Videojuego/core/src/menus/MenuInicio.java

40 lines
1.1 KiB
Java

package menus;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
public class MenuInicio extends Menu{
public MenuInicio() {
super();
this.n_opciones=2;
this.local=Menu.INICIAL;
}
@Override
public int draw(SpriteBatch batch, float delta) {
Menu.selector.avanzar(10, delta);
switch(this.position) {
case 0:{
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5, Gdx.graphics.getHeight()/2.2f);
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5+200, Gdx.graphics.getHeight()/2.2f);
break;
}
case 1:{
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5, Gdx.graphics.getHeight()/5f);
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5+400, Gdx.graphics.getHeight()/5f);
}
}
font.draw(batch, "iniciar", Gdx.graphics.getWidth()/3.75f,Gdx.graphics.getHeight()/2);
font.draw(batch, "configuracion", Gdx.graphics.getWidth()/5,Gdx.graphics.getHeight()/4);
return this.cambiarSeleccionado();
}
int darSeleccionado() {
switch(this.position) {
case 0:return Menu.BATTLE;
case 1:return Menu.OPCIONES;
default: return -1;
}
}
}