reorganizado, creado menu

This commit is contained in:
Guillermo Roche 2020-02-18 19:39:32 +01:00
parent 9cd353b2af
commit f72eede716
10 changed files with 210 additions and 12 deletions

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@ -8,14 +8,21 @@ import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import menus.Menu;
import menus.MenuInicio;
import menus.MenuOpcions;
import utilidades.Gifs;
public class MyGdxGame extends ApplicationAdapter {
SpriteBatch batch;
Texture img;
BitmapFont font;
int WIN_ALT;
int WIN_ANCH;
private TextureRegion[] regions = new TextureRegion[14]; // #2
private TextureRegion[] regions = new TextureRegion[14];
float contadorGif = 0;
Gifs pinchos;
int menuSeleccionado=0;
@Override
public void create () {
batch = new SpriteBatch();
@ -24,14 +31,9 @@ public class MyGdxGame extends ApplicationAdapter {
WIN_ALT=900;
WIN_ANCH=700;
Gdx.graphics.setWindowedMode(WIN_ALT, WIN_ANCH);
for(int i = 0; i<14; i++) {
regions[i] = new TextureRegion(img, 39+i*49, 15, 40, 40);
}
//regions[0] = new TextureRegion(img, 40, 15, 40, 40); // #3
//regions[1] = new TextureRegion(img, 88, 15, 40, 40); // #4
//regions[2] = new TextureRegion(img, 88+48, 15, 40, 40); // #5
//regions[3] = new TextureRegion(img, 0.5f, 0.5f, 1f, 1f); // #6
pinchos = new Gifs(img, 14, 39, 49, 15, 40, 40);
Menu.menus.add(new MenuInicio());
Menu.menus.add(new MenuOpcions());
}
@Override
@ -40,13 +42,19 @@ public class MyGdxGame extends ApplicationAdapter {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
batch.begin();
//batch.draw(img, 0, 0);
contadorGif+=Gdx.graphics.getDeltaTime()*10;
if(contadorGif>13) {
//contadorGif+=Gdx.graphics.getDeltaTime()*10;
float delta = Gdx.graphics.getDeltaTime();
/*if(contadorGif>13) {
contadorGif=0;
}
batch.draw(regions[(int)contadorGif], 75 * (0 + 1), 100);
batch.draw(regions[(int)contadorGif], 75 * (0 + 1), 100);*/
/*pinchos.avanzar(10, delta);
pinchos.draw(batch, Gdx.graphics.getWidth()/5, Gdx.graphics.getHeight()/2.2f);
font.draw(batch, "iniciar", Gdx.graphics.getWidth()/3.75f,Gdx.graphics.getHeight()/2);
pinchos.draw(batch, Gdx.graphics.getWidth()/5+200, Gdx.graphics.getHeight()/2.2f);
font.draw(batch, "configuracion", Gdx.graphics.getWidth()/5,Gdx.graphics.getHeight()/4);
*/
this.menuSeleccionado=Menu.menus.get(this.menuSeleccionado).draw(batch, delta);
batch.end();
}

65
core/src/menus/Menu.java Normal file
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@ -0,0 +1,65 @@
package menus;
import java.util.ArrayList;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import utilidades.Gifs;
public abstract class Menu {
String[] opciones;
int resolucion;
int position;
int n_opciones;
boolean pres;
static final int MIN=0;
static final int HD=1;
static final int FHD=2;
static final int INICIAL=0;
static final int OPCIONES=1;
int local;
static int resolution;
BitmapFont font;
static Gifs selector;
public static ArrayList<Menu> menus=new ArrayList<Menu>();
public Menu() {
this.position=0;
this.pres=true;
font = new BitmapFont(Gdx.files.internal("CentieSans.fnt"));
selector = new Gifs("125760.png", 14, 39, 49, 15, 40, 40);
}
abstract public int draw(SpriteBatch batch, float delta);
void dispose() {
font.dispose();
}
int cambiarSeleccionado() {
if (Gdx.input.isKeyPressed(Input.Keys.DOWN)) {
if(!this.pres) {
this.position++;
this.pres=true;
}
}else if (Gdx.input.isKeyPressed(Input.Keys.UP)) {
if(!this.pres) {
this.position--;
this.pres=true;
}
}else if (Gdx.input.isKeyPressed(Input.Keys.ENTER)){
if(!this.pres) {
return darSeleccionado();
}
}else if(this.pres) {
this.pres=false;
}
this.position%=this.n_opciones;
if(this.position<0)this.position=this.n_opciones-1;
return this.local;
}
abstract int darSeleccionado();
}

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@ -0,0 +1,39 @@
package menus;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
public class MenuInicio extends Menu{
public MenuInicio() {
super();
this.n_opciones=2;
this.local=Menu.INICIAL;
}
@Override
public int draw(SpriteBatch batch, float delta) {
Menu.selector.avanzar(10, delta);
switch(this.position) {
case 0:{
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5, Gdx.graphics.getHeight()/2.2f);
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5+200, Gdx.graphics.getHeight()/2.2f);
break;
}
case 1:{
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5, Gdx.graphics.getHeight()/5f);
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5+400, Gdx.graphics.getHeight()/5f);
}
}
font.draw(batch, "iniciar", Gdx.graphics.getWidth()/3.75f,Gdx.graphics.getHeight()/2);
font.draw(batch, "configuracion", Gdx.graphics.getWidth()/5,Gdx.graphics.getHeight()/4);
return this.cambiarSeleccionado();
}
int darSeleccionado() {
switch(this.position) {
case 0:return 2;
case 1:return Menu.OPCIONES;
default: return -1;
}
}
}

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@ -0,0 +1,42 @@
package menus;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
public class MenuOpcions extends Menu{
public MenuOpcions() {
super();
this.n_opciones=2;
this.pres=true;
this.local=Menu.OPCIONES;
}
@Override
public int draw(SpriteBatch batch, float delta) {
Menu.selector.avanzar(10, delta);
switch(this.position) {
case 0:{
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5, Gdx.graphics.getHeight()/2.2f);
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5+200, Gdx.graphics.getHeight()/2.2f);
break;
}
case 1:{
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5, Gdx.graphics.getHeight()/4.2f);
Menu.selector.draw(batch, Gdx.graphics.getWidth()/5+400, Gdx.graphics.getHeight()/4.2f);
}
}
font.draw(batch, "resolucion", Gdx.graphics.getWidth()/3.75f,Gdx.graphics.getHeight()/2);
font.draw(batch, "fondo:", Gdx.graphics.getWidth()/5,Gdx.graphics.getHeight()/4);
return this.cambiarSeleccionado();
}
int darSeleccionado() {
switch(this.position) {
case 0:return 3;
case 1:return Menu.OPCIONES;
default: return -1;
}
}
}

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@ -0,0 +1,44 @@
package utilidades;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
public class Gifs {
private Texture textura;
private TextureRegion[] frames;
private int n_estados;
private float contadorEstado;
public Gifs(String ruta, int n_estados, int inicio_image, int desplazamiento,
int anchura, int x, int y) {
textura = new Texture(ruta);
this.n_estados = n_estados;
frames = new TextureRegion[n_estados];
for(int i = 0; i<n_estados; i++) {
frames[i] = new TextureRegion(textura, inicio_image+i*desplazamiento
, anchura, x, y);
}
}
public Gifs(Texture textura, int n_estados, int inicio_image, int desplazamiento,
int anchura, int x, int y) {
this.textura = textura;
this.n_estados = n_estados;
frames = new TextureRegion[n_estados];
for(int i = 0; i<n_estados; i++) {
frames[i] = new TextureRegion(textura, inicio_image+i*desplazamiento
, anchura, x, y);
}
}
public void avanzar(int speed, float delta) {
this.contadorEstado+=delta*speed;
if(this.contadorEstado > this.n_estados) {
this.contadorEstado=0;
}
}
public void draw(SpriteBatch batch, float x, float y) {
batch.draw(this.frames[(int)contadorEstado], x, y);
}
}