en blanco
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39
desktop/build.gradle
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39
desktop/build.gradle
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apply plugin: "java"
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sourceCompatibility = 1.7
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sourceSets.main.java.srcDirs = [ "src/" ]
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sourceSets.main.resources.srcDirs = ["../core/assets"]
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project.ext.mainClassName = "com.mygdx.game.desktop.DesktopLauncher"
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project.ext.assetsDir = new File("../core/assets")
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task run(dependsOn: classes, type: JavaExec) {
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main = project.mainClassName
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = project.assetsDir
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ignoreExitValue = true
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}
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task debug(dependsOn: classes, type: JavaExec) {
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main = project.mainClassName
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classpath = sourceSets.main.runtimeClasspath
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standardInput = System.in
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workingDir = project.assetsDir
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ignoreExitValue = true
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debug = true
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}
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task dist(type: Jar) {
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manifest {
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attributes 'Main-Class': project.mainClassName
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}
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dependsOn configurations.runtimeClasspath
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from {
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configurations.runtimeClasspath.collect { it.isDirectory() ? it : zipTree(it) }
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}
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with jar
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}
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dist.dependsOn classes
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12
desktop/src/com/mygdx/game/desktop/DesktopLauncher.java
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12
desktop/src/com/mygdx/game/desktop/DesktopLauncher.java
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package com.mygdx.game.desktop;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
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import com.mygdx.game.MyGdxGame;
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public class DesktopLauncher {
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public static void main (String[] arg) {
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LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
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new LwjglApplication(new MyGdxGame(), config);
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}
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}
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