit-column-gap: @column-gap;
-moz-column-gap: @column-gap;
column-gap: @column-gap;
}
// Optional hyphenation
.hyphens(@mode: auto) {
word-wrap: break-word;
-webkit-hyphens: @mode;
-moz-hyphens: @mode;
-ms-hyphens: @mode; // IE10+
-o-hyphens: @mode;
hyphens: @mode;
}
// Placeholder text
.placeholder(@color: @input-color-placeholder) {
// Firefox
&::-moz-placeholder {
color: @color;
opacity: 1; // Override Firefox's unusual default opacity; see https://github.com/twbs/bootstrap/pull/11526
}
&:-ms-input-placeholder { color: @color; } // Internet Explorer 10+
&::-webkit-input-placeholder { color: @color; } // Safari and Chrome
}
// Transformations
.scale(@ratio) {
-webkit-transform: scale(@ratio);
-ms-transform: scale(@ratio); // IE9 only
-o-transform: scale(@ratio);
transform: scale(@ratio);
}
.scale(@ratioX; @ratioY) {
-webkit-transform: scale(@ratioX, @ratioY);
-ms-transform: scale(@ratioX, @ratioY); // IE9 only
-o-transform: scale(@ratioX, @ratioY);
transform: scale(@ratioX, @ratioY);
}
.scaleX(@ratio) {
-webkit-transform: scaleX(@ratio);
-ms-transform: scaleX(@ratio); // IE9 only
-o-transform: scaleX(@ratio);
transform: scaleX(@ratio);
}
.scaleY(@ratio) {
-webkit-transform: scaleY(@ratio);
-ms-transform: scaleY(@ratio); // IE9 only
-o-transform: scaleY(@ratio);
transform: scaleY(@ratio);
}
.skew(@x; @y) {
-webkit-transform: skewX(@x) skewY(@y);
-ms-transform: skewX(@x) skewY(@y); // See https://github.com/twbs/bootstrap/issues/4885; IE9+
-o-transform: skewX(@x) skewY(@y);
transform: skewX(@x) skewY(@y);
}
.translate(@x; @y) {
-webkit-transform: translate(@x, @y);
-ms-transform: translate(@x, @y); // IE9 only
-o-transform: translate(@x, @y);
transform: translate(@x, @y);
}
.translate3d(@x; @y; @z) {
-webkit-transform: translate3d(@x, @y, @z);
transform: translate3d(@x, @y, @z);
}
.rotate(@degrees) {
-webkit-transform: rotate(@degrees);
-ms-transform: rotate(@degrees); // IE9 only
-o-transform: rotate(@degrees);
transform: rotate(@degrees);
}
.rotateX(@degrees) {
-webkit-transform: rotateX(@degrees);
-ms-transform: rotateX(@degrees); // IE9 only
-o-transform: rotateX(@degrees);
transform: rotateX(@degrees);
}
.rotateY(@degrees) {
-webkit-transform: rotateY(@degrees);
-ms-transform: rotateY(@degrees); // IE9 only
-o-transform: rotateY(@degrees);
transform: rotateY(@degrees);
}
.perspective(@perspective) {
-webkit-perspective: @perspective;
-moz-perspective: @perspective;
perspective: @perspective;
}
.perspective-origin(@perspective) {
-webkit-perspective-origin: @perspective;
-moz-perspective-origin: @perspective;
perspective-origin: @perspective;
}
.transform-origin(@origin) {
-webkit-transform-origin: @origin;
-moz-transform-origin: @origin;
-ms-transform-origin: @origin; // IE9 only
transform-origin: @origin;
}
// Transitions
.transition(@transition) {
-webkit-transition: @transition;
-o-transition: @transition;
transition: @transition;
}
.transition-property(@transition-property) {
-webkit-transition-property: @transition-property;
transition-property: @transition-property;
}
.transition-delay(@transition-delay) {
-webkit-transition-delay: @transition-delay;
transition-delay: @transition-delay;
}
.transition-duration(@transition-duration) {
-webkit-transition-duration: @transition-duration;
transition-duration: @transition-duration;
}
.transition-timing-function(@timing-function) {
-webkit-transition-timing-function: @timing-function;
transition-timing-function: @timing-function;
}
.transition-transform(@transition) {
-webkit-transition: -webkit-transform @transition;
-moz-transition: -moz-transform @transition;
-o-transition: -o-transform @transition;
transition: transform @transition;
}
// User select
// For selecting text on the page
.user-select(@select) {
-webkit-user-select: @select;
-moz-user-select: @select;
-ms-user-select: @select; // IE10+
user-select: @select;
}

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//
// Modals
// --------------------------------------------------
// .modal-open - body class for killing the scroll
// .modal - container to scroll within
// .modal-dialog - positioning shell for the actual modal
// .modal-content - actual modal w/ bg and corners and shit
// Kill the scroll on the body
.modal-open {
overflow: hidden;
}
// Container that the modal scrolls within
.modal {
display: none;
overflow: hidden;
position: fixed;
top: 0;
right: 0;
bottom: 0;
left: 0;
z-index: @zindex-modal;
-webkit-overflow-scrolling: touch;
// Prevent Chrome on Windows from adding a focus outline. For details, see
// https://github.com/twbs/bootstrap/pull/10951.
outline: 0;
// When fading in the modal, animate it to slide down
&.fade .modal-dialog {
.translate(0, -25%);
.transition-transform(~"0.3s ease-out");
}
&.in .modal-dialog { .translate(0, 0) }
}
.modal-open .modal {
overflow-x: hidden;
overflow-y: auto;
}
// Shell div to position the modal with bottom padding
.modal-dialog {
position: relative;
width: auto;
margin: 10px;
}
// Actual modal
.modal-content {
position: relative;
background-color: @modal-content-bg;
border: 1px solid @modal-content-fallback-border-color; //old browsers fallback (ie8 etc)
border: 1px solid @modal-content-border-color;
border-radius: @border-radius-large;
.box-shadow(0 3px 9px rgba(0,0,0,.5));
background-clip: padding-box;
// Remove focus outline from opened modal
outline: 0;
}
// Modal background
.modal-backdrop {
position: fixed;
top: 0;
right: 0;
bottom: 0;
left: 0;
z-index: @zindex-modal-background;
background-color: @modal-backdrop-bg;
// Fade for backdrop
&.fade { .opacity(0); }
&.in { .opacity(@modal-backdrop-opacity); }
}
// Modal header
// Top section of the modal w/ title and dismiss
.modal-header {
padding: @modal-title-padding;
border-bottom: 1px solid @modal-header-border-color;
min-height: (@modal-title-padding + @modal-title-line-height);
}
// Close icon
.modal-header .close {
margin-top: -2px;
}
// Title text within header
.modal-title {
margin: 0;
line-height: @modal-title-line-height;
}
// Modal body
// Where all modal content resides (sibling of .modal-header and .modal-footer)
.modal-body {
position: relative;
padding: @modal-inner-padding;
}
// Footer (for actions)
.modal-footer {
padding: @modal-inner-padding;
text-align: right; // right align buttons
border-top: 1px solid @modal-footer-border-color;
&:extend(.clearfix all); // clear it in case folks use .pull-* classes on buttons
// Properly space out buttons
.btn + .btn {
margin-left: 5px;
margin-bottom: 0; // account for input[type="submit"] which gets the bottom margin like all other inputs
}
// but override that for button groups
.btn-group .btn + .btn {
margin-left: -1px;
}
// and override it for block buttons as well
.btn-block + .btn-block {
margin-left: 0;
}
}
// Measure scrollbar width for padding body during modal show/hide
.modal-scrollbar-measure {
position: absolute;
top: -9999px;
width: 50px;
height: 50px;
overflow: scroll;
}
// Scale up the modal
@media (min-width: @screen-sm-min) {
// Automatically set modal's width for larger viewports
.modal-dialog {
width: @modal-md;
margin: 30px auto;
}
.modal-content {
.box-shadow(0 5px 15px rgba(0,0,0,.5));
}
// Modal sizes
.modal-sm { width: @modal-sm; }
}
@media (min-width: @screen-md-min) {
.modal-lg { width: @modal-lg; }
}

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